When Basic Cards Rotate

Submitted 3 years, 1 month ago by

In the past, when Basic cards were sent to Wild via Hall of Fame we saw them become Common rarity cards which could then be Disenchanted. One perfect example is Mind Blast, which I have the regular copies of still, but disenchanted the golden copies.  I am expecting the same to happen when the Core set is implemented, although I haven't heard or seen specific confirmation of this yet.  It might have been mentioned in one of Iksar's community Q&As, but I can't remember.

But here is an interesting wrinkle: 11 of those Basic cards which will be part of the Core set are being assigned a Rare gem, and 1 will be an Epic.  So now I'm wondering if they will still all disenchant as Commons, or will those 12 cards have the higher rarities?  Technically the Core cards are not the same as the Basic versions of the same card, but would they assign them different rarities?

 

Personally, I'm only going to be dusting the golden Basic cards because I don't need them in gold, but I play a decent amount of Wild and I want to give Classic a try so I'll need the regular copies of all the cards for those modes (mostly for Classic though).

 

If all the Basic cards are assigned the white Common gem, all 143 (x2) golden Basic cards dusted as Commons is still 14,300 dust, or 100 dust short of crafting 9 legendaries.  But if these 12 cards follow their Core rarities, it's 16.100 dust for disenchanting all the golden Basic cards, which is just over 10 legendary cards worth of dust.

Either way I will be happy to cash in those golden basic cards for some major dust!  But still curious to see what happens with the rarity of these 12 cards at the rotation.

  • Thonson's Avatar
    HearthStationeer 1740 1724 Posts Joined 03/24/2019
    Posted 3 years, 1 month ago

    In the past, when Basic cards were sent to Wild via Hall of Fame we saw them become Common rarity cards which could then be Disenchanted. One perfect example is Mind Blast, which I have the regular copies of still, but disenchanted the golden copies.  I am expecting the same to happen when the Core set is implemented, although I haven't heard or seen specific confirmation of this yet.  It might have been mentioned in one of Iksar's community Q&As, but I can't remember.

    But here is an interesting wrinkle: 11 of those Basic cards which will be part of the Core set are being assigned a Rare gem, and 1 will be an Epic.  So now I'm wondering if they will still all disenchant as Commons, or will those 12 cards have the higher rarities?  Technically the Core cards are not the same as the Basic versions of the same card, but would they assign them different rarities?

     

    Personally, I'm only going to be dusting the golden Basic cards because I don't need them in gold, but I play a decent amount of Wild and I want to give Classic a try so I'll need the regular copies of all the cards for those modes (mostly for Classic though).

     

    If all the Basic cards are assigned the white Common gem, all 143 (x2) golden Basic cards dusted as Commons is still 14,300 dust, or 100 dust short of crafting 9 legendaries.  But if these 12 cards follow their Core rarities, it's 16.100 dust for disenchanting all the golden Basic cards, which is just over 10 legendary cards worth of dust.

    Either way I will be happy to cash in those golden basic cards for some major dust!  But still curious to see what happens with the rarity of these 12 cards at the rotation.

    Quick!  Someone give me something clever to write here.

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  • h0lysatan's Avatar
    Zombie 1065 790 Posts Joined 12/03/2019
    Posted 3 years, 1 month ago

    That's why since past month, I've been actively telling everyone to increase all their hero level to 60 to get all golden basic cards (just in case something like this happen). But since there's no info about it anywhere, all I can say is I'm ready.

    Knowledge is Power

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  • anchorm4n's Avatar
    Toybox Tactician 1895 2314 Posts Joined 03/13/2019
    Posted 3 years, 1 month ago

    As I have already pointed out in the other thread, I seriously doubt that the former Basic cards will be disenchantable. To add something constructive to the discussion, I'd like to suggest that someone directly asks Iksar in his weekly Q&A about it. Sadly those take place at 4 a.m. at my place, so maybe one of you guys could do the job? I would really love to be wrong about this and it might even change if / which package I will preorder (maybe that's why they're silent about it?).

