I must be missing something - doesn't this trigger on things *in your deck*? Not on the battlefield, not in your hand...why would tokens generated after draw benefit? Seems like you'd need a self-clone effect like doppelgangster for tokens to matter at all.
I was thinking barnabus druid would like this a lot.
How would Barnabus Druid (Jungle Giants) use this? After quest completion, you don't really need bigger minions, you just need card draw so you can draw multiple 0-cost minions. Buffing up 3-attack minions to 5 attack could be an option, but your quest will be super slow if you don't draw Embiggen early. Although if you hard-mulligan for it, you might find one in a reasonable percentage of games, after all hard-mulligan for Prince Keleseth was pretty effective and that is a one-of.
I was thinking of the second scenario, combined with the bigger minions being even bigger without paying the cost for it since they're zeroed out afterwards. You're right card draw is more important, so it's possible that's strictly a win-more consideration. I also don't have an encyclopedic knowledge of all three cost minions (so it's entirely possible there's nothing clever there) but was thinking there might be some disproportionately cheap 3 attack minions or minions that clone themselves more easily that could make it worth it.
that's a interesting card, it could be really good, druids don't have problema with mana because of ramp, and maybe in a refined ramp deck it could be really good
BloodMefistOld God Fanatic 850804 PostsJoined 05/28/2019
Posted 4 years, 5 months ago
10/10 card name. Wasn't sure why they would give a Druid card reveal to Lt. Eddy who's known for playing Rogue, but this card name fits the bill. As for its effect, seems alright, but I'm not 100% sold. A the swarmy Druid decks mostly utilize tokens from spells, so this doesn't seem too at home there. It makes big bois bigger for rampier Druid decks, but I'm not sure if that's worth sacrificing a card slot for.
Comments
maybe work in token deck, but control with extra cost is hard to believe
I wanna Embiggen... If you know what I mean... ; )
Yeah big AF low cost minions, that's what I mean!
Dragon Druid will be broken AF
Turn 4: Frizz Kindleroost + Embiggen is insane..
Turn 2: Prince Keleseth+ Shadowstep say hey!
Pretty good synergy indeed, only requires to highroll an early Frizz.
I must be missing something - doesn't this trigger on things *in your deck*? Not on the battlefield, not in your hand...why would tokens generated after draw benefit? Seems like you'd need a self-clone effect like doppelgangster for tokens to matter at all.
I was thinking barnabus druid would like this a lot.
How would Barnabus Druid (Jungle Giants) use this? After quest completion, you don't really need bigger minions, you just need card draw so you can draw multiple 0-cost minions. Buffing up 3-attack minions to 5 attack could be an option, but your quest will be super slow if you don't draw Embiggen early. Although if you hard-mulligan for it, you might find one in a reasonable percentage of games, after all hard-mulligan for Prince Keleseth was pretty effective and that is a one-of.
I was thinking of the second scenario, combined with the bigger minions being even bigger without paying the cost for it since they're zeroed out afterwards. You're right card draw is more important, so it's possible that's strictly a win-more consideration. I also don't have an encyclopedic knowledge of all three cost minions (so it's entirely possible there's nothing clever there) but was thinking there might be some disproportionately cheap 3 attack minions or minions that clone themselves more easily that could make it worth it.
it slows your deck but i dont thin that a problem for druid
WT* ! Broken Card. Broken Expansion. Madness! Madness! Token Druid says hello.
that's a interesting card, it could be really good, druids don't have problema with mana because of ramp, and maybe in a refined ramp deck it could be really good
Desert hare 5 15/15 omg
Thats not how Desert Hare works
10/10 card name. Wasn't sure why they would give a Druid card reveal to Lt. Eddy who's known for playing Rogue, but this card name fits the bill. As for its effect, seems alright, but I'm not 100% sold. A the swarmy Druid decks mostly utilize tokens from spells, so this doesn't seem too at home there. It makes big bois bigger for rampier Druid decks, but I'm not sure if that's worth sacrificing a card slot for.
Keleseth PTSD incoming, oof
NO EFFIN WAY
this is pretty strong, and a WHOLE lot better than Surrender to Madness, since Druid's ramp will make the upcost very minimal.
plus it's also 0 mana? that's nuts. that's BONKERS
This is a pretty apt comparision, which is worrying. The only thing that doesn't make this very broken, is that there are no 0-mana tutors (yet).
sorry what?
This might actually be worth it in some form of token druid where you have a lot of 1 drop or 2 drop generation.