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The only thing holding this back is that its an 8 cost minion. Its super powerful and takes the game over really fast, but its not doing that before the late game. This does give warlock that extra umph in the late game, having a single threat against other control decks that wins the game by itself, plus it has a relevant minion type meaning it could show up in all kinds of decks.
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
I just noticed it doesn't have the "on your turn" text like the Floating Watcher.
So this spawns minions on your opponents turn.
Assuming you survive to turn 8, might be relevant against flooding decks. The minion acts as a soft taunt since tokens won't be able to hit face unless they want to fill the board with 6/6 minions.
Well it does what most late game dragons do, it's bad vs aggro but good vs midrange/control, it's purpose vs aggro is to be holding a dragon, it's a threat that is essentially taunt unless your opponent got lethal since they won't want to attack you since you will then get a lot of value.
I am unsure about this card, depends on how good dragon warlock/hand lock is.
Playing this card with your hero power is a nice turn 10 play that puts a lot of stats on the board. This is also a late game dragon that can help make a dragon Warlock deck with Nether Breath and Crazed Netherwing. I like this card since it has a pseudo taunt effect. Unless your opponent has lethal, they can't really afford to simply go face while this card is around since it will fill your board with a bunch of 6/6 dragons.
So it does noyhing the turn it enters play. The tokens won't save you when they hit your face. This card needs some help to be somewhat good. There is this 3/5 warlock vulture with the same mechanic that I saw in play for only one week before disappearing. Unless they release some real self damaging support, it's bad imho, like Ysera bad. Even if Ysera is actually good. I love you Ysera.
Good lord, the power levels for this expansion are insane. 4/12 minions usually cost 9 mana, so having this at 8 means you can drop this and hero power on turn 10 for a massive play. Great card for slower Warlock decks.
This card is strong but I don't think it's OP. You probably wait to drop it until you can combo it with hero power (no, Galakrond, the Wretched, not yours) or some self-damaging card as it doesn't affect the board. But if it sticks, your opponent will have a really hard time...
Is it just me or are the legendary dragons a bit underwhelming so far? At least compared to the rest of the expansion.
This is pretty much just Ysera for Warlock...and Ysera hasn't seen play in years.
You can't run it in Questlock because you need the hero power to activate. We still don't have enough healing to really get value out of this without dying.
I mean, this is basically just worse Jaraxxus
It doesn't work against control because they'll just remove it. It doesn't work against aggro because they'll just ignore it and kill you. It doesn't work against combo because it's too slow.
I still believe in Dragon Warlock, but there's no way I'M putting that thing in
well, reading comprehension is king and I am not. Apparently he summons EVERY time you take damage, meaning that against any opponent that relies on actively murdering you, this is basically a soft taunt/pseudo removal. If they can't kill you in one turn they can't attack your face or else they'll give you lethal for next turn, so they need to trade, which means you basically just cleared the board (or at least preserved your health total)
It's the ultimate checkmate card and I love it. It doesn't even need a build around. Just drop it into your Control Warlock deck of choice and it's a free win against any tempo deck that hasn't killled you by the time this drops.
Thanks to Dragon Breeder you can multiply it in case it gets hard removal'd.
Well we know how good Diseased Vulture is, the effect is strong but is it possible to fully utilise on a minion which costs twice as much at 8 mana?
Hard to really tell honestly, it will be a must remove minion when played due to how easily it can snowball out of control. This should see some amount of play, but my gut feeling is that it will be too slow.
EDIT: Just had to double-take, if the card text is correct then this activates any time you take damage, including on your opponent's turn? Well that just seems kinda broken then, it can basically prevent your opponent from hitting face unless they have lethal.
A new Legendary Warlock Minion, Zzeraku the Warped, has been revealed!
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10 mana for a 4/12 with soft taunt and a 6/6 is pretty good, too bad neither of them is a taunt
10/18 with a heropower at 10 mana ??? Wow
Unliscened apothecary
Pretty slow but very snow-bally if left unchecked.
Epic? It's clearly a legendary
Fill your board with 6/6 dragons at the low, low cost of 25 health!
EDIT: Why is the reply function on this forum so terrible? It should have a marker in the corner to show who you're replying to or something.
A man is lying on the street, some punks chopped off his head
I'm the only one who stops to see if he's dead.
Hmm. Turns out he's dead.
The only thing holding this back is that its an 8 cost minion. Its super powerful and takes the game over really fast, but its not doing that before the late game. This does give warlock that extra umph in the late game, having a single threat against other control decks that wins the game by itself, plus it has a relevant minion type meaning it could show up in all kinds of decks.
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
I just noticed it doesn't have the "on your turn" text like the Floating Watcher.
So this spawns minions on your opponents turn.
