A new Common Warlock Spell, Imp Swarm (Rank 1), has been revealed!
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This seems relatively underwhelming no matter when you play it.
At first it is just Bloodfen Raptor. By turn 5 getting a pair of 3/2 demons isn't really anything to worry about. Hunters can already do that with Petting Zoo (if not earlier). And if you are still trying to get your imps to stick by turn 10 it is too late and the extra dude isn't going to make much difference.
Carrion, my wayward grub.
Call it a hunch, but I bet the usefulness of this card relies on the Fel tag. It's so far below the power level otherwise.
It's too early to actually call this card, since we have no idea what the Spell Schools mean yet.
A man is lying on the street, some punks chopped off his head
I'm the only one who stops to see if he's dead.
Hmm. Turns out he's dead.
It's more a zoo card, but doubt it would see much value on turn 10. Lets see what support the fel spells get
TREMBLE before.... the most legendary dragon that ever existed!
Will easily see play in Tokenlock
Probably not good. No control deck wants this, so the upgrade is pretty moot. Its viability is solely then on the fact that its a fel spell, and even then Im sure there's simply better spells. If only it made void walkers instead of flame imps, then we're talking some real value. But as it stands, its just not up to par.
Could be decent in Zoolock. Otherwise i think this will not see much play.
Challenge me ... when you're ready to duel a god!
Definatly a zoo card, but it's WAY too slow for zoo. BUT i feel like Imp Swarm (Rank 1) has some hidden potential.. in it's Fell tag. My guess is that Warlock will get something similar to Bru'kan, a.k.a. a card that synergises with Fell tag spells. But untill we see that Imp Swarm (Rank 1) will just be a bad card.
What do you even do with this? It's a mediocre reload for Zoo after turn 5 but you can't really afford to hold it that long. Plague of FLames is going away too so that's out of the picture.
Maybe they'll try some whacky no-minion archetype for Warlock and this is part of it. We do have Dark Portal after all, so maybe Big Warlock is the intended deck
I tried having fun once.
It was awful.
Definitely feels like it belongs in a no minion or big demon deck. Something to play early while not cluttering your deck with small guys. Okay reload tool as well for zoo but probably too slow.
I do love the rank up style of spells overall though. Nice simple way to keep them relevant but this one doesn't go far enough with it's improvements. So probably only played in niche deck building restriction decks.
Casual Dragon Cardgame enthusiast.
I'm pretty certain 3 3/2s on turn 10 or later is crap. 2 after turn 5 isn't that great either. The upgrade effect just seems too weak to even bother having it.
It's nice and cheap, but is the board it creates really that good?
"Be excellent to each other." -Bill and Ted
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