For real, just drafting by itself is really fun, I would love to be able to even play a draft deck vs a friend, like how Shadowverse has a similar mode where you can play against a friend and both draft the deck.
They should just make Arena like Duels, and separate it into casual, entry fee free, and competitive, with entry fee and rewards.
It is a fun game mode to play around with, but Im not spending 150 gold on it just to get good enough and finally make past 3-3 and make my gold's worth.
I dont know if it will see play even in Big Spell Mage, unless you are memeing with Rune of the Archmage.
Its slow, you spend 10 mana to potentially do nothing on your turn, and games nowadays are not so slow to the point that wasting a turn on this wont get you killed.
I surely might try to build a deck with it though, looks quite fun.
A pretty good card for Token DH, even better than Corridor Creeper in its hayday, since it discounts based on how many minions died this game, and not just while its on your hand.
Not sure if it will stay in the deck after it gets refined (or if the deck will be competitive enough), but free 8/8s are too good to ignore.
A personal opinion of mine, but I dont thinm the Lunacy nerf matters, since the problem is the pool of spells
I have been playing some of spell mage recently, and I rarely ever play it on turn 2 or even for 2 mana. The deck just cheapens itself out and generates so much value, that Lunacy was rarely a play which would cost me tempo.
Watchposts are a fair nerf, but I dont think it'll make them less frequent or a lot weaker, they'll still be strong, which I guess it means it was a good nerf?
I agree, she just needs to show up a few more times to become a little less stiff, but she has great energy, and I think she can fill in the space that Kosak and Ben left!
I hope I see more of her and Regis on card reveals in the future :)
nice card, rare to see a DH card that isnt either a busted aggro enabler or just a fuck you printed on a card.
Hmmm I think it'll see play on decks, even past experimentation phase, thanks to the core set rotation (which I expect that'll make things more "fair")
For real, just drafting by itself is really fun, I would love to be able to even play a draft deck vs a friend, like how Shadowverse has a similar mode where you can play against a friend and both draft the deck.
They should just make Arena like Duels, and separate it into casual, entry fee free, and competitive, with entry fee and rewards.
It is a fun game mode to play around with, but Im not spending 150 gold on it just to get good enough and finally make past 3-3 and make my gold's worth.
I dont know if it will see play even in Big Spell Mage, unless you are memeing with Rune of the Archmage.
Its slow, you spend 10 mana to potentially do nothing on your turn, and games nowadays are not so slow to the point that wasting a turn on this wont get you killed.
I surely might try to build a deck with it though, looks quite fun.
A pretty good card for Token DH, even better than Corridor Creeper in its hayday, since it discounts based on how many minions died this game, and not just while its on your hand.
Not sure if it will stay in the deck after it gets refined (or if the deck will be competitive enough), but free 8/8s are too good to ignore.
I dont get what capturing the mine has to do with its effect.
I mean, it would be one thing if it was to mine in it
Wasted opportunity to name it "Chonker Rats" or smth
You know, card aside, I really love this questline theme.
I will try to make a deck for each questline just for fun.
This one seems a little boring when it comes to its reward though
Didnt they mean that you just had to go and reclaim the achievement, and not redo it all?
Oh those are very fair points :0
I can agree with that!
A personal opinion of mine, but I dont thinm the Lunacy nerf matters, since the problem is the pool of spells
I have been playing some of spell mage recently, and I rarely ever play it on turn 2 or even for 2 mana. The deck just cheapens itself out and generates so much value, that Lunacy was rarely a play which would cost me tempo.
Watchposts are a fair nerf, but I dont think it'll make them less frequent or a lot weaker, they'll still be strong, which I guess it means it was a good nerf?
I agree, she just needs to show up a few more times to become a little less stiff, but she has great energy, and I think she can fill in the space that Kosak and Ben left!
I hope I see more of her and Regis on card reveals in the future :)
(Possibly) 0 mana draw 2? My Spell Mage would love this. Any Mage would love it whenever it happens
With the reveal of Wildfire (and the chance of discovering it from random sources) this card is a lot better than it looks
Solid AoE
With the rotation of a few buff cards, perhaps token will be taking this one.
Flavor text is hilarious
This can be actually quite fun to play with.... and quite annoying to play against.
Curious to see how a deck containing it would develop in the meta.
Cant wait to see Trump comparing this to Flanking Strike
Good card, will see play, as Hunter needs 4 drops
Competes with Kazakus though
War Axe is a 3 3/2
For 1 more mana you get to "draw" 3 cards (assuming tyou trigger the ability everytime) and 1 more durability?
Obviously a good card, only hindered by any possible weapon removal.
A very solid, good card, all around.
Surely its name should've been "Top Decker" or smth
nice card, rare to see a DH card that isnt either a busted aggro enabler or just a fuck you printed on a card.
Hmmm I think it'll see play on decks, even past experimentation phase, thanks to the core set rotation (which I expect that'll make things more "fair")