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

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  • dapperdog's Avatar
    Dragon Scholar 1890 5544 Posts Joined 07/29/2019
    Posted 3 years, 1 month ago
    Quote From anchorm4n

    As I have already pointed out in the other thread, I seriously doubt that the former Basic cards will be disenchantable. To add something constructive to the discussion, I'd like to suggest that someone directly asks Iksar in his weekly Q&A about it. Sadly those take place at 4 a.m. at my place, so maybe one of you guys could do the job? I would really love to be wrong about this and it might even change if / which package I will preorder (maybe that's why they're silent about it?).

    I'd have to agree unfortunately. If Thonson's calc is correct, then that's basically giving away 16100 dust without another thought, and that's a fairly huge collection of dust, not even counting dusting the normal cards.

    Not to say that corporate greed extend to such pettiness, but its something that really just need further clarifications.

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  • Lemushki's Avatar
    Squirtle 1110 1033 Posts Joined 03/22/2019
    Posted 3 years, 1 month ago

    I think they Will become disenchantable. Like 70% sure (thinking about a smooth tránsition). So I AM also recommending reaching lvl 60 and did so with DH before blizzcon.

    I won't be dissapointed if it does not happen but I think it is the way to go.

    Anyways I cannot bring myself to disenchant Golden Extra cards. I have a Big problem with that. 

    Lemushki - The one and only since the 2006 rebranding.

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  • FrostyFeet's Avatar
    Senior Writer Derpcorn 2170 1449 Posts Joined 10/20/2018
    Posted 3 years, 1 month ago

    From the official announcement blog:

    "With the Classic Set joining the Legacy Set in Wild, all Classic cards and their Golden versions will now be craftable and disenchantable. Basic cards and their Golden versions will be granted to all players that have Wild unlocked for free at rotation, as will the normal versions of Demon Hunter Initiate cards (Golden Demon Hunter Initiate cards will still be craftable and disenchantable)."

    So basically they're giving the Golden Basics to everyone (regardless of your class levels), I highly doubt they would be disenchantable because of that. Not to mention that Celestalon already confirmed that the rotating Basic cards will remain Free rarity (i.e. like they are right now) so they won't have a dust cost associated with them.

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  • Thonson's Avatar
    HearthStationeer 1740 1724 Posts Joined 03/24/2019
    Posted 3 years, 1 month ago

    Frosty, they should be disenchantable seeing as the part you quoted says in it that they will be craftable and disenchantable.  I hadn’t seen the tweet regarding them being free of rarity, mostly because I hate Twitter and never get on it.

    But now I’m very confused!  Why even bother making them disenchantable and craftable if they have no rarity or associated dust value?  Or will they have a dust value but no rarity gem?  If so will it be the same as Common cards?!

    I guess we’ll only really know when the change happens.  Which in my personal opinion, can’t happen soon enough!

    Quick!  Someone give me something clever to write here.

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  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 3 years, 1 month ago
    Quote From Thonson

    Frosty, they should be disenchantable seeing as the part you quoted says in it that they will be craftable and disenchantable.  I hadn’t seen the tweet regarding them being free of rarity, mostly because I hate Twitter and never get on it.

    But now I’m very confused!  Why even bother making them disenchantable and craftable if they have no rarity or associated dust value?  Or will they have a dust value but no rarity gem?  If so will it be the same as Common cards?!

    I guess we’ll only really know when the change happens.  Which in my personal opinion, can’t happen soon enough!

    The sentence in Frosty's quote regarding Basic says nothing about them being disenchantable (ignoring the part about golden DH Initiate cards in parentheses). Only Classic was actually said to be craftable and disenchantable in the preceding sentence.

    It could certainly have been spelled out more clearly though. I've never been a fan of the devs' insistence on saying these things inside normal paragraphs, instead of utilising lists or tables to give visual separation between things that will behave differently.

