Finfested Waters - Card Design Competition Discussion Thread

  • ShadowsOfSense's Avatar Community Manager Buried Alive 1230 780 Posts Joined 10/23/2018
    Posted 1 week, 5 days ago


    Competition Theme: Finfested Waters

    We're diving into the mrrglly depths this week, so look out for anything fishy!

    • You must create a Murloc minion
      • It's that simple - no catches or tricks, just a good old fashioned Murloc

    R has a very simple request this week - more Murlocs! Let's see what you all can cook up for them.

    As always, I can be reached through Discord or here on the site via PM if you have any issues to report.


    Competition Phases

    Here are the phases of this card design competition

    • Submission Phase: Starts on Mon, Jul 19 17:00 EDT (GMT -0400). Runs until Sat, Jul 24 17:00 EDT (GMT -0400)
    • Voting Phase: Starts on Sat, Jul 24 17:00 EDT (GMT -0400). Runs until Sun, Jul 25 16:00 EDT (GMT -0400)
    • Finalist Phase: Starts on Sun, Jul 25 17:00 EDT (GMT -0400). Runs until Mon, Jul 26 17:00 EDT (GMT -0400)
    • Winner Selected: After finalist voting concludes and we validate votes.

    Discussion Thread Rules

    No thread rules were added to this season. Please populate and manually edit this thread with them.

    Welcome to the site!

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  • Demonxz95's Avatar Content Squad Crossroads Historian 1760 1869 Posts Joined 03/19/2019
    Posted 1 week, 5 days ago

    I've had this card sitting around for a while and now there's a really good place to use it.

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  • linkblade91's Avatar Global Moderator Lissandra 1405 1422 Posts Joined 02/09/2019
    Posted 1 week, 5 days ago

    Thought about making it an Epic, but that meant you could play one, then destroy the first copy with the second copy to double-up on the buff with minimal damage to your board. Seemed too good. I did not specify the buff had to be Murlocs-only because I wanted Menagerie Warlock to have a chance at Marrgl as well.

    If you have the time, you should totally check out our weekly Hearthstone card design competitions! :D

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  • Hordaki's Avatar Dragon Scholar 650 261 Posts Joined 05/28/2019
    Posted 1 week, 5 days ago

    Last week got busy and I forgot to submit my card. Rip. Anyway!

    This week I decided to come up with a mechanic to interact with Tradeable cards, but I'm still a little unsure as to whether this is the best way to phrase the text.

          -Hordaki (rhymes with Mordecai)

           Check out the Tactician custom class!

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  • Wailor's Avatar Design Champion 410 364 Posts Joined 05/28/2019
    Posted 1 week, 5 days ago

    Two cards I had in my gallery, slightly modified for balance.

    I like Chumsayer best (mostly because I love callbacks and bad puns), but I wonder if its effect is kinda dangerous, since if your opponent doesn't have removal, it's GG. Maybe if I rise the cost (and the Attack) it won't be too bad?

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  • AeroJulwin's Avatar Fan Creator 70 10 Posts Joined 07/08/2021
    Posted 1 week, 4 days ago

    Originally wanted to use the same art linkblade used, but I don't think two cards with the same art would be a good idea...

    I imagine there being separate tokens for each minion type as well as one for no minion type and one for all minion types.

    Although I don't expect it to be a great card outside of Murloc decks, it could also be used for stuff like Beasts and Demons(Imps) or just Token/Zoo decks in general.

    I realize using a name for a non-legendary minion is unusual, so this might be a placeholder. Suggestions are welcome.

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  • Lundy's Avatar Protector of Elwynn 1095 493 Posts Joined 06/21/2019
    Posted 1 week, 4 days ago

    Tirion Forgrgl: He puts his fish in the Light. Thought about making a new weapon like Scalebringer using the Scales of Justice artwork and giving it an effect like Ashbringer. Made something else as this is too close to the original. Alternatively, thought about reducing all the stats in half (4-cost 3/3, Deathrattle: Equip a 3/2 Scales of Justice)

     

    Blindlight Broodmother: Now, these numbers are very preliminary and many of them would need to be fine tuned for sure. Simple design that would make Murlocs sticky enough in Shaman that they could use some of the new Murloc support they received recently.

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  • Arkasaur's Avatar Design Champion 235 37 Posts Joined 09/12/2020
    Posted 1 week, 4 days ago

    One of Hagatha's vile creations - You might try to kill The Wereloc but will quickly find that its curse has spread to others.

