bomb warrior may be tough but that's one reason what Archivist Elysiana is for. She wins a lot of games, like control warrior, priest; the hero of this deck and accounts for winning against every control archetype. But the best way to beat bomb warrior is early conjurers calling on a giant.
a lot could be said about it. I tried some variations, giggling inventor works better (because conjures calling works well on the 7-cost) than flamestrike.
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A Cyclone Mage Deck created by
zznq. Last updated 3 years, 7 months ago
doomhammer is control, hoping you can take this face damg during mid-game becoz all the heals around 10 mana. bogshaper is a fine target to use the mega-fury combo on.I think 8 hp is sticky and this deck doesn't have much draw, it's a surprising way to pull some these big minions out around turn 10 too. This is a lot of aoe here and the early game is just baiting out aggro to AOE and then ideally, again heal on t10 into 1 minion that stick for mega-windfury and maybe with rockbiter on it too. The spirit is a good idea though i think just 1!
nimbus would allow for elementary reaction and earthen might to be played early in a lot of games, and i see how this synrgry can give me more elementals for midgame too. Now I removed an earthshock and the feral spirit in favor of them.
bomb warrior may be tough but that's one reason what Archivist Elysiana is for. She wins a lot of games, like control warrior, priest; the hero of this deck and accounts for winning against every control archetype. But the best way to beat bomb warrior is early conjurers calling on a giant.
This deck beats Reno mage and everything else :D
a lot could be said about it. I tried some variations, giggling inventor works better (because conjures calling works well on the 7-cost) than flamestrike.
doomhammer is control, hoping you can take this face damg during mid-game becoz all the heals around 10 mana. bogshaper is a fine target to use the mega-fury combo on.I think 8 hp is sticky and this deck doesn't have much draw, it's a surprising way to pull some these big minions out around turn 10 too. This is a lot of aoe here and the early game is just baiting out aggro to AOE and then ideally, again heal on t10 into 1 minion that stick for mega-windfury and maybe with rockbiter on it too. The spirit is a good idea though i think just 1!
nimbus would allow for elementary reaction and earthen might to be played early in a lot of games, and i see how this synrgry can give me more elementals for midgame too. Now I removed an earthshock and the feral spirit in favor of them.
I don't have cards to do this, I think mega-windfury and windfury with 10 mana makes a good combo.
I hate going though whole collection to do it.
Wimps, feel free to down-vote without posting.
Freeze shaman? If you can't afford all those cards, this is a good one to rank with for cheap:
I will post more decks another day.
Hakkar is an interesting idea with this.