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  • FrostyFeet's Avatar
    Senior Writer Derpcorn 2170 1449 Posts Joined 10/20/2018
    Posted 3 years, 1 month ago
    Quote From AngryShuckie
    Quote From Thonson

    Frosty, they should be disenchantable seeing as the part you quoted says in it that they will be craftable and disenchantable.  I hadn’t seen the tweet regarding them being free of rarity, mostly because I hate Twitter and never get on it.

    But now I’m very confused!  Why even bother making them disenchantable and craftable if they have no rarity or associated dust value?  Or will they have a dust value but no rarity gem?  If so will it be the same as Common cards?!

    I guess we’ll only really know when the change happens.  Which in my personal opinion, can’t happen soon enough!

    The sentence in Frosty's quote regarding Basic says nothing about them being disenchantable (ignoring the part about golden DH Initiate cards in parentheses). Only Classic was actually said to be craftable and disenchantable in the preceding sentence.

    It could certainly have been spelled out more clearly though. I've never been a fan of the devs' insistence on saying these things inside normal paragraphs, instead of utilising lists or tables to give visual separation between things that will behave differently.

    Yup, only Classic and DH Initiate Goldens were mentioned as disenchantable, that's why I think it means that Basics would not be. And yes they could've been much more clear about it.

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  • Thonson's Avatar
    HearthStationeer 1740 1724 Posts Joined 03/24/2019
    Posted 3 years, 1 month ago

    Okay, I definitely read that wrong then.  And to be quite honest, if they are not disenchantable I am going to be a little mad!  I mean, I get before when they were evergreen in standard and being given for free.  But I would expect that as before they would make them disenchantable Common cards.  Yes it’s a lot of free dust, and it’s not the same situation as something like Mind Blast rotating out, but to stay consistent with past practices they should be disenchantable!

    We’ll see what happens but after realizing I read that part wrong I’m not as hopeful.

    Quick!  Someone give me something clever to write here.

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  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 3 years, 1 month ago
    Quote From Thonson

    Okay, I definitely read that wrong then.  And to be quite honest, if they are not disenchantable I am going to be a little mad!  I mean, I get before when they were evergreen in standard and being given for free.  But I would expect that as before they would make them disenchantable Common cards.  Yes it’s a lot of free dust, and it’s not the same situation as something like Mind Blast rotating out, but to stay consistent with past practices they should be disenchantable!

    We’ll see what happens but after realizing I read that part wrong I’m not as hopeful.

    Surely the healthy mindset is to view the status quo as neutral instead of a negative, especially when everything involved was free to begin with?

    By your own description this isn't even a consistency issue because the circumstances aren't the same as with previous rotating Basic cards. Blizzard's description is a little ambiguous about whether new players will continue to get the Basic cards when they unlock Wild, but I assume they will else they'll never be able to get them. In which case, the rarity solution we saw previously just isn't needed to make them obtainable.

    There's a much better case for complaining about inconsistencies with dust for Classic cards. But to be honest, even there you have to first make the case that Blizz should have stuck by their flawed insistence on keeping Basic and Classic around for eternity, instead of actually improving the game by introducing a FREE rotating Core set. Add to that the addition of the Classic mode, which will make most Classic cards far more relevant than they have been in years, and you need a pretty damn compelling argument.

    All in all, while I see where the complaints come from and accept it is too subjective to say anyone is wrong to make them, I do think it is best to save yourself the stress and see a good thing as a good thing. 

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  • Thonson's Avatar
    HearthStationeer 1740 1724 Posts Joined 03/24/2019
    Posted 3 years, 1 month ago

    I'm not stressing over it, Shuckle.  I'm honestly not.  And you make good points.  My feelings are likely more of my own expectations being wrong than anything else.  But I can't blame myself for my anger now can I?!  :)

    I was looking forward to all this free dust I thought we might get so I could potentially craft some Wild legendaries I missed back in the day when I didn't play as much.  Not a ton, but a few from the GvG and TGT era that I can likely still craft anyway as I have over 16,000 dust right now anyway.  Cards like Dr. Boom, even though he doesn't really see play anymore.  That and they were talking about making cosmetics craftable so having a big boon of dust to use if/when that happens would have been nice too.

