A new Epic Neutral Minion, Slithering Deathscale, has been revealed!
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Just a poor card. AoE thats respectable but too late most of the time, bulk without rush or taunt, and costs 7 for godsake. Can't even topdeck or discover it for a clear, it has to have been in your hand for a good deal of time, because it needs 3 spells to power up.
Unless the meta shifts towards token decks this card is just not going to do anything.
Wish these lackluster effects were printed on rare cards instead of epics 😓
No idea what deck would utilise this, but having to play 3 spells just for a 3 damage AOE in the late game is bad. Most of the time minions will be too high health and wouldn't you just play AOE spells to remove minions instead of playing this?
TREMBLE before.... the most legendary dragon that ever existed!
Too expensive and too weak. For this cost it would need to deal at least 4-damage to be close to old Flamestrike. The fact that it takes time to set up is also a negative. Not even good in Arena, I don'T really see the purpose of this.
I tried having fun once.
It was awful.
Quote From dapperdogJust a poor card.
Just a poor card.
Well it's basically like that 7-mana legendary dragon with deathrattle with an upside (only enemys). But both are bad and too slow. Arena cards.
This card is just bad. I want to call it a arena card, but i feel like you dont even want it in arena. Sure it has some stats, but the battlecry often wont go off.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
If it had Taunt, that would be something. But 7 mana for a weenie killer??? We've seen this before and they were only used minimally and they had Taunt to help deal with things.
The first time I read this card, I legitimately thought it was a 7/9 with Taunt (it was late, cut me some slack) and I was still unimpressed. This is too synergy-dependent for Arena and too underpowered for constructed. Just a 0/10 card all around.
A man is lying on the street, some punks chopped off his head
I'm the only one who stops to see if he's dead.
Hmm. Turns out he's dead.
Does not seem that good. To slow or even to bad overall to see play over other cards. If it would shoot more than 3 damage maybe but like this i don't see this working in any deck so far. Stats are ok and if it would have taunt it would sureley see play but like this i don't think it will.
Challenge me ... when you're ready to duel a god!
If you draw this early, you probably won't have any trouble activating the battlecry. 3 damage won't kill much of anything at the 6-7 mana cost range, but if the opponent's strategy is to play several cheap minions instead, this will be nice. Though in that case they've run out of threats, or you are dead.
The 7 mana Cost feels kind of slow, not to mention this is terrible to top-deck if you're not in a position to proc its Battlecry. I don't expect this to see play.
I have spoken.
Conditional 7 mana 'hurt everything that you want for 3' with some legs is sub-par at best.
Fully agree with you. It only works if it has been sitting in hand, and it isn't even that good either. If I wanted to commit to a (7) mana board clear, I would invest in other alternative. But hey, its neutral, so its equally slow for everyone!
Struggle with Heroic Galakrond's Awakening? I got your back :
Way too slow to activate, way too much mana to play, way too little AoE for the cost, each of those reasons are why this doesn't see play at all.
Hey, you heard about that Mario guy?
Looks like more of an Arena card to me, and not even a great one at that. It's expensive, takes time to activate, and the AoE is rather lackluster at best.
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