Assuming you survive to turn 8, might be relevant against flooding decks. The minion acts as a soft taunt since tokens won't be able to hit face unless they want to fill the board with 6/6 minions.
There is surely ways to abuse this.
I think it is pretty pretty good.
Also, I understand and accept the Fluffy place holder name, but this isn't ''A new Epic Warlock Minion''
thanks for adjusting :)
“One day, you will be old enough to start reading fairytales again.”
Well it does what most late game dragons do, it's bad vs aggro but good vs midrange/control, it's purpose vs aggro is to be holding a dragon, it's a threat that is essentially taunt unless your opponent got lethal since they won't want to attack you since you will then get a lot of value.
I am unsure about this card, depends on how good dragon warlock/hand lock is.
Control Dragon Warlock! The opponent has no choice but to clear this if they don't want a board filled with high-statted minions.
Well it's over
Playing this card with your hero power is a nice turn 10 play that puts a lot of stats on the board. This is also a late game dragon that can help make a dragon Warlock deck with Nether Breath and Crazed Netherwing. I like this card since it has a pseudo taunt effect. Unless your opponent has lethal, they can't really afford to simply go face while this card is around since it will fill your board with a bunch of 6/6 dragons.
More dragons? Yes please!
Prime target for removal
-=alfi=-
So it does noyhing the turn it enters play. The tokens won't save you when they hit your face. This card needs some help to be somewhat good. There is this 3/5 warlock vulture with the same mechanic that I saw in play for only one week before disappearing. Unless they release some real self damaging support, it's bad imho, like Ysera bad. Even if Ysera is actually good. I love you Ysera.
Elders Scrolls : Legends / Runeterra
Midrange Dragon Warlock stuff.
It fits Even, but not good enough for Wild.
Art is nice but not legendary enough for a Dragon Aspect (Netherwing).
That's a lot of stats very fast. Can snowball out of control
Good lord, the power levels for this expansion are insane. 4/12 minions usually cost 9 mana, so having this at 8 means you can drop this and hero power on turn 10 for a massive play. Great card for slower Warlock decks.
I really like the art for Warlock dragons!
This card is strong but I don't think it's OP. You probably wait to drop it until you can combo it with hero power (no, Galakrond, the Wretched, not yours) or some self-damaging card as it doesn't affect the board. But if it sticks, your opponent will have a really hard time...
Good, but i dont think it will be competitive good. The 6/6 summons are strong, but the card itself looks too slow.
Never netdeck, craft Whizbang instead!
yes,
Battlecry: Fill your board with 6/6 Dragons, then kill yourself
I tried having fun once.
It was awful.
Is it just me or are the legendary dragons a bit underwhelming so far? At least compared to the rest of the expansion.
This is pretty much just Ysera for Warlock...and Ysera hasn't seen play in years.
You can't run it in Questlock because you need the hero power to activate. We still don't have enough healing to really get value out of this without dying.
I mean, this is basically just worse Jaraxxus
It doesn't work against control because they'll just remove it. It doesn't work against aggro because they'll just ignore it and kill you. It doesn't work against combo because it's too slow.
I still believe in Dragon Warlock, but there's no way I'M putting that thing in
well, reading comprehension is king and I am not. Apparently he summons EVERY time you take damage, meaning that against any opponent that relies on actively murdering you, this is basically a soft taunt/pseudo removal. If they can't kill you in one turn they can't attack your face or else they'll give you lethal for next turn, so they need to trade, which means you basically just cleared the board (or at least preserved your health total)
It's the ultimate checkmate card and I love it. It doesn't even need a build around. Just drop it into your Control Warlock deck of choice and it's a free win against any tempo deck that hasn't killled you by the time this drops.
Thanks to Dragon Breeder you can multiply it in case it gets hard removal'd.
Dragon Warlock might actually be coming together.
I tried having fun once.
It was awful.
Is Warlock gonna have enough HP at turn 8/10 to play around with? Especially when you don't get Taunt?
This card seems pretty strong, but Warlock needs more Heal to make this work.
Edit: On the plus side - it also triggers on your opponents turn, so when they are playing aggressive Decks, they have to get rid of this Guy first.
Long, drawn-out Control Match-ups with Boardclears en masse and an unbelievable amount of greedy cards?
Sign me up!
Well we know how good Diseased Vulture is, the effect is strong but is it possible to fully utilise on a minion which costs twice as much at 8 mana?
Hard to really tell honestly, it will be a must remove minion when played due to how easily it can snowball out of control. This should see some amount of play, but my gut feeling is that it will be too slow.
EDIT: Just had to double-take, if the card text is correct then this activates any time you take damage, including on your opponent's turn? Well that just seems kinda broken then, it can basically prevent your opponent from hitting face unless they have lethal.
4/12 stats always is hard to remove, interesting effect, it will see play i guess