    Thoughts on whether this should transform any minion, or specifically murlocs?

    Feedback:

    Show Spoiler

    @Demonxz95 - This is an interesting idea for a card, but perhaps an unexciting one. If you've seen Mark Rosewater's talk on 20 lessons from MTG (highly recommend watching), he talks a bit about this kind of design being interesting for the designer, but falling flat with players due to the differences in "Intellectual" stimulation vs "Emotional" stimulation. At least personally I don't have that strong emotional response to the card.

    @linkblade91 - Go ahead and make it an epic. We have Nofin Can Stop Us that sees little play and is effectively the same +2/+2 effect at a similar cost. I think the cost of sacrificing a minion is larger than you might think. I think for wording you may have to have "Destroy a friendly murloc to give your other minions +2/+2" as current wording would imply that you would get the effect even if you dont have a friendly murloc to destroy. An evocative card for a warlock murloc.

    @Hordaki - Not too much to say here, I think this is a clean design. that helps power murloc-hungry decks.

    @Wailor - I agree that chumsayer might be too polarizing in its current form. Holyfin looks good, I would run with that idea.

    @AeroJulwin - Agreed on the name change, something along the lines of "{Murloc Tribe Name} Necromancer" would work well. I think specifying the type of undead (ghost, skeleton, zombie etc.) instead of saying "undead" would also make sense - see Grim Necromancer who summons specifically skeletons. Balance-wise, 3 mana 1/4 might be too slow for current design trends, you dont often have the minions to throw away for this, possibly throw an extra stat point its way?

    @Lundy - I think the Blindlight Broodmother is the right direction - murlocs running away and pulling a bunch more is a time honored tradition in WoW. Personally, I would consider summoning them from your deck rather than randomly, but thats mostly a preference thing. If you're putting this into forged in the Barrens, worth considering reducing the cost slightly and making it a frenzy effect to fit the set mechanics better?

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  • R's Avatar Design Champion 765 557 Posts Joined 04/23/2020
    Posted 1 week, 4 days ago

    FEED

    Demonxz95
    Interesting idea, but I think it's rarely sees play.

    linkblade91
    Yeah, you give all minions +2/+2, but at the price of a minion. And a main one - MurLock never was a thing, isn't it? So, why not epic?

    Hordaki
    Pseudo-draw for the murloc decks, but only if there are several copies of tradable cards will be in the deck (which is not possible to know for now). Other way its just a 2 mana 2/3 murloc.

    Wailor
    Holyfin Crusader. Some math: 3/1 divine shield is 2-3 mana and for 1-2 mana you summon another murloc from your deck and give it divine shield. Its all fun and games untill it summons a murloc that costs more then 3 mana on turn 4. Of course its random, but… IDK.

    Chumsayer is fun (: I'm concerned only about rogue and stealth.

    AeroJulwin
    Necrofin Murloc? I think it's better be a Legendary murloc or outside of murlocs tribe for more flavor.

    Lundy
    I think "Blindlight Mother" name is better. Find a better art and go with it.

    Arkasaur
    Its cool if it will be a warlock minion - Treachery. As for shaman - why?

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  • anchorm4n's Avatar The Cake Is A Lie 1580 1606 Posts Joined 03/13/2019
    Posted 1 week, 4 days ago

    So many cool art pieces! Even after I ruled out the ones you guys & gals have already used, I ended up with three ideas:

     

    Lil'idan is a stand alone card as of now, but if Demon Hunter would walk down the road to murglness, a strong build around legendary would definitely help.
    Mechnapper is my favorite so far, a flavorful tech card that has a few juicy targets like Annoy-o-Tron, Eternium Rover, Mecharoo, Mechanical Whelp, Annoy-o-Module or Spider Bomb. I capped it at 3 because I didn't want it to be able to steal Zilliax. I might want to zoom in on the art a bit more.
    The Reaper has just great art but has a strange effect for Murlocs. Then again, destroying little beings is what Reapers do.

    Feedback:

    R
    It's a solid enough idea, but Gentle Megasaur might stop people from giving you 5 stars. Other than that, the card is fine.

    Arkasaur
    Flavorwise, my favorite so far. The one problem I see is that the card is quite slow. Maybe give it Rush? I wouldn't mind if it transforms any minion, but targeting only Murlocs might yet add to the flavor. Cool idea!

    Lundy
    I'd very much like to see a mini Tirion with half the stats and Scales of Justice! That said, your current ideas are solid. Broodmother is very flavorful.

