Whether or not this works in Standard, this feels like yet another BS enabler in Wild. I'd be less mad if those decks didn't cost so much. The price of power is steep
This is one of those cards where I'll rate it well, but only because the effect seems strong. I have no idea where exactly this goes or if it will work, but if all goes to plan this guy is terrifying. Catch me running Consume Magic.
In my opinion this is the weakest Prime, but still an okay card. Rogue's shufflestuff means that this guy can definitely turn into a control-grinder in the lategame if needed, but with the introduction of DH as it is now... Akama may have to wait a while
I honestly rather dig this card. It's nice and indicative of DH's design philosophy, and shows that Blizz kinda knows where they're going without being too obvious. The card itself isn't universally outstanding, but it's generally good and is always welcome, which I think are the best kind of Legendary
Screw Wild I guess.
I'm not quite sure what people are talking about. This is another tool for Embiggen Druid for all their big minions without Evasive
Whether or not this works in Standard, this feels like yet another BS enabler in Wild. I'd be less mad if those decks didn't cost so much. The price of power is steep
One of the rare instances where you really hope a “random enemy” effect goes face.
You have to make sure your opponent has the board space and can't transform the Warders. That aside, enjoy your Deathwing!
Evolve Shaman counters this pretty hard. That one instance aside, this looks very strong.
Albatross mucks with this card a *lot*.
More stuff for Albatross to tech against. Muahahahaha.
I'm cautiously optimistic about this one. If nothing else it's high-grade memes
This actually looks awesome! Cool burgle synergy, good flavor, and the best flavor text so far.
”What is a shadowjeweler? A miserable pile of secrets.
Good flavor, and pretty art, but goodness me is this weak. Imagine if they changed both parts to 4 Health instead.
I mean, Murloc Paladin has worked in the past, but we live in very different times now. Good card without a home, aka a Paladin epic
Jinkies that's strong. If nerfed, my hope is it goes to a 1/2 instead of a 2/1, but I'm digging this guy nonetheless.
This is one of those cards where I'll rate it well, but only because the effect seems strong. I have no idea where exactly this goes or if it will work, but if all goes to plan this guy is terrifying. Catch me running Consume Magic.
In my opinion this is the weakest Prime, but still an okay card. Rogue's shufflestuff means that this guy can definitely turn into a control-grinder in the lategame if needed, but with the introduction of DH as it is now... Akama may have to wait a while
A classic Paladin reveal, in that we look at it and go “well, they'd *have* to support that for it to work, right?”
I honestly rather dig this card. It's nice and indicative of DH's design philosophy, and shows that Blizz kinda knows where they're going without being too obvious. The card itself isn't universally outstanding, but it's generally good and is always welcome, which I think are the best kind of Legendary