New Mage Spell - Learn Draconic

  • Arthas's Avatar 285 805 Posts Joined 03/10/2019
    Posted 7 months ago

    A new Common Mage Spell, Learn Draconic, has been revealed!

    Learn Draconic Card Image

    Discuss this card below or head on over to the card page to give it a rating!


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  • Starscream's Avatar 135 96 Posts Joined 05/28/2019
    Posted 7 months ago

    What's a sidequest?

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  • YourPrivateNightmare's Avatar Swamp 825 1724 Posts Joined 03/25/2019
    Posted 7 months ago

    so I'm just gonna assume sidequest means you can play it alongside a regular quest and it doesn't start in your opening hand.

    Kinda comparable to Rat Trap at this point, but seems like a pretty bad topdeck.

    I tried having fun once.

    It was awful.

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  • KANSAS's Avatar 980 1860 Posts Joined 03/25/2019
    Posted 7 months ago

    I don't think sidequest will work just like a quest.

    My guess is It will work like the spellstones in KaC.

    First rule of the English language: Their our know rules.

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  • RavenSunHS's Avatar Refreshment Vendor 615 1243 Posts Joined 03/27/2019
    Posted 7 months ago

    I daresay it works exactly like a Quest, but you can accomodate it with other Quests.

    The design is great anyway. The real power may be lackluster tho...

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  • Almaniarra's Avatar Devoted Outlander 610 1075 Posts Joined 03/21/2019
    Posted 7 months ago

    It works like quests ok but I really wonder that can we play them together;

    I mean playing a quest and sidequest card at the same time. I really wonder that's possible or not.

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  • frosthearth's Avatar 355 310 Posts Joined 03/18/2019
    Posted 7 months ago

    Little-spell quest mage will be so fun! You play the quest and sidequests, play a bunch of small spells, draw and generate even more spells. Even better with Flamewaker.

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  • Painkiller1724's Avatar 170 132 Posts Joined 05/28/2019
    Posted 7 months ago
    Quote From frosthearth

    Little-spell quest mage will be so fun! You play the quest and sidequests, play a bunch of small spells, draw and generate even more spells. Even better with Flamewaker.

    Me hungry! You Yummy!!!

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  • frosthearth's Avatar 355 310 Posts Joined 03/18/2019
    Posted 7 months ago
    Quote From Painkiller1724
    Quote From frosthearth

    Little-spell quest mage will be so fun! You play the quest and sidequests, play a bunch of small spells, draw and generate even more spells. Even better with Flamewaker.

    Me hungry! You Yummy!!!

    By the time opponent can play skulking geist, you can already burst them down or at least play most of your 1-cost spells :))

     

     

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  • GameTheory345's Avatar Magma Rager 220 149 Posts Joined 05/29/2019
    Posted 7 months ago
    Quote From Painkiller1724
    Quote From frosthearth

    Little-spell quest mage will be so fun! You play the quest and sidequests, play a bunch of small spells, draw and generate even more spells. Even better with Flamewaker.

    Me hungry! You Yummy!!!

    This doesn't have to be from small spells though. This into Power of Creation is two 6 drops plus a 6/6. You can likely still play this outside of a casino mage archetype and have it work. 

    ???

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  • Horus's Avatar The Cake Is A Lie 935 1433 Posts Joined 05/29/2019
    Posted 7 months ago
    Quote From GameTheory345

    (...) This into Power of Creation is two 6 drops plus a 6/6. (...)

    That's also what I came here to say. 
    This side quest seems at least more interesting than the one hunter is getting.

    Struggle with Heroic Galakrond's Awakening? I got your back : 

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  • AliRadicali's Avatar 425 713 Posts Joined 06/06/2019
    Posted 7 months ago

    This could be pretty good to set up an AoE swing turn with Flamestrike or Blizzard. Sticking a 6/6 on an empty board is a lot more threatening than playing it into enemy minions, even if you're playing control.

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  • RavenSunHS's Avatar Refreshment Vendor 615 1243 Posts Joined 03/27/2019
    Posted 7 months ago

    This is a Value card, as most Sidequests will be by design.

    However minor, it requires setup, so it does nothing the turn it is played (poor Tempo), EXCEPT from turn-9 and later, which can still be considered as a Value move, within the economy of HS.

    All in all, these cards can only fit Midrange or Control decks.

    To be seen if worthy of the slot tho. Probably only specific Midrange/Control will benefit from them, despite the condition being quite generic.

    UNLESS an efficient tutor is printed.

