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Vaha

Joined 06/14/2019 Achieve Points 160 Posts 26

Vaha's Comments

  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 3 years, 8 months ago

    Quote From <span class=
    Rattlegore is actually 8 minions in one, each an individual card.

    I make some testing with [Hearthstone Card (N'Zoth, the Corruptor) Not Found] and really happen this way (summon all diferent copies from 9/9 to 1/1). I firstly thought that the card works checking the orginal card stats without buffs and debufs (that's why I don't think about Subdue). What I do not consider was that Bandersmosh and Shadowy Figure works as effects applied on the card.

    Anyway, for the consistence of texting would be better use the "Deathrattle: summon an x/x Rattlegore" for each card of the secuence, avoiding this kind of situations.

  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 3 years, 8 months ago

    I was playing some Galakrond priest deck, so I generate randomly 2 copies of Shadowy Figure. On other side I get Bandersmosh from Brightwing. At this point i could play a Rattlegore from a transformed Bandersmosh, so it was a 5/5 minion and copy it with both Shadowy Figure (2/2 copies).

    What happen was that after killing both Shadowy Figure transformed into the Rattlegore, was summon an 8/8 Rattlegore instead of a 1/1.

    Now I understant that Rattlegore works checking the original card and not the original stats of the minion, but seems a bit confusing.

  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 3 years, 8 months ago

    I got the same question, but there the article make the reference to "randomly generated cards". So even they are somehow random, the fact that you discover from a known pool, make me think that that kind of cards (Shadow Visions and Stitched Tracker) are not afected by this. Probably the change is made to the way the game determines the card pool.

  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 3 years, 8 months ago

    Well I just try to find a place for the good old [Hearthstone Card (Renounce Darkness) Not Found], and even as a meme, reach diamond 2 so I'm happy with it.

    In reply to Discard and Renounce
  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 3 years, 9 months ago

    Against aggro, I am completely agreed with you, as most of the time your opponent gets the extra draw for free. In control, as I understood the mechanic is a strong play. A control hand in turns 5-8 easily can hold 6-8 cards. So what I understand about that mechanic is that both players put their hand in the deck an draw 4 cards. So, as DH you draw gain +3 or +4 in card advantage your opponent gain -1 -3 AFTER they draw on his turn. Basically mess up with the mulligan hand and gets cards back to your opponents deck.

    Note: If the card do not work in that way, may you got the point.

    In reply to Glide is NOT broken
  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 3 years, 11 months ago

    Probably it is a bug but, is giving upgrade hero powers instead of the basic.

    In reply to Renounce Darkness
  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 4 years, 3 months ago

    The deck seems interesting, unfortunately I do not own Nozdormu the Timeless and Frizz Kindleroost, and there are not direct reeplacements. As the deck is heavy cost could be interesting add Tentacled Menace.

    I would change Silver Sword, I guess that the value that you can get of it is not as big as playing big minions every turn. Personally I would prefer Sir Finley of the Sands, but that depends of the game style.

  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 4 years, 4 months ago

    I have the feeling that this card do not need that. I mean if the problem is that it easily complete the quest, may take the quest 1 minion up to compensate. 

    On the other side, yes is a strong 1 mana minion, but not broken.

  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 4 years, 8 months ago

    Wild Growth to 4 mana. 

  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 4 years, 8 months ago

    The new mage secret (Flame Ward) technically is a board clear, with conditional activator. 

  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 4 years, 8 months ago

    Mistery choice! Mistery choice!

    (anyway, what that means?) 

     

    In reply to Vulpera Scoundrel
  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 4 years, 8 months ago

    At the same level of Enrage. *irony*

    In reply to Vulpera Scoundrel
  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 4 years, 8 months ago

    I need it. It's not about countering, it's about the memes. 

    In reply to Mischief Maker
  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 4 years, 8 months ago

    Holy Nova powercreep to me. 

    In reply to Holy Ripple
  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 4 years, 8 months ago

    First Druid elemental, right? Seems weird, I mean so much effort to create a druid beasts and now an elemental appears. 

  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 4 years, 8 months ago

    Indeed, the copies are from the basic card. The handbuffs will not work as Doubling Imp. Still 3 tokens, but the there is a notorious difference. 

  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 4 years, 8 months ago

    This will sound weird but I come back for Forge of Souls. After one of those "Play x weapons", I tested some weapon based warrior, and even that it wasn't the most competitive It was fun (even reach rank 10 so not that bad).

    I still play more standard, but this make me feel like there is some space for fun decks in Wild. 

  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 4 years, 8 months ago

    I can't say that I'm a deep player of cards games, but since I started Hearthstone I give a chance to few games. The game that actually most suprise me was Krosmaga . The first impression of the game seems like a more complex game than Hearthstone, but actually after few matches I could understood the game dynamic (of course not all the combos).

    • The basic gameplay is far from Hearthstone. Each player has 5 Dofus divided in 5 lines, composed by 7 tiles. In order to win you need to destroy 2 real Dofus (2 of 5 are fake ones). The minions summoned move through a single line at the end of the player turns, based on movement value. In movement phase, if 2 minions face adyacent tiles the fight happen in a similar way to Hearthstone (but you can't decide if not attack). 
    • There are 10 different classes. The game do not have anything similar to a Hero Power, so the class is defined purely by the cards. Classes have keywords or mechanics linked to them, so there is not the feeling that all classes do the same. On the other hand this causes some valance isues.
    • The gold can be obtained by quests or wining (also by achievements). On interesting thing is that there are packs that includes (at least) one legendary so you can decide if going for legendaries or get bigger collection (are more expensive than the normal ones, but not super expensive, like 5::1).
    • Decks are 45 cards.
    • I would expected that the queues to play were longet. Of course there are less players than hearthstone, but most of the time seems that find a match is not a problem.

    I would recommend this game, but there are 2 mayor issues to consider. The development of the game is in "stand-by" so there is not new content at this moment (for what I know). Also this affect to the balance of the game.

    So, any thoughts about it?

    In reply to Krosmaga: Thoughts
  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 4 years, 8 months ago

    2k gold. My best opening were when I'm poor. Also 1.8k dust, probably will be wasted if they release a card that support discolock, because I still believe. 

  • Vaha's Avatar
    160 26 Posts Joined 06/14/2019
    Posted 4 years, 8 months ago

    A Neutral Demon. Probably do not see play, but that is inusual. 

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