New Mage Spell - Learn Draconic

  • Arthas's Avatar 185 459 Posts Joined 03/10/2019
    Posted 1 month, 2 weeks ago

    A new Common Mage Spell, Learn Draconic, has been revealed!

    Learn Draconic Card Image

    Discuss this card below or head on over to the card page to give it a rating!


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  • Starscream's Avatar 135 79 Posts Joined 05/28/2019
    Posted 1 month, 2 weeks ago

    What's a sidequest?

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  • YourPrivateNightmare's Avatar Swamp 525 898 Posts Joined 03/25/2019
    Posted 1 month, 2 weeks ago

    so I'm just gonna assume sidequest means you can play it alongside a regular quest and it doesn't start in your opening hand.

    Kinda comparable to Rat Trap at this point, but seems like a pretty bad topdeck.

    I tried having fun once.

    It was awful.

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  • KANSAS's Avatar Wall 695 1077 Posts Joined 03/25/2019
    Posted 1 month, 2 weeks ago

    I don't think sidequest will work just like a quest.

    My guess is It will work like the spellstones in KaC.

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  • RavenSunHS's Avatar Swamp 455 894 Posts Joined 03/27/2019
    Posted 1 month, 2 weeks ago

    I daresay it works exactly like a Quest, but you can accomodate it with other Quests.

    The design is great anyway. The real power may be lackluster tho...

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  • Almaniarra's Avatar Draconically Dedicated 410 698 Posts Joined 03/21/2019
    Posted 1 month, 1 week ago

    It works like quests ok but I really wonder that can we play them together;

    I mean playing a quest and sidequest card at the same time. I really wonder that's possible or not.

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  • frosthearth's Avatar 300 264 Posts Joined 03/18/2019
    Posted 1 month, 1 week ago

    Little-spell quest mage will be so fun! You play the quest and sidequests, play a bunch of small spells, draw and generate even more spells. Even better with Flamewaker.

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  • Painkiller1724's Avatar 145 107 Posts Joined 05/28/2019
    Posted 1 month, 1 week ago
    Quote From frosthearth

    Little-spell quest mage will be so fun! You play the quest and sidequests, play a bunch of small spells, draw and generate even more spells. Even better with Flamewaker.

    Me hungry! You Yummy!!!

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  • frosthearth's Avatar 300 264 Posts Joined 03/18/2019
    Posted 1 month, 1 week ago
    Quote From Painkiller1724
    Quote From frosthearth

    Little-spell quest mage will be so fun! You play the quest and sidequests, play a bunch of small spells, draw and generate even more spells. Even better with Flamewaker.

    Me hungry! You Yummy!!!

    By the time opponent can play skulking geist, you can already burst them down or at least play most of your 1-cost spells :))

     

     

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  • GameTheory345's Avatar Magma Rager 205 118 Posts Joined 05/29/2019
    Posted 1 month, 1 week ago
    Quote From Painkiller1724
    Quote From frosthearth

    Little-spell quest mage will be so fun! You play the quest and sidequests, play a bunch of small spells, draw and generate even more spells. Even better with Flamewaker.

    Me hungry! You Yummy!!!

    This doesn't have to be from small spells though. This into Power of Creation is two 6 drops plus a 6/6. You can likely still play this outside of a casino mage archetype and have it work. 

    ???

    3
  • Horus's Avatar E.V.I.L. Dragon 655 825 Posts Joined 05/29/2019
    Posted 1 month, 1 week ago
    Quote From GameTheory345

    (...) This into Power of Creation is two 6 drops plus a 6/6. (...)

    That's also what I came here to say. 
    This side quest seems at least more interesting than the one hunter is getting.

    “One day, you will be old enough to start reading fairytales again.”

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  • AliRadicali's Avatar 400 632 Posts Joined 06/06/2019
    Posted 1 month, 1 week ago

    This could be pretty good to set up an AoE swing turn with Flamestrike or Blizzard. Sticking a 6/6 on an empty board is a lot more threatening than playing it into enemy minions, even if you're playing control.

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  • RavenSunHS's Avatar Swamp 455 894 Posts Joined 03/27/2019
    Posted 1 month, 1 week ago

    This is a Value card, as most Sidequests will be by design.

    However minor, it requires setup, so it does nothing the turn it is played (poor Tempo), EXCEPT from turn-9 and later, which can still be considered as a Value move, within the economy of HS.

    All in all, these cards can only fit Midrange or Control decks.

    To be seen if worthy of the slot tho. Probably only specific Midrange/Control will benefit from them, despite the condition being quite generic.

    UNLESS an efficient tutor is printed.

    1
  • AliRadicali's Avatar 400 632 Posts Joined 06/06/2019
    Posted 1 month, 1 week ago
    Quote From RavenSunHS

    This is a Value card, as most Sidequests will be by design.

    However minor, it requires setup, so it does nothing the turn it is played (poor Tempo), EXCEPT from turn-9 and later, which can still be considered as a Value move, within the economy of HS.

    All in all, these cards can only fit Midrange or Control decks.

    To be seen if worthy of the slot tho. Probably only specific Midrange/Control will benefit from them, despite the condition being quite generic.

    UNLESS an efficient tutor is printed.

