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I have a really bad feeling about this weapon. And with 4 durability even....
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
allthehypeCrossroads Historian 630738 PostsJoined 07/26/2019
Posted 2 years, 8 months ago
Makes you think in advance about your actions. Good way to cheat out rush or an extra attack for minions, if I understand this correctly. Cool weapon with interesting potential
The effect is acceptable, but not really useful for odd DH builds. The addition of a 1/4 weapon could be useful to round out turns where hero power + playing a card is too expensive, but experimentation with other weapons has not had great results.
The effect is acceptable, but not really useful for odd DH builds. The addition of a 1/4 weapon could be useful to round out turns where hero power + playing a card is too expensive, but experimentation with other weapons has not had great results.
Probably a nice removal tool for hunters.
Odd dh isn't the only dh around specially if you play standard.
that pretty strong. It's also a great tool for any minion that benefits from attacking immediately (and we haven't even seen most of the Hunter cards in this set)
card seems good for hunter, it allows you to fight back onto the board which is one of the few weaknesses of hunter decks right now. In that way you can kind of just rush any minion from hand.
Also I'm pretty sure you can just go face with the minion then trade after, which is super good
feels better as a hunter card but It could be good in DH too.
Its likely more gimmicky than it seems. Candleshot was good because that was a meta without good weapons for hunter, and the immunity actually helps. This one doesn't have immunity and can actually sometimes just destroy your board with inefficient trading.
Also it does like 1 damage, a major downside for both classes to be honest.
Don't forget this with Ace Hunter Kreen means you can remove almost every minion (provide you have minions on board) but since we talk about the hunters, i guess it's not that hard.
KANSASOld God Fanatic 17452912 PostsJoined 03/25/2019
Posted 2 years, 8 months ago
This is a very weird effect, but a 1 mana 1/4 weapon is already fair stats, and the ability lets you deal so much damage.
I actually really like how the usefulness of this ability depends heavily on what both players have on the field. Maybe you have a Sea Giant that you want to trade into multiple things using the weapon, but you also have say a Brann Bronzebeard that you don't want to die. Do you trade and let your Brann die? Or do you let their thing live?
Interesting removal mechanic, but surely (Demon) Hunters want to keep their minions alive for SMOrc? Maybe I'm not seeing something, but this weapon doesn't look all that great.
Started playing HS in May, 2015. The bad news: I missed the excitement of 'Naxx out?' and GvG. The good news: I never met an Undertaker.
Don't forget this with [Hearthstone Card (Ace Hunter Spreen) Not Found] means you can remove almost every minion (provide you have minions on board) but since we talk about the hunters, i guess it's not that hard.
I had not thought about this; that'd be one hell of a combo
Started playing HS in May, 2015. The bad news: I missed the excitement of 'Naxx out?' and GvG. The good news: I never met an Undertaker.
This is so weird, I have no idea what to think. I get the synergy with Kreen, but he can attack first and die (maybe, in what order the minions attack is unknown). Could be insane, could be horrible.
DarkFrostXOld God Fanatic 8301229 PostsJoined 07/26/2019
Posted 2 years, 8 months ago
In DH you will mostly hit by 2 with your hero power, so this by itself seems powerful. I'm not quite sure about the ability, seems to do more good than bad but still it is a weird ability.
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I have a really bad feeling about this weapon. And with 4 durability even....
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
1 mana?! And an effect, more suited to a legendary. Looks like an expensive set to stay competitive.
Makes you think in advance about your actions. Good way to cheat out rush or an extra attack for minions, if I understand this correctly. Cool weapon with interesting potential
The effect is acceptable, but not really useful for odd DH builds. The addition of a 1/4 weapon could be useful to round out turns where hero power + playing a card is too expensive, but experimentation with other weapons has not had great results.
Probably a nice removal tool for hunters.
This post is discussing the wild format.
Odd dh isn't the only dh around specially if you play standard.
That weapon+Blur can be a good combo, summoning a Big Guy with "Rush" and evading face damage.
That expansion supports control DH, and that makes me happy.
By The Holy Light!
that pretty strong. It's also a great tool for any minion that benefits from attacking immediately (and we haven't even seen most of the Hunter cards in this set)
I tried having fun once.
It was awful.
card seems good for hunter, it allows you to fight back onto the board which is one of the few weaknesses of hunter decks right now. In that way you can kind of just rush any minion from hand.
Also I'm pretty sure you can just go face with the minion then trade after, which is super good
feels better as a hunter card but It could be good in DH too.
The cost to stats is already good enough to see some play, but the effect puts it over the top. Definitely a strong weapon.
too situational in my view ...
I am 69 years old and still reach Legend
Pretty good weapon for 1 Mana.
Good card - even tough the Ability makes this a little bit situational or at least you have to think about your attacks.
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Its likely more gimmicky than it seems. Candleshot was good because that was a meta without good weapons for hunter, and the immunity actually helps. This one doesn't have immunity and can actually sometimes just destroy your board with inefficient trading.
Also it does like 1 damage, a major downside for both classes to be honest.
Don't forget this with Ace Hunter Kreen means you can remove almost every minion (provide you have minions on board) but since we talk about the hunters, i guess it's not that hard.
This is a very weird effect, but a 1 mana 1/4 weapon is already fair stats, and the ability lets you deal so much damage.
I actually really like how the usefulness of this ability depends heavily on what both players have on the field. Maybe you have a Sea Giant that you want to trade into multiple things using the weapon, but you also have say a Brann Bronzebeard that you don't want to die. Do you trade and let your Brann die? Or do you let their thing live?
Carrion, my wayward grub.
Interesting removal mechanic, but surely (Demon) Hunters want to keep their minions alive for SMOrc? Maybe I'm not seeing something, but this weapon doesn't look all that great.
Started playing HS in May, 2015. The bad news: I missed the excitement of 'Naxx out?' and GvG. The good news: I never met an Undertaker.
I had not thought about this; that'd be one hell of a combo
Started playing HS in May, 2015. The bad news: I missed the excitement of 'Naxx out?' and GvG. The good news: I never met an Undertaker.
This is so weird, I have no idea what to think. I get the synergy with Kreen, but he can attack first and die (maybe, in what order the minions attack is unknown). Could be insane, could be horrible.
Creative idea. The weapon itself might not do much damage, but it could be a way to merge aggro weapon style with big minion or swarm-type decks.
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In DH you will mostly hit by 2 with your hero power, so this by itself seems powerful.
I'm not quite sure about the ability, seems to do more good than bad but still it is a weird ability.