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  • AliRadicali's Avatar 425 713 Posts Joined 06/06/2019
    Posted 7 months ago
    Quote From RavenSunHS

    This is a Value card, as most Sidequests will be by design.

    However minor, it requires setup, so it does nothing the turn it is played (poor Tempo), EXCEPT from turn-9 and later, which can still be considered as a Value move, within the economy of HS.

    All in all, these cards can only fit Midrange or Control decks.

    To be seen if worthy of the slot tho. Probably only specific Midrange/Control will benefit from them, despite the condition being quite generic.

    UNLESS an efficient tutor is printed.

    Learn Draconic might not be a tempo play, but the turn it activates it's a huge tempo swing, effectively a zero mana 6/6. In that sense it can be compared to cards like Arcane Tyrant and Anubisath Sentinel. Now I happen to think that 8 mana is just a pinch too much to make this card good in tempo mage decks(at 7 it'd be a LOT easier to complete with 2 spells by turn 4), not to mention the fact that that deck lacks a certain Flamewaker at the moment, but it's a mistake to look at Learn Draconic as just value. The fact that you can "pay" for your dragon over a number of turns while using that mana to draw cards, kill minions, deal damage, etc. makes this side-quest a very powerful tempo-swing.

     

     

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  • RavenSunHS's Avatar Refreshment Vendor 615 1243 Posts Joined 03/27/2019
    Posted 7 months ago
    Quote From AliRadicali
    Quote From RavenSunHS

    This is a Value card, as most Sidequests will be by design.

    However minor, it requires setup, so it does nothing the turn it is played (poor Tempo), EXCEPT from turn-9 and later, which can still be considered as a Value move, within the economy of HS.

    All in all, these cards can only fit Midrange or Control decks.

    To be seen if worthy of the slot tho. Probably only specific Midrange/Control will benefit from them, despite the condition being quite generic.

    UNLESS an efficient tutor is printed.

    Learn Draconic might not be a tempo play, but the turn it activates it's a huge tempo swing, effectively a zero mana 6/6. In that sense it can be compared to cards like Arcane Tyrant and Anubisath Sentinel. Now I happen to think that 8 mana is just a pinch too much to make this card good in tempo mage decks(at 7 it'd be a LOT easier to complete with 2 spells by turn 4), not to mention the fact that that deck lacks a certain Flamewaker at the moment, but it's a mistake to look at Learn Draconic as just value. The fact that you can "pay" for your dragon over a number of turns while using that mana to draw cards, kill minions, deal damage, etc. makes this side-quest a very powerful tempo-swing.

     

     

    Yeah, but as i said, it does fit only in Midrange or Control, because only there you can afford to have a card in your deck/hand with no effect on the play-turn.

    In other words, it is a CONDITIONAL Tempo-swing, not a real Tempo-swing card.

    Not to mention the fact that the real swing is applied by some eventual removals you play to unlock it: 6/6 on the board is no big swing per se, however cheap it is (it's not a Rat Trap that gives you a 6/6 ready on your turn).

    Indeed, Arcane Tyrant is a Big Spell card: Midrange/Control.

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  • sinti's Avatar Global Moderator Unicorn Reveler 900 1550 Posts Joined 10/20/2018
    Posted 7 months ago

    This card will have so much utility. Small spell cycle, midgame tempo play, combos with Khadgar etc. I think this might end up being a very underrated card that will take many ppl by surprise how powerful it will end up being.


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  • RandomGuy's Avatar 330 567 Posts Joined 05/29/2019
    Posted 7 months ago

    I'm very interested in this side quest. It's a 1 mana 6/6. And Mage is going to spend 8 mana on spells multiple times during a game. Seems very powerful.

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  • ArcanisDF's Avatar 320 201 Posts Joined 08/01/2019
    Posted 6 months, 2 weeks ago

    the sidequest  with real sinergy with the quest

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  • Joda's Avatar Servant of Illidan 275 147 Posts Joined 04/01/2019
    Posted 6 months, 2 weeks ago

    A 1 mana 6/6 cant be bad

    Never netdeck, craft Whizbang instead!

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  • ArngrimUndying's Avatar Draconically Dedicated 460 626 Posts Joined 06/11/2019
    Posted 6 months, 2 weeks ago

    Mage has so many spells (including 3 at/over 8 mana by themselves) this is an easy fit into any mage deck. Not sure how impactful a random 6/6 body will be, though people do play around Rat Trap to avoid that 6/6 triggering, so certainly not NOTHING. Basically it's the cherry on top of Mage doing what it already does - hard to ever go "wrong" with that.

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