    AeroJulwin
    It's a very creative idea, but I fear it might be too specific to see much success.

    Wailor
    While Holyfin Crusader is a very cool card, I agree with you that Chumsayer is more fun but also more dangerous. Maybe you could destroy it together with the non-Murloc minions so it triggers only once? ("At the start of your turn, destroy this and all other minions except Murlocs." - clunky, but functional)

    Hordaki
    Nice card, I like it! Wording looks fine to me.

    linkblade91
    Solid card, destroying a friendly minion and buffing the rest of them is a proofed working concept in Warlock. So I'd say -1 star for creativity but everything else looks cool. I'd be fine with making it an Epic as well and I think Arkasaur is right about the wording.

    Demonxz95
    Very flavorful and super creative. Here comes the "but": people might shrink from it because you'd obviously need to do something with it to make it worth running (like giving it Taunt via Sunfury Protector or popping the bubble with Blowgill Sniper or South Coast Chieftain). The ability to do so consistently might hurt your deck too much to be worth it.

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

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  • AeroJulwin's Avatar Fan Creator 70 10 Posts Joined 07/08/2021
    Posted 1 week, 4 days ago

    Thanks for the quick feedback! I will try giving some myself later.

    I changed my card. It now uses a battlecry for reliability. I wanted to keep it original, so I used the minions' bonus stats for the summon. I think it really fits in with the Murloc tribe and requires a bit of setting up first, but can result in a strong board setup.

    I also discarded the minion type thing I had going on. I think with some tweaks it can be a decent card in Neutral, but we are really looking for more Murloc focused cards here.

     

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  • AeroJulwin's Avatar Fan Creator 70 10 Posts Joined 07/08/2021
    Posted 1 week, 4 days ago

    Some feedback:

    Arkasaur:

    Show Spoiler
    I like the idea behind the card, but notice it lacks value. You practically give up a perfectly fine minion for a bland 4/3 3-cost.

    Perhaps something like: "Deathrattle: Transform a Murloc in your hand into The Wereloc. At the start of your turn, summon it." This adds board value to the effect, but requires you to have a Murloc in your hand to sacrifice for said value. (I guess that should also make it a 4-cost)

    I hope you understand my train of thought now. And I hope you can use this idea or at least as a guideline.

    anchorm4n:

    Show Spoiler
    I really like Lil'idan. I can already imagine how fun it would be for Demon Hunter to have its own unique set of Murlocs and this totally fits in. I think you should go with this one.

    Although I'm not normally a big fan of Tech cards (unless they're Tradable), I find Mechnapper really fits right in with the Boomsday expansion, particularly because it's a Neutral card, but I think it might not be Murlocy enough for this particular design competition.

    Darktide Reaper has a nice effect that makes up for what other Murlocs might lack, but I feel like it's simply not that unique compared to the other two.

    1
  • Cheese's Avatar 250 152 Posts Joined 05/30/2019
    Posted 1 week, 4 days ago

    This is a murlocization of an idea of mine that made it into hearthcards' gallery. I have some doubts about stats and balance though. (golden version would give two meals)

    I'm currently at work and imgur is blocked so here's feedback for people who didn't post on imgur:

    @Lundy: Tirion is great for memes and the effect is very decent. It will perform well and I will def give it 5 stars.

    @anchor4m: Lilidan is the best card but the stats should be changed. I'd make it a 2/4 for balance. I'd also change the name because I'm fed up with every DH card name being a variation of "Illidan"

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  • Neoguli's Avatar Duskrider 715 365 Posts Joined 06/25/2019
    Posted 1 week, 4 days ago

    My attempt. Just found this cute picture on Pinterest and could not resist using it, just look how kawaii that murloc is UwU. You can draw a lot of minions, from Murloc Tinyfin to 0-Cost minions from Barnabus the Stomper.

    Hearthcards deck creating enthusiast. Also previously known on Hearthpwn as Cooler39140 and Huoyan.

    0
  • Demonxz95's Avatar Content Squad Crossroads Historian 1760 1869 Posts Joined 03/19/2019
    Posted 1 week, 4 days ago

    Feedback (excited to finally see new cards today)

    Linkblade91
    I really like it, but after reading all the comments, you probably could indeed make it an Epic. Granted Warlock has always been more able to play with this type of game style, but it's fairly unlikely to be extremely significant. I'd say this is a pretty god job all-around.