    Learn Draconic might not be a tempo play, but the turn it activates it's a huge tempo swing, effectively a zero mana 6/6. In that sense it can be compared to cards like Arcane Tyrant and Anubisath Sentinel. Now I happen to think that 8 mana is just a pinch too much to make this card good in tempo mage decks(at 7 it'd be a LOT easier to complete with 2 spells by turn 4), not to mention the fact that that deck lacks a certain Flamewaker at the moment, but it's a mistake to look at Learn Draconic as just value. The fact that you can "pay" for your dragon over a number of turns while using that mana to draw cards, kill minions, deal damage, etc. makes this side-quest a very powerful tempo-swing.

     

     

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  • RavenSunHS's Avatar Swamp 455 894 Posts Joined 03/27/2019
    Posted 1 month, 1 week ago
    Quote From AliRadicali
    Quote From RavenSunHS

    This is a Value card, as most Sidequests will be by design.

    However minor, it requires setup, so it does nothing the turn it is played (poor Tempo), EXCEPT from turn-9 and later, which can still be considered as a Value move, within the economy of HS.

    All in all, these cards can only fit Midrange or Control decks.

    To be seen if worthy of the slot tho. Probably only specific Midrange/Control will benefit from them, despite the condition being quite generic.

    UNLESS an efficient tutor is printed.

    Learn Draconic might not be a tempo play, but the turn it activates it's a huge tempo swing, effectively a zero mana 6/6. In that sense it can be compared to cards like Arcane Tyrant and Anubisath Sentinel. Now I happen to think that 8 mana is just a pinch too much to make this card good in tempo mage decks(at 7 it'd be a LOT easier to complete with 2 spells by turn 4), not to mention the fact that that deck lacks a certain Flamewaker at the moment, but it's a mistake to look at Learn Draconic as just value. The fact that you can "pay" for your dragon over a number of turns while using that mana to draw cards, kill minions, deal damage, etc. makes this side-quest a very powerful tempo-swing.

     

     

    Yeah, but as i said, it does fit only in Midrange or Control, because only there you can afford to have a card in your deck/hand with no effect on the play-turn.

    In other words, it is a CONDITIONAL Tempo-swing, not a real Tempo-swing card.

    Not to mention the fact that the real swing is applied by some eventual removals you play to unlock it: 6/6 on the board is no big swing per se, however cheap it is (it's not a Rat Trap that gives you a 6/6 ready on your turn).

    Indeed, Arcane Tyrant is a Big Spell card: Midrange/Control.

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  • sinti's Avatar Global Moderator Maximum Volume 655 1061 Posts Joined 10/20/2018
    Posted 1 month, 1 week ago

    This card will have so much utility. Small spell cycle, midgame tempo play, combos with Khadgar etc. I think this might end up being a very underrated card that will take many ppl by surprise how powerful it will end up being.


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  • RandomGuy's Avatar 305 474 Posts Joined 05/29/2019
    Posted 1 month, 1 week ago

    I'm very interested in this side quest. It's a 1 mana 6/6. And Mage is going to spend 8 mana on spells multiple times during a game. Seems very powerful.

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  • ArcanisDF's Avatar Bronze Supporter 285 179 Posts Joined 08/01/2019
    Posted 3 weeks, 3 days ago

    the sidequest  with real sinergy with the quest

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  • Joda's Avatar Magma Rager 240 143 Posts Joined 04/01/2019
    Posted 3 weeks, 3 days ago

    A 1 mana 6/6 cant be bad

    Never netdeck, craft Whizbang instead!

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  • ArngrimUndying's Avatar Jaina 355 341 Posts Joined 06/11/2019
    Posted 3 weeks, 3 days ago

    Mage has so many spells (including 3 at/over 8 mana by themselves) this is an easy fit into any mage deck. Not sure how impactful a random 6/6 body will be, though people do play around Rat Trap to avoid that 6/6 triggering, so certainly not NOTHING. Basically it's the cherry on top of Mage doing what it already does - hard to ever go "wrong" with that.

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  • johnyDI's Avatar Island 165 147 Posts Joined 03/31/2019
    Posted 3 weeks, 3 days ago

    This is crazy good for so many reasons:

    - Obvious apprentice mana cyclone combos that end up with a big boi dragon.

    - Possibility to use questing explorer in your deck, seeing as it is one of the best body/mana draw card.

    - you complete this quest with normal mage plays, no need to change your deck to specifically use the quest.

    - Finally, who else remember rogues doing auctioneer turns ending up in big edwins/spiders/arcane giants? well mage now can do that but with dragons.

     

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  • Alfi's Avatar E.V.I.L. Dragon 315 201 Posts Joined 05/29/2019
    Posted 3 weeks, 3 days ago

    6/6 which can be summoned after a boardclear automatically. Nice one.

    -=alfi=-

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  • linkblade91's Avatar Global Moderator Draconically Dedicated 260 323 Posts Joined 02/09/2019
    Posted 3 weeks, 3 days ago

    Play Power of Creation on turn 9 or 10 alongside this card, and suddenly you have two 6-cost minions and a 6/6 right next to them. Set it up beforehand and drop Khadgar for additional shenanigans. And of course Mana Cyclone, as others have noted. Really good card.


    If you have the time please check out my custom expansion, The Trials Within Us!

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  • Nere's Avatar 90 67 Posts Joined 07/28/2019
    Posted 3 weeks, 3 days ago

    I think this one could be great! I mean, Hunter plays the Rat Trap for 2 mana which can be played around, while this condition is very easy for mage to fulfill. Sidequests are a cool idea.

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  • Input's Avatar 160 163 Posts Joined 06/01/2019
    Posted 3 weeks, 2 days ago

    I like the concept, but without starting in hand, it just seems too disappointing as a top deck.

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