A new Rare Warrior Weapon, Reaper Scythe, has been revealed!
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very strong in any warrior deck.
Cleave is an incredibly powerful mechanic that usually ended up being very expensive. To have this for 4-mana (or I guess more with the spell) is huge.
I tried having fun once.
It was awful.
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this is just that weapon but costs half as much.. for a meager cost of playing a spell.. (Upgrade!?)
Super good with all the attack and durability buffs Warrior has access too. Synergizes exceptionally well with Cutting Class and Doctor Krastinov, I expect all three to make some waves in Warrior deck lists.
I really like how they did spellburst here where you don't always want to trigger it right away. This card is incredible for controlling the board, and the base stats aren't even that bad. Death's Bite was played a lot, and sometimes still is in wild. You are losing the whirlwind effect for an extra 8 damage. Seems like a fair trade-off to me.
"Carrion, my wayward grub"
4 mana 4/2 weapons have already seen play in warrior decks, and unlike death's bite, this one has an always beneficial effect in aggressive decks. I'm sure that this will see at least some play.
This post is discussing the wild format.
The down-vote is an 'I disagree' button, not an insult.
(Foe) Reaper's Scythe - You know they did on purpose (and it's fitting since a scythe is a farming tool).
The effect is quite strong though, and you can choose when it'll go off. It even has good synergy with the buffs in this set.
Does warrior actually need more AoE? I don't think this will be played taking in consideration the other cards warrior has.
Is the effect strong? Yes. Will it see inclusion? No.
Messes with your Corsair Cache is bad enough, it needs to be triggered to be good, will only work once, and there's already a huge amount of weapons that are currently filling up warrior's hands. Will this ever replace cards like Ancharrr, Livewire Lance, or even Wrenchcalibur? Not likely. And even in aggro warrior, face is the place, not minion trading.
Perhaps you'd think that you can leave it up and spellburst later? Well, if it doesn't get oozed, your opponent will play around it like crazy, and you will still need to contrive a spell to be played, so its not strictly good without any more resources spent.
This will be an auto include in every warrior deck! way to strong to not run this. But i also sure that almost every deck will Tech in Weapon Removal, because there are lots of Weapons around right now, and still will be in the upcoming meta!
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Good for control. You can save the spellburst effect to get the desired effect too since warrior don't like slinging spells.
Auto-include in any warrior deck. Also cleave is VERY STRONG. there is a reason we don't see that many cleave cards printed. Also this kinda effect is what control warrior really needed.
Super good. Even playable without the ability. Plus, since it's Spellburst and not Battlecry, you can cleave on the first swing or the second.
"Be excellent to each other." -Bill and Ted
1 attack and 1 durability shy of the legendary Shadowmourne from the DK. The effect should not be hard to activate and that cleave for 3x4 can mean a lot. And you can have 2 of them. Even Upgraded + Corsairs cache - that's some serious cleave.
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Not that good in aggro warrior, but it's a heck of a card in control.You can also mess with your opponent like Supercollider did.
4 mana 4/2 weapons with nice effects have historically seen play in Hearthstone - just look at TrueSilver Champion.
This weapons ability to damage adjacent minions is super important, as sometimes Warrior is facing an opponent who uses sticky death rattle minions to control the board, even if Warrior won the brawl.
This weapon will let you play brawl, and damage any adjacent minions that may have been summoned by death rattles such as the hyenas off of Savannah Highmane.
The ability also allows you to ignore secrets like Noble Sacrifice and Pack Tactics, since the they'll damage both minions anyway.
It's a good weapon with a much needed control ability for a class that likes to dabble in control when Pirates aren't their best deck on the ladder.
Very strong in any deck and also can make a small cleave. Auto-include probabbly
I feel like this had way more potential. :/
Thanks to denial, I'm immortal.
Lemushki - The one and only since 2006
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