    Thanks for ruining my day with a dose of reality and proper reading comprehension!  LOL  Also, I love your profile picture.  If you're going to be named after the best Pokémon of all time (indisputable, btw) then you better have great art to go along with it, and you do!

    Quick!  Someone give me something clever to write here.

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  • Synnr7's Avatar
    Winter Whisperer 1040 626 Posts Joined 07/19/2019
    Posted 3 years, 1 month ago

    I'm certain they won't be.

    However I kind of hope they are just to clean out my collection a bit. I dislike having 4 copies of the basic cards. I'm always going to use the shiny ones so why are the non-golden ones stuck there. Even if they disenchanted for zero dust I'd do it!

    But maybe I'm the only one that bothers.

    Casual Dragon Cardgame enthusiast. 

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  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 3 years, 1 month ago
    Quote From Thonson

    In the past, when Basic cards were sent to Wild via Hall of Fame we saw them become Common rarity cards which could then be Disenchanted. One perfect example is Mind Blast, which I have the regular copies of still, but disenchanted the golden copies. 

    I was not aware of this, and I'm actually very surprised to learn that it worked that way. My guess is that they did not have the code in place for non-disenchantable Basic cards to exist in the Hall of Fame, so they just remade them as normal cards. That may have been less time-consuming than the alternative, and worth the small amount of free dust they'd be giving away.

    As the consensus of this conversation has indicated, there's no way that's happening this time around, especially given the wording of the announcement. They very specifically said Classic and golden DH Initiate cards would be disenchantable and avoided saying the same about Basic (and non-golden DH Initiate).

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  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 3 years, 1 month ago
    Quote From Thonson

    Thanks for ruining my day with a dose of reality and proper reading comprehension!  LOL  Also, I love your profile picture.  If you're going to be named after the best Pokémon of all time (indisputable, btw) then you better have great art to go along with it, and you do!

    Thanks. You wouldn't think an acrobatic blood elf would make a very good hybrid with a barely-mobile worm in a rock, but it turns out they're a perfect match! I think it was largely to do with them having very similar colour palettes.

    Since you're a fellow shuckle fan you may be interested to hear I prepend it with 'angry' for a reason very close to the present discussion: an angry shuckle simply hasn't got the attack stats to change the situation it is in, so the best it can do is calm down and make the most of what it has got. It sounds a bit defeatist until you remember shuckle learns Power Trick, making it the single most powerful Pokemon when it wants to be. Leaving yourself with a measly base 10 defense along with base 5 speed and base 20 HP isn't a risk to take lightly though, so best to hold off until something really gets your gogoat!

    The nerdiest part of all of it though is the use of an 'i' instead of an 'l' in Shuckie. There's some seriously morally grey stuff surrounding that particular shuckle. I'm not sure what that means for my online name, but I like to think I'll come up with something deep for it some day. :)

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  • Thonson's Avatar
    HearthStationeer 1740 1724 Posts Joined 03/24/2019
    Posted 3 years, 1 month ago

    Also, off topic.  But I'm sure you've seen this!

     

    Quick!  Someone give me something clever to write here.

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  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 3 years, 1 month ago
    Quote From Thonson

    Also, off topic.  But I'm sure you've seen this!

    Of course! With eviolite around I suspect they cannot actually give shuckle an evolution. Could you imagine it with 50% higher defenses? Amusing as it might be, effective base 345 defenses might be a bit too much...