    Hordaki
    I absolutely love the use of Tradeable here, but it's hard to see if Tradeable cards will actually see play in Murloc decks (especially when we barely know any of them).

    Wailor
    Holyfin Crusader is a pretty good card all-around. Chumsayer is funny, but I can't say I'm a big fan of it. I personally prefer the former.

    AeroJulwin
    Aside from the suggestion to change the name, I think Necromancer Drrgl is a really flavorful idea. What I am slightly concerned about is the fact that the effect doesn't seem to specify not working on the Undead Murlocs. Ergo, you could theoretically keep "machine gunning" your opponent's board down. This is unlikely to be a problem in a majority of circumstances, but in the back of my mind I'm thinking that it could definitely be abused somehow.

    Axolfin Spiritcaller seems easier to work with. In most cases, the card will just amount to being a Soul of the Murloc with a body, but I do admire the creativity.

    Lundy
    Tirion Forgrgrl is a "cute" idea, but I think it's too weak as a Legendary, specifically when Violet Wurm exists and in many respects, accomplishes the same purpose better. I'd definitely prefer your idea to shrink it down in half. I kinda like Blindlight Broodmother and it might see play in Big Shaman (if that's even still a viable deck; it's been a solid month since I last played any Constructed).

    Arkasaur
    An extremely flavorful card, but it is very slow and I struggle to see where you'd play it.

    R
    This would be an okay card on it, but unfortunately for you, Gentle Megasaur already exists. I think it would be best if you came up with a different card.

    Anchorm4n

    I quite like Lil'idan Scalerage and it'll probably have a good chance of scoring good. We do already have Furious Felfin in the game and Murlocs fit the aggressive nature of Demon Hunter perfectly, so it definitely seems possible that we get at least a little bit of support for it at some point.

    Mechnapper is a fine card. It took me a little while to understand the flavor but when I did (my fault as I was just slow), I thought you did a really great job on it. Darktide Reaper might be a bit OP when compared with Shadow Word: Horror, but it's not bad in concept by any means.

    Cheese
    I think this is a really funny card, but I am quite concerned about how mixing Battlegrounds cards with Constructed cards is going to affect your score. I think it's probably best if you avoid making Battlegrounds cards in competitions that aren't specifically designed for people to make them.

    Neoguli
    Might this make Murloc Tinyfin playable? It actually genuinely might. I think this is a pretty solid card. Even though it definitely can be used by other classes, the effect screams "Rogue card" to me. Not a bad thing, just a harmless though.

    3
  • Cheese's Avatar 250 152 Posts Joined 05/30/2019
    Posted 1 week, 4 days ago
    Quote From Demonxz95

    Cheese
    I think this is a really funny card, but I am quite concerned about how mixing Battlegrounds cards with Constructed cards is going to affect your score. I think it's probably best if you avoid making Battlegrounds cards in competitions that aren't specifically designed for people to make them.

    I am willing to take the risk. I almost exclusively play BG nowadays and I think many voters would be happy to see a BG card.

    0
  • Lundy's Avatar Protector of Elwynn 1095 493 Posts Joined 06/21/2019
    Posted 1 week, 4 days ago

    Updated the cards with some of the feedback. Will update this post with feedback when I can!

     

    1
  • Wailor's Avatar Design Champion 410 364 Posts Joined 05/28/2019
    Posted 1 week, 4 days ago

    Very fast comp, wow.

    New idea (along with the old one which had a better reception):

    Feedback:

    Demonxz95
    The effect is very cool and original, but it doesn't seem to fit the Murloc tribe, which usually features small minions with swarm synergies of some sort. I'd save this effect for another comp.

    linkblade91
    Not a very flashy card, but it combines Warlock and Murlocs very well. I'd probably give it 4 stars.

    Hordaki
    Probably my favorite card so far. Not much to add, since it seems very well balanced as well.

    AeroJulwin
    I prefer the non-Battlecry text (it's less convoluted), but I really like the new flavor. I'd probably drop the enchantment synergy, since that's more of a Paladin thing (and the flavor is very Shaman).

    Lundy
    My favorite is probably the new version of Blindlight Broodmother. Designing a high cost Murloc that still feels like a Murloc isn't easy, but you managed to do it just fine.

    Arkasaur
    The flavor is very good, but transforming your minions into vanilla 4/3 doesn't seem like a good idea. Maybe if it only targetted Murlocs, which tend to have low stats, it wouldn't be too bad.

