Today is an action-packed one; not only did we get the release date of the new Adventure, but the card nerfs promised earlier this week are now live!

Mobile users will likely have to wait some additional time before the patch arrives for them, as is usually the case.

Card Changes

As a reminder, for the next two weeks you will be able to receive a full dust refund by disenchanting any nerfed cards.

Battlegrounds Buffs

Several Battlegrounds Heroes (and two minions) have also received some changes, this time in the form of buffs. Some familiar faces are also returning to the selectable pool of Heroes, with none rotating out as of yet, making this the largest pool of Heroes that have been available at one time.

The relevant section of the patch notes is below.

Quote From Kaeyoh


This update includes several adjustments and gets more Heroes brawling in Bob’s Tavern than ever before! Further Battlegrounds balance changes are coming very soon, in addition to the exciting new content we have in the pipeline… we’ll have more to share in the near future!


  • Shudderwock
    • Burbling: Cost reduced from (2) to (1).
  • Queen Wagtoggle
    • Wax Warband: Give a random friendly Mech, Demon, Murloc and Beast +2 Attack. (instead of +1 Health)
  • Infinite Toki
    • Temporal Tavern: Cost reduced from (2) to (1). Now reads, “Refresh Bob’s Tavern. Include a Minion from a higher Tavern Tier.”
  • Patches the Pirate
    • Has returned to the Battlegrounds Hero Pool.
    • Fire the Cannons!: At the start of next combat, deal 4 damage to two random enemy minions. (increased from 3 damage)
  • Pyramad
    • Has returned to the Battlegrounds Hero Pool.
    • Brick by Brick: Give a random friendly minion +3 Health. (increased from +2 Health)


  • Golden Soul Juggler
    • After a friendly Demon dies, deal 3 damage to a random enemy minion twice. (instead of 6 damage once)

Bug Fixes and Game Improvements

  • Battlegrounds: Selfless Hero’s Deathrattle will now only affect minions that do not already have Divine Shield.

It has also been clarified that Selfless Hero's change will affect it in all modes, not just Battlgrounds, which is neat!

Also, Arena

Arena was given a small mention in the Bug Fixes and Game Improvements section of the notes, mentioning that offering rates had been tweaked to bring the classes more in line with each other. What were these changes, you ask? We don't know; they told us which classes should do better or worse, but not any specifics of how they'd been changed.

Quote From Kaeyoh

Bug Fixes and Game Improvements

  • Arena: The appearance rate of cards in the draft has been updated to ensure class balance remains close to the ideal 50% win-rate. Specifically, the win-rate of Druid, Hunter, and Paladin should now be decreased. The win-rate of Priest, Rogue, Shaman and Warlock should now be increased. Card appearance rates for Mage and Warrior remain untouched.