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  • dapperdog's Avatar
    Dragon Scholar 1890 5544 Posts Joined 07/29/2019
    Posted 3 years, 1 month ago
    Quote From AngryShuckie

    Since you're a fellow shuckle fan you may be interested to hear I prepend it with 'angry' for a reason very close to the present discussion: an angry shuckle simply hasn't got the attack stats to change the situation it is in, so the best it can do is calm down and make the most of what it has got. It sounds a bit defeatist until you remember shuckle learns Power Trick, making it the single most powerful Pokemon when it wants to be. Leaving yourself with a measly base 10 defense along with base 5 speed and base 20 HP isn't a risk to take lightly though, so best to hold off until something really gets your gogoat!

    The interesting thing is that shuckle can absolutely be monstrous with the right moves like rollout. After a defense curl its nigh unbeatable.

    1
  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 3 years, 1 month ago
    Quote From dapperdog
    Quote From AngryShuckie

    Since you're a fellow shuckle fan you may be interested to hear I prepend it with 'angry' for a reason very close to the present discussion: an angry shuckle simply hasn't got the attack stats to change the situation it is in, so the best it can do is calm down and make the most of what it has got. It sounds a bit defeatist until you remember shuckle learns Power Trick, making it the single most powerful Pokemon when it wants to be. Leaving yourself with a measly base 10 defense along with base 5 speed and base 20 HP isn't a risk to take lightly though, so best to hold off until something really gets your gogoat!

    The interesting thing is that shuckle can absolutely be monstrous with the right moves like rollout. After a defense curl its nigh unbeatable.

    'Nigh unbeatable' in the same sense that a janky OTK deck in HS wins 100% of the time... in 20% of games. That sure does sound like my kind of deck/Pokemon!

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  • AbusingKel's Avatar
    HearthStationeer 785 294 Posts Joined 02/02/2019
    Posted 3 years, 1 month ago

    What's the general consensus on disenchanting classic cards? Before rotation or after? 

    I haven't DE'd them since the news broke. I have a pair of duplicate legendary minions in classic now and wonder if it makes more sense to hold for a full refund or if we may see a situation similar to what happened with HoF cards in the past. (IE Sylvanas/Rags were auto-refunds but only for 1 copy so holding dupes wasn't advised.)

     

    Now you kids are probably saying to yourselves, "Hey Matt, how can we get back on the right track?" 

    0
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago
    Quote From AbusingKel

    What's the general consensus on disenchanting classic cards? Before rotation or after? 

    I haven't DE'd them since the news broke. I have a pair of duplicate legendary minions in classic now and wonder if it makes more sense to hold for a full refund or if we may see a situation similar to what happened with HoF cards in the past. (IE Sylvanas/Rags were auto-refunds but only for 1 copy so holding dupes wasn't advised.)

     

    As a general rule of thumb, don't disenchant cards at all unless you really need the dust right now. I am not sure when the best time to disenchant cards is, so just hang on to them and if an opportunity to get more dust arises, take it.

    Carrion, my wayward grub.

    1
  • Thonson's Avatar
    HearthStationeer 1740 1724 Posts Joined 03/24/2019
    Posted 3 years, 1 month ago
    Quote From AbusingKel

    What's the general consensus on disenchanting classic cards? Before rotation or after? 

    I haven't DE'd them since the news broke. I have a pair of duplicate legendary minions in classic now and wonder if it makes more sense to hold for a full refund or if we may see a situation similar to what happened with HoF cards in the past. (IE Sylvanas/Rags were auto-refunds but only for 1 copy so holding dupes wasn't advised.)

     

    In terms of getting a “full refund” they’ve already stared that the Legacy set (Classic and Basic) rotating to Wild is no different than any other set rotating.  They are treating it this way because they are also giving away the whole Core set free, so they see it as a fairly even trade (I guess).

    So if you never play Wild, and don’t care to play the new Classic mode, once they rotate you could either DE them then, or wait to see if you can get more value down the road with nerfs, etc.

    Quick!  Someone give me something clever to write here.

    1
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