New Rogue & Warrior Spell - Coerce

Scholomance Academy
  • Arthas's Avatar
    Black Lotus 1265 5104 Posts Joined 03/10/2019
    Posted 2 years, 7 months ago

    A new Rare Warrior/Rogue Spell, Coerce, has been revealed!

    Coerce Card Image

    Discuss this card below or head on over to the card page to give it a rating!


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    1
  • YourPrivateNightmare's Avatar
    Skeleton 2000 4634 Posts Joined 03/25/2019
    Posted 2 years, 7 months ago

    So Execute...or Execute. Either way you need two cards to activate it.

    I'm not sure either card needs hard removal that much, but it's good to have at least

    I tried having fun once.

    It was awful.

    0
  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 2 years, 7 months ago

    3 mana destroy ANY minion? what? auto include in both classes..

    combo is a thing but.. we know combo isn't that hard to activate specially when you have lackeys.

    -2
  • BloodMefist's Avatar
    Old God Fanatic 825 728 Posts Joined 05/28/2019
    Posted 2 years, 7 months ago

    I feel like I also saw this as a custom card, but unsure.  Without the front half of expensive execute this card would be good.  If Vilespine Slayer saw play and was almost a staple in every Rogue list, you can bet your ass this will be a staple too.

    -2
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 2 years, 7 months ago

    This costs 1 more than Execute, or two less than Assassinate. Either way it isn't a bad card to play. Chances are you will either have 1 minion on the field to trade with or 1 card in hand to combo with. 

    Carrion, my wayward grub.

    0
  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 2 years, 7 months ago

    Nice to have, but I think that DMH prefers regular execute.

    However, odd warrior might like to have access to some non-damage based spot removal to counteract big priest.

    I don't think that rogues want this, but I could be surprised.

    This post is discussing the wild format.

    0
  • Demonxz95's Avatar
    Content Squad 2190 2337 Posts Joined 03/19/2019
    Posted 2 years, 7 months ago

    I feel like it's better in Rogue than Warrior since Warrior can already mess with its opponent's damaged things, and in Rogue, it's basically a 3 mana Assassinate. It's still not bad in Warrior though.

    1
  • DarkFrostX's Avatar
    Old God Fanatic 830 1229 Posts Joined 07/26/2019
    Posted 2 years, 7 months ago

    I think this will be a staple in both classes, insanely strong.

    0
  • dapperdog's Avatar
    Dragon Scholar 1830 4844 Posts Joined 07/29/2019
    Posted 2 years, 7 months ago

    Its more rogue than warrior.

    Warrior already has Execute that comes 1 mana less, and warrior don't tend to have many cards in hand to make this a solid Assassinate. I will be surprised to see warrior play this card.

    Rogue has access to zero mana spells like backstab, and does not already have a cheaper removal spell. So into rogue it goes, maybe as a 1 off, replacing Sap, depending on meta.

    0
  • Brandon's Avatar
    Old God Fanatic 1310 2050 Posts Joined 05/29/2019
    Posted 2 years, 7 months ago

    Execute but better in a way. It costs 1 more mana, but gives the added effect of instantly destroying a minion. (if you activate the combo)

    Warrior: Control warrior will LOVE this card, as they really need some hard removal. (something other than cards like Shield Slam) Also i feel like this will also see play in some aggro warrior lists, because aggro warrior decks use a lot of cheap minions. This let's them reliably activate the combo to get past taunt. Really usefull card.

    Rogue: So it costs 1 more mana then Sap, but it actually kills an minion. People run Flik Skyshiv for removal, so i don't see why they wouldn't run 3 mana remove a minion instead. Also if you [Hearthstone Card (Preperation) Not Found] first it's only a 1 mana Coerce + combo gets activated. I feel like this will see play in most rogue decks, and aggro rogue will probably remove Sap and slot in Coerce.

    RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.

    0
  • Vandaren's Avatar
    620 636 Posts Joined 06/05/2019
    Posted 2 years, 7 months ago

    Can play it in aggro and in control, quite flexible. Play a 1 or 2 drop + this = tempo. Brawl + this = empty board (most of the time). Will definitely see play.

    0
  • FieselFitz's Avatar
    Prince Charming 1105 1355 Posts Joined 05/29/2019
    Posted 2 years, 7 months ago

    This will work fine in both classes even tough i think it could see more play in rogue because warrior already has lots of removal.

    Good card.

    Challenge me ... when you're ready to duel a god!

    0
  • Zeratia's Avatar
    Cottontail Teemo 475 105 Posts Joined 07/25/2019
    Posted 2 years, 7 months ago

    Sadly won't see play. Aggro Rogue doesn't touch this with a 10 feet stick, And Galak Rogue is dead

     

    Warrior doesn't run it for obvious reasons

    EU

    -1
  • Emptyness's Avatar
    Supporter 520 525 Posts Joined 03/16/2019
    Posted 2 years, 7 months ago

    I think this might see play. Execute, even on 2, saw some play and I rather prefer to play something on board than to have to spend any mana to ping a minion in order to execute him. 

    “If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw

    EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);

    0
  • Pezman's Avatar
    2085 1761 Posts Joined 06/03/2019
    Posted 2 years, 7 months ago

    Yes, a very good card. Can you believe Execute used to cost only 1 mana?

    "Be excellent to each other." -Bill and Ted

    0
  • PLANETCRUNCH's Avatar
    E.V.I.L. Dragon 820 1225 Posts Joined 07/19/2019
    Posted 2 years, 7 months ago

    Warrior's Execute spell is 2 mana to destroy any damaged minion. Rogue's Assassinate spell is 5 mana to destroy any minion it can target.

    So on one hand, it's a more expensive execute, which means it's not as effective to use or efficient to play mana wise. However, since both classes tend to have trouble with single target removal outside Shield Bash for Warrior and Assassinate for Rogue, I can see both classes trying to utilize this spell.

    Combos are fantastic spells because they're played after you've already done something, so you don't just spend a turn doing one thing.

    on the other hand, for this spell to BE a more efficient assassinate you'll have to play something before it. Fortunately this set has seen a LOT of cheap 1 mana spells available to both classes that can be used to activate this spell.

    IF combined with Cutting Class that's been discounted to (0) you can draw 2 cards AND remove any enemy minion for only 3 mana.

    0
  • Guenh's Avatar
    Devoted Academic 725 633 Posts Joined 05/28/2019
    Posted 2 years, 7 months ago

    a removal for 3 mana is good enough imho...but 90% you want to use it with the combo effect. It will see some play

    0
  • FaytFFX's Avatar
    405 191 Posts Joined 12/03/2019
    Posted 2 years, 7 months ago

    Excellent fusion card that captures both classes. :D

    Thanks to denial, I'm immortal.

    0
  • linkinboy0's Avatar
    Headmaster 1165 478 Posts Joined 07/07/2019
    Posted 2 years, 7 months ago

    Good and useful

    0
  • Lemushki's Avatar
    Squirtle 995 813 Posts Joined 03/22/2019
    Posted 2 years, 7 months ago

    Just excelent, I do not know a reason this would not see play

    Lemushki - The one and only since the 2006 rebranding.

    0
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