I don't really know about this one, most of the drakes are Battlecry minions. The only place this is probably going is the Deathrattle Rogue because of Waxadred but the Discover got kinda nerfed anyway so I don't really know. Let's wait for more drakes with on field effects to be released I guess.
I like this one, it's almost like playing Mountain Giant + Sunfury Protector in the old Handlock times, but this is only one card and has potential to be even better. Very good card.
I can't believe they are printing out Handlock support, that's incredible. That was my first control deck and I loved playing it. This card is good, pretty much same as Sprint but on a body and a bonus effect, free Mountain Giant's and better Twilight Drake's. Very nice.
This card looks great, it's pretty much Vilespine Slayer but comes out one turn late, it probably won't matter beacuse you don't need to Combo this one and it has the chance to interrupt some enemy combos.
I don't know about this one, I mean a 2 mana 3/6 it's pretty overpowered but it only works against 5 classes and sometimes not even against thoese. Mage, Druid and Rogue can easily ping for 2 mana every turn and wait for perfect turn so they can remove the minion. Against Hunter it's unplayable, Hunters love to hero power anyway so you are just wasting resources playing this card against them. None is going to play a card which sometimes it does something to half of the classes. The only place a see for it it's in the OTK Paladin, because Time Out! guarantees the minion, but at that point the 3/6 probably won't even matter.
It's good but feels kinda boring for a Galakrond Hero card. At least it pushes Warrior out of the Control archetype and more to a Midrange one, I don't know if it can compete with our friend Dr. Boom, Mad Genius tho.
Wow, I really hope this card makes Control Deathrattle Rogue viable even with N'Zoth rotating out once again. Love it, for sure my favorite card so far.
A 2 mana 2/3 with a somehow good effect, might see play in some high value decks but outside of these I don't think so.
I don't really know about this one, most of the drakes are Battlecry minions. The only place this is probably going is the Deathrattle Rogue because of Waxadred but the Discover got kinda nerfed anyway so I don't really know. Let's wait for more drakes with on field effects to be released I guess.
I like this one, it's almost like playing Mountain Giant + Sunfury Protector in the old Handlock times, but this is only one card and has potential to be even better. Very good card.
I can't believe they are printing out Handlock support, that's incredible. That was my first control deck and I loved playing it. This card is good, pretty much same as Sprint but on a body and a bonus effect, free Mountain Giant's and better Twilight Drake's. Very nice.
This card looks great, it's pretty much Vilespine Slayer but comes out one turn late, it probably won't matter beacuse you don't need to Combo this one and it has the chance to interrupt some enemy combos.
I don't know about this one, I mean a 2 mana 3/6 it's pretty overpowered but it only works against 5 classes and sometimes not even against thoese. Mage, Druid and Rogue can easily ping for 2 mana every turn and wait for perfect turn so they can remove the minion. Against Hunter it's unplayable, Hunters love to hero power anyway so you are just wasting resources playing this card against them. None is going to play a card which sometimes it does something to half of the classes. The only place a see for it it's in the OTK Paladin, because Time Out! guarantees the minion, but at that point the 3/6 probably won't even matter.
Looks pretty bad to me, like that 1 mana 2/3 who gives a 1 drop to the opponent which never seen play. So this card probably won't see either
It's good but feels kinda boring for a Galakrond Hero card. At least it pushes Warrior out of the Control archetype and more to a Midrange one, I don't know if it can compete with our friend Dr. Boom, Mad Genius tho.
Cards like this one never worked, this Neutral, value every turn kind of Legendery minions, so I don't think this will either.
Very solid card, works very good in Hunter right now, they love to play some kind of Rush minions and has some synergies with Zul'jin
Very bad, I really hope I don't pull this Epic card out of a pack, feels so much like a waste.
10/10 . Reminds me of Abyssal Enforcer and that card turned pretty good, let's not talk about arena, where that card was one of the best ones.
Very good for a Control value Warlock, killing pretty much anything early and heal for 4, very nice.
Wow, I really hope this card makes Control Deathrattle Rogue viable even with N'Zoth rotating out once again. Love it, for sure my favorite card so far.
Very solid, the dragon tag it's going to help it alot.
Really good and a very cool idea of a dragon rider jumping from dragon to dragon after each one dies.
Great card, 6 mana 6/6 draw your win condition and if you already drew it get a really good effect of your choise.
Very cool drake for Hunter, has some synergies with cards like Unleash the Hounds and pushes Control Hunter sooo, healthy card.
Pretty weak, might help some deck in Wild but in Standard I don't see its potential.
Solid card but it feels like a Battleground for me, maybe I played that gamemode too much or something.