New Mage Minion - Chenvaala

  • Arthas's Avatar 185 459 Posts Joined 03/10/2019
    Posted 2 weeks, 4 days ago

    A new Legendary Mage Minion, Chenvaala, has been revealed!

    Chenvaala Card Image

    Discuss this card below or head on over to the card page to give it a rating!


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  • TheOdinson's Avatar 140 144 Posts Joined 06/04/2019
    Posted 2 weeks, 4 days ago

    Given the current styles of Mage we know this already has a home. Is making a bunch of 5/5 what you want to do? Probably. Is it generally save to play this on turn 3 on an empty board and expect to to live? Probably. That means you can easily start snowballing this. The elemental tag doesn't do much in standard, but does do a lot in wild potentially. I can see this being one of the highest winrate when played cards that has a much worse when drawn winrate because there will be times you just never get to play it for value and you hold onto it and lose.

    To crush your enemies, to see them driven before you, and to hear the lamentations of the women.

    1
  • Xrazoc's Avatar 145 96 Posts Joined 03/29/2019
    Posted 2 weeks, 4 days ago

    My first thought of this card: NOOOOOOO, NOOOOOO, God pls NOOOOOOO!!!

    gosh, when Flame Waker isn't annoying enough.

    This card will definitely be seen play with cheap spells from mage

    4
  • DelkoHS's Avatar Child of Galakrond 280 284 Posts Joined 05/28/2019
    Posted 2 weeks, 4 days ago

    Well Flamewaker will go away when the new expansion comes so they can only join forces in Wild. This card is pretty good; solid stats for a 3-drop and an abusable effect. Could fit some new sort of Quest Mage maybe? Nice to see some new Elementals in the set as well.

    1
  • escabe's Avatar 190 25 Posts Joined 05/29/2019
    Posted 2 weeks, 4 days ago

    Shouldn't be too difficult to make use of. Mages love their 1-mana spells. Getting 12/15 in stats on turn 5 spread across 3 bodies doesn't sound too shabby. Seems to get a lot weaker the later you draw it though.

    0
  • RandomGuy's Avatar 305 474 Posts Joined 05/29/2019
    Posted 2 weeks, 4 days ago

    This card is excellent.

    1
  • mayhern's Avatar 130 142 Posts Joined 07/26/2019
    Posted 2 weeks, 4 days ago

    Mage dragon soul with a body. Jaina DK is pleased.

    0
  • ryxn246's Avatar 65 14 Posts Joined 11/20/2019
    Posted 2 weeks, 4 days ago

    This can be elemental evocationed out which makes this scary goo

    3
  • clawz161's Avatar Mountain 245 149 Posts Joined 07/16/2019
    Posted 2 weeks, 4 days ago

    Dragon soul in the dragon expansion but it summons elementals instead. Bold move bold move.

    I am a chicken from the kitchen and I ain't kidding, although nothing is written.

    1
  • ArngrimUndying's Avatar Jaina 355 341 Posts Joined 06/11/2019
    Posted 2 weeks, 4 days ago

    This is an excellent card for Cyclone Mage - the effect is obviously very good, but the Elemental tag and low cost mean you will almost certainly see a ton of value off it while also presenting a "must remove" target for your opponents, leaving you room to tempo off even a single good turn. Expect this to be an anchor card moving forward in that deck.

    0
  • Alfi's Avatar E.V.I.L. Dragon 315 201 Posts Joined 05/29/2019
    Posted 2 weeks, 4 days ago

    Was the priest weapon any good? No, it was awful.

    Is this better? Slightly but not that much. Easier to fullfill the requirement in casino mage yet easier to destroy than a weapon.

    -=alfi=-

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  • YourPrivateNightmare's Avatar Swamp 525 898 Posts Joined 03/25/2019
    Posted 2 weeks, 4 days ago

    It's decent, but people tend to forget Cyclone Mage FUCKING DIED after they nerfed CC.

    It has potential because Sandbinder can tutor it alongside  Cyclone.

    I'M assuming it only counts spells cast after it was played so no Elemental Evocation shenanigans.

    The earliest Mage can really snowball with this is turn 5 and that's assuming they also drew Apprentice, Evocation, Cyclone and a couple other cheap spells....which just sounds like a worse version of current Flamewaker Mage (which is garbage)

    I don't believe the hype, probably going to end up as a meme deck

    I tried having fun once.

    It was awful.

    1
  • johnyDI's Avatar Island 165 147 Posts Joined 03/31/2019
    Posted 2 weeks, 4 days ago
    Quote From DelkoHS

    Well Flamewaker will go away when the new expansion comes so they can only join forces in Wild. This card is pretty good; solid stats for a 3-drop and an abusable effect. Could fit some new sort of Quest Mage maybe? Nice to see some new Elementals in the set as well.

    This is literally  Flamewaker replacement. Instead of damage, it gives board. In a sense, It's more balance and can make the current mage playstyle much more consistent, especially with the sidequest that summons a dragon.

    1
  • AliRadicali's Avatar 400 632 Posts Joined 06/06/2019
    Posted 2 weeks, 4 days ago

    At first glance this looks kinda promising, but compare it to Dragon Soul, a card which does almost the same thing but is harder to kill: that card saw zero play even when pre-nerf Razakus priest was the deck to beat.

