A new Legendary Neutral Minion, Lorekeeper Polkelt, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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I love to see new mechanics like this.
Maybe that card can work as a tutor for your Big resources. Big demon warlock or Big warrior should love Lorekeeper Polkelt.
By The Holy Light!
Definitely good somewhere. Tutors toggwaggle and murozond to the top of your deck in togg priest, and probably helps other decks as well.
Almost certainly a combo-only card. I don't think that this makes a lot of sense anywhere else, unless you decide to use it as a tutor for a finisher in an aggro deck?
This post is discussing the wild format.
This is too weird to rate. But enjoy your meal Avalon!
5-cost deckbuilders RISE UP!
Summon all the Leeroy Jenkins you can!
This card is really weird or really cool. I find it hard to judge the powerlevel but I can't wait to see how various deckbuilders will approach this card. Quest warlock? Aggro decks that top out at 5 mana? Who knows!
This looks like a good combo card, helps getting to your Malygos sooner, and works well in quest Warlock. Also pretty good in big decks like Recruit warrior and perhabs big warlock. This card looks pretty good to me, and it counters/gets countered by most new DH cards like Glide. So good for combo's and bad for most other decks i guess. Very interesting card though, this feels like an legendary effect. (*ahem Infiltrator Lilian)
if it was lowest to highest then it's really bad but highest makes sense this cards makes it so you can have more early game than normal if you draw this card.. but it's hard to gurantee to draw this card.. maybe it's just not as deck wrapping and a deck can function without this card.
Very cool card, topdeck mastah, buuuut...
At this moment every change in deck (except drawing) reshuffles it. So this card can be countered by bomb warrior for example.
I’m sure someone will make this a key combo piece, but that’s not me. At least I know now what me first opened legendary will be.
Interesting. What will happen if 2 cards got the same cost? Which one will be on top?
I can definitely see it being experimented with. But high ranked worthy? Dunno. Usually we (myself included) whine - too much RNG. Now with this card, you can actually take a lot of the RNG away. But does it do any good? Do you want to draw your highest cost cards first?
I guess yes, if you are a Rogue with fully charged Galakrond or the wand from Toggwaggle. But other than that? Maybe for Quest warlock, once you complete your quest - that means every 2nd draw will be a high cost card that now cost 0, but I am not even sure. What about Zoo decks looking to go to late game - will you play this on t4?
There are so many situations, where this card can be considered, but will it make the cut?
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
way to gimmicky in my opinion.
Basically means that you HAVE to build your deck in such a way that this won't automatically lose you the game because you no longr have acccess to your cheap utility cards.
I tried having fun once.
It was awful.
I have seen this effect on I don't know how many fan creations. I never liked those cards.
This effect is crazy powerful. Control decks now have their finishers right where they want them. Combo decks can fish for their combo super easy now. Aggro decks can get that perfect Leeroy Jenkins topdeck way more consistently. Highlander decks now know exactly when to expect Reno Jackson. Even if the highest cost card in your deck isn't what you want right now, just knowing exactly what is on top of your deck at all times is insanely helpful.
First rule of the English language: Their our know rules.
I'm at a loss of words, the cool thing is that you should know what and when you will be drawing in your deck and that is pretty cool.
A super interesting card that I never thought would make it out of custom hearthstone, but we live in a world of 10 classes now, anything is possible. I don't think this gets run in control decks unless the meta slows down enough since cheaper removals are usually needed to take back the board to stabilize efficiently. However, this card is pretty good in combo decks since you can manipulate your deck to fit the draws you need. Notably current iterations of Quest Warlock might like this card a lot since you could get 0-mana DQA or Maly much more consistently.
Reminds me of Hemet, Jungle Hunter. It's not strictly better as for instance in King Togwaggle decks you want your deck to be empty as quickly as possible, but most of the time Lorekeeper Polkelt is the superior card.
Arena > Wild > Standard
Sure, it would be easier for us to have them ordered from lowest to highest, but that would be TOO OP, so I welcome this new mechanic. I have no idea how I'll use it, but it looks worthy of fun experimentation.
Official Lorekeeper and Spinner of Tavern TalesCheck out the latest lore guide -- Traversing Azeroth- The Story of Kel'Thuzad
Where do you start with this minion ?
It's stats are pretty good, Chillwind Yeti's set the bar for 4 drop stats since classic- his battlecry is very unique and interesting.
playing this minion can guarantee you draw your powerful combo and control pieces in the late game to finish the match, but you can't play this minion on curve or your draws will be too expensive for the rest of the game and you'll lose.
So I believe even though control and combo decks will want to use him they won't use him until very late in the game when they can afford to play those pieces
Don’t really see this seeing play in anything but a combo deck, since that’s the deck that would benefit the most from being able to draw their expensive cards quickly
Who needs consistency when you could have fun?
Its not really reliable enough for combo. Only highlander will truly appreciate this card.
It has a small niche, and is one of the few cards that straightens up how draw rng works, but since its also subject to draw rng itself, its just not going to be consistent enough to see any play.
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