Or can we just nerf it to something like "Give a minion +5 health"? The biggest problem seems to be the double+double. A nerf to be only +5 (or so) health would still provide a possibility of burst damage, but only 10, which seems much more reasonable.
Why don't they just nerf Resurrect to "Summon a 2/2 version of a random minion that died this game" and Eternal Servitude do something similar, but for a 4/4. I've always felt like Barnes is totally fine as a standalone card (because it only summons you a 1/1). Sure, cards like Y'shaarj and Ragnoros are still powerful as 1/1, 2/2, 4/4 but they're not broken. Reduce the size of the bodies that are resurrected and I think the problem goes away (or at least becomes way more manageable).
Or can we just nerf it to something like "Give a minion +5 health"? The biggest problem seems to be the double+double. A nerf to be only +5 (or so) health would still provide a possibility of burst damage, but only 10, which seems much more reasonable.
Why don't they just nerf Resurrect to "Summon a 2/2 version of a random minion that died this game" and Eternal Servitude do something similar, but for a 4/4. I've always felt like Barnes is totally fine as a standalone card (because it only summons you a 1/1). Sure, cards like Y'shaarj and Ragnoros are still powerful as 1/1, 2/2, 4/4 but they're not broken. Reduce the size of the bodies that are resurrected and I think the problem goes away (or at least becomes way more manageable).