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  • RavenSunHS's Avatar Swamp 455 894 Posts Joined 03/27/2019
    Posted 2 weeks, 4 days ago

    Another Flamewaker-style card.

    Less impactful tho (and with a threshshold before synergy), and that's why it will be ok or maybe even good in Standard but off-meta (at best) in Wild.

    0
  • meisterz39's Avatar Anduin 275 217 Posts Joined 06/03/2019
    Posted 2 weeks, 4 days ago

    Dragonsoul was never really good enough, but maybe attaching it to a 2/5 body and putting it into the Mage class (where Cyclone Mage is a playable deck) could make this useful. Unlike Priest, Mage has much more proactive/tempo-oriented spells, so this could be a much more powerful effect in that circumstance.

    0
  • ArngrimUndying's Avatar Jaina 355 341 Posts Joined 06/11/2019
    Posted 2 weeks, 4 days ago
    Quote From YourPrivateNightmare

    It's decent, but people tend to forget Cyclone Mage FUCKING DIED after they nerfed CC.

    It has potential because Sandbinder can tutor it alongside  Cyclone.

    I'M assuming it only counts spells cast after it was played so no Elemental Evocation shenanigans.

    The earliest Mage can really snowball with this is turn 5 and that's assuming they also drew Apprentice, Evocation, Cyclone and a couple other cheap spells....which just sounds like a worse version of current Flamewaker Mage (which is garbage)

    I don't believe the hype, probably going to end up as a meme deck

    Cyclone Mage did die when they nerfed CC...and then it resurfaced when they brought Flamewaker back from the dead. The deck is generally still pretty strong (although fairly high-roll dependent) it just needs SOMETHING to give it a clear win condition. First it was CC, then Flamewaker, now potentially this. 

    I don't expect this will be a T1 deck (original Cyc Mage wasn't either) but I would bet it'll be somewhere between high T3/low T2 once someone who really wants to make it work tweaks out a viable decklist.  

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  • ryxn246's Avatar 65 14 Posts Joined 11/20/2019
    Posted 2 weeks, 4 days ago

    Also the new side quests works well with this card u can legit just DUMP HUGE stats on the board earl

    1
  • KANSAS's Avatar Wall 695 1077 Posts Joined 03/25/2019
    Posted 2 weeks, 4 days ago

    most of the time you wont play this on curve, and if you are casting 3 spells, then you will need at least 3 mana (unless you happen to have a sorcerers apprentice on the field). So most of the time this will only come out on at least turn 6. At that point in the game a 2/5 probably won't survive more than a turn, especially when your opponent has so much incentive to kill it. 

    If you only get one 5/5, then you still got a 5/5 and a 2/5 for 3 mana. That is a pretty good deal. Keep in mind that you can only generate one 5/5 each turn (nevermind, I was mistaken), and this will only happen on at least turn 6, and you will probably have to end up getting less than ideal value for your spells. 

    Overall, this is a 3 mana 7/10 that requires a lot of cards and setup. It isn't bad, or game breaking, it is interesting, and I am curious to see if we will end up getting a good miracle mage that this can fit in. We already have mana cyclone mage, but that isn't the best deck right now. 

    This card has potential, but there ha to be just the right deck for it.

    0
  • Koetti's Avatar Island 365 246 Posts Joined 11/21/2019
    Posted 2 weeks, 4 days ago

    I am calling it now: People on all forums will  BEG that Sorcerer's Apprentice gets HoF'd

    Long, drawn-out Control Match-ups with Boardclears en masse and an unbelievable amount of greedy cards?

    Sign me up!

    -1
  • ArngrimUndying's Avatar Jaina 355 341 Posts Joined 06/11/2019
    Posted 2 weeks, 4 days ago
    Quote From KANSAS

    If you only get one 5/5, then you still got a 5/5 and a 2/5 for 3 mana. That is a pretty good deal. Keep in mind that you can only generate one 5/5 each turn, and this will only happen on at least turn 6, and you will probably have to end up getting less than ideal value for your spells. 

     

    Is that true? That's NOT how Dragon Soul worked (see the Disguised Toast vid below - he plays 6 spells on turn 5 and gets 2 dragons) so it would be weird for this to play differently...

    https://youtu.be/VDc15bWkees?t=218

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  • Elfensilver's Avatar Valeera 245 168 Posts Joined 03/14/2019
    Posted 2 weeks, 4 days ago

    Looks good... And sadly, it's just another tool for cyclone mage. Three expansions in a row there is support for one archetype...

    Help me get counseling for my suicidal starving hyenas.

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  • liontail's Avatar 130 141 Posts Joined 09/04/2019
    Posted 2 weeks, 4 days ago

    This will work wonders with cyclone mage! Instead of relying on spells only, cyclone mage can have some physical minions to put more pressure. Good stuff!

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  • Joda's Avatar Magma Rager 240 143 Posts Joined 04/01/2019
    Posted 2 weeks, 4 days ago

    Another good card for cyclone mage. It replaces a flamewaker, the effect is Strong and easy to activate.

    Never netdeck, craft Whizbang instead!

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  • ryxn246's Avatar 65 14 Posts Joined 11/20/2019
    Posted 2 weeks, 4 days ago
    Quote From KANSAS

    Keep in mind that you can only generate one 5/5 each turn, and this will only happen on at least turn 6, and you will probably have to end up getting less than ideal value for your spells. 

    umm yeah u candefinitely summon more than one in a turn

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