A new Rare Druid Minion, Dozing Kelpkeeper, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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That's pretty good for Ramp Druid. You now have a dedicated turn 1 play that'll allow you to recover tempo later on. Thank fuck it interferes with Kazakusan.
I tried having fun once.
It was awful.
Sleeper of the set!
Is it really a sleeper if everyone can see it's obviously strong? Dormant + Rush has always been a powerful combination.
Here's your Turn 1 4/4 Rush minion bro
Quote From FortyDustIs it really a sleeper if everyone can see it's obviously strong? Dormant + Rush has always been a powerful combination.
It's a sleeper because it's dozing
Nice to see Dormant come back, but I don't think this card is good unless you drop it on turn 1-2. Awful top deck, plus having to spend 5 more mana to get it to awaken is alot.
"Some inspirational quote from some famous person" - Some famous person
Quote From aposteljoeQuote From FortyDustIs it really a sleeper if everyone can see it's obviously strong? Dormant + Rush has always been a powerful combination.It's a sleeper because it's dozing
OMG I cannot believe I walked into that.
So this is kind of an ass-backwards Umbral Owl. Instead of casting spells until you can play a cheap 4/4 with Rush, you play a cheap 4/4 with Rush and then cast spells to wake it up. Might could be good in slower Druid decks. It is a Naga, so that's something. Not sure what, but it's something.
I have spoken.
If it didn't have rush, it'll be trash.
But it does. Now all it needs to do is to justify its inclusion into a ramp druid deck. Does it mix well with Kazakusan? Well, better luck in future expansions then.
That looks pretty good. Could win you some tempo back if you can play this early on.
Challenge me ... when you're ready to duel a god!
Maybe it could work in a big spell druid? Kinda a bit awkward though as you'd need to do 2 things to get this minion which is pretty bland.
TREMBLE before.... the most legendary dragon that ever existed!
This seems like a card a lot of people will underestimate. This is amazing in Ramp druid, and has a lot of synergy with cards such as Seaweed Strike which probably makes Dozing Kelpkeeper a decent pick for Lost in the Park decks, just because of the Seaweed Strike synergy.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
This looks really good for powering up Seaweed Strike, and that card in turn will help wake this up.
(1) Mana 4/4 in a class mostly built on Spell ?That is going to see wayyyyy too much play
Struggle with Heroic Galakrond's Awakening? I got your back :
Seems decent in Ramp Druid... but it's sure isn't an Umbral Owl.
Hey, you heard about that Mario guy?
Insanely strong card, given how easy it is to activate. Will definitely see play.
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