    R
    Pretty simple card, but people tend to like Adapt cards. The art is very good, even if it feels a bit over the top for a non Legendary minion.

    anchorm4n
    Lil'idan Scalerage is my favorite of the bunch. Charge is always dangerous, but given it's a Legendary, I think it can stay that way.

    Mechnapper has the problem of being a tech card, which usually don't do well. Maybe if you gave it some sort of Mech synergy instead, as a way to push Menagerie decks? Dunno.

    Finally, Darktide Reaper doesn't respect class identity, since its effect just screams Priest. I guess you could make it a dual card, but even then, its effect isn't very Murlocky.

    Cheese
    I'm also a Battlegrounds player (I don't play constructed at all), but I don't think a BG card will do well. I won't personally penalize it, but it's an entirely different beast compared to a constructed card.

    Neoguli
    Very cute card :) I think it would be cool if it existed, since it could really help to create new archetypes or at least.

    1
  • shatterstar1998's Avatar Eevee 255 89 Posts Joined 05/28/2019
    Posted 1 week, 4 days ago

    Some ideas and feedback:

    • Vilefin Spawner's idea is you sacrifice tempo for some value. Not sure if the first or second version is worth it more.
    • Murgatha is a simple win condition for Murloc Shaman. Flood the board. Slam her down and prevent board clear.

    Feedback:

    Show Spoiler

    Demonxz95: The effect doesn't fit the tribe, which feature heavy aggression and board flooding.

    Linkblade91: Really powerful and fitting card. The Legendary tag made it not overpower.

    Wailor: Holyfin Crusader is by far the best idea. I don't get the name for Pearl Seeker since you want the Murloc, not the clam.

    Cheese: Seem way overpower especially if you Golden it (which isn't hard to do since it is a Tier 2 minion and has small body, so you can just not play it for a while). This need to be Tier 3 at least.

    anchorm4n: All of these aren't very good. The Demon Hunter one is way overpower in the context that it can restore A LOT of health. The Shaman one is not fitting with the class and seems more like Priest. The Neutral one is too specific as a tech card.

    Akasaur: Very creative idea but seem a little too weak. I would add a Discover effect to have more chance to get rid of the card you don't want.

    0
  • Hordaki's Avatar Dragon Scholar 650 261 Posts Joined 05/28/2019
    Posted 1 week, 4 days ago

    Feedback time:

    shatterstar1998:

    Show Spoiler
    The Tinyfin version of the Vilefin Spawner is my favorite of the 3, the Discover one would be too powerful and Murgatha doesn't really make sense flavorwise as to how Shamans could overload an enemy.

    Wailor:

    Show Spoiler
    Pearl Seeker is good but really basic. I prefer Holyfin out of the two, although personally I would buff it to 4/2 and lose the Divine Shield on the base minion to make the textbox look nicer

    Lundy:

    Show Spoiler
    Tirion is good powerwise but not very exciting as a Legendary. I'd go with Blindlight Broodmother.

    Neoguli:

    Show Spoiler
    I like the idea, but I feel like you should make it an Un'Goro minion and emphasize the Barnabus synergy in your description.

    Cheese:

    Show Spoiler
    The effect is cool but very powerful, I'd bump it up to 4 or 5 rank and buff it to 2/4 or 3/5. I'm curious to see how a Battleground card fares during a non-Battleground exclusive competition, so good luck!

    AeroJulwin:

    Show Spoiler
    I like the mechanics of Axolfin, but you might want to remove the Murloc tag from the Ghostfins to make it clearer that they won't go infinite. I'd assume the Ghostfins aren't enchanted with the extra stats but it's a little unclear at the moment.

    anchorm4n:

    Show Spoiler
    Lil'idan is an interesting idea but way too powerful in its current incarnation. Either lower the stats or change it to "Your other Murlocs have Lifesteal". Mechnapper is a decent card but doesn't feel like a Murloc at all, and the Darktide Reaper is a pretty good card but should either be bumped to 5 or destroy all minions. Out of the three I like the idea for Lil'idan the most.

    R:

    Show Spoiler
    Simple but powerful, I like it (although you should move "adjacent" to the second line to make the textbox look nicer.

    Arkasaur:

    Show Spoiler
    This is a really fun idea, I like it and it has good flavor.

    linkblade91:

    Show Spoiler
    Simple but powerful. Not much to say but I like it.

    Demonxz95:

    Show Spoiler
    Pretty good but it might make more sense as a Paladin minion.

          -Hordaki (rhymes with Mordecai)

           Check out the Tactician custom class!

    1
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