Ramp Paladin?

  • PopeNeia's Avatar Darkmaster 580 810 Posts Joined 07/06/2019
    Posted 1 year, 6 months ago

    So Regiskillbin uploaded a new video featuring this really cool deck, which highrolls off of Tip the Scales and reportedly, it was apparently a “top tier deck” (I can’t tell if this was trolling or not). Has anyone actually fought it before or if it really is all that “good”?

    This ain't no place for a hero

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  • iWatchUSleep's Avatar 1085 819 Posts Joined 05/28/2019
    Posted 1 year, 6 months ago

    Crafted it yesterday but didn't have much time to play with it. It seems pretty good, and I finally get to play with some new old gods. Heard from high legend players that it's quite a scary concept though.

    Apparently High Abbess Alura has a 93% mulligan winrate on coin. To put that in perspective: cards like Prince Keleseth and Barnes hovered around 70% mulligan winrate.

    Scary stuff, but we'll see how it pans out.

    1
  • dapperdog's Avatar Dragon Scholar 1670 4231 Posts Joined 07/29/2019
    Posted 1 year, 6 months ago

    I've tried a homebrew high roll alura deck before. It wasn't bad, I got many wins with it, but it felt cheap. Like draw Alura with an activator and you're solid. Otherwise you're just a murloc pally deck which honestly isn't the end of the world, but it just doesn't feel quite right with how I like to play hearthstone.

    Ramp pally is theoretically sound, but its likely just worse than a standard murloc pally with Alura and Tip the Scales. It even has the same win condition, draw marquee card and roll on to victory. The real question is really how'd you intend to play when you don't draw your Nozdormu and stuck with 10 cost cards in your hand.

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  • Riffraff's Avatar 755 361 Posts Joined 04/30/2020
    Posted 1 year, 6 months ago

    I don’t have Nozdormu the Timeless, which I believe is a core card, so I have not tried the deck. I faced this deck 6 or 7 times on ladder today and lost all but one of them handily. Seemed like the opponents always drew the nuts and had a board full of murlocs or a Scrapyard Colossus on turn 5. I was playing memey achievement hunting decks so it felt brutal to face this deck. The one win I had was a miracle- somehow I was able to contest the board and stole some enemy minions to deny the murloc prime etc.

    Makes me want to craft the dragon...

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  • PopeNeia's Avatar Darkmaster 580 810 Posts Joined 07/06/2019
    Posted 1 year, 6 months ago
    Quote From iWatchUSleep

    Crafted it yesterday but didn't have much time to play with it. It seems pretty good, and I finally get to play with some new old gods. Heard from high legend players that it's quite a scary concept though.

    Apparently High Abbess Alura has a 93% mulligan winrate on coin. To put that in perspective: cards like Prince Keleseth and Barnes hovered around 70% mulligan winrate.

    Scary stuff, but we'll see how it pans out.

    Now THAT is a scary statistic. I believe that only Warrior can reasonably contest that board after playing a Brawl, but they’ll be hard pressed to survive the clown onslaught afterwards

    This ain't no place for a hero

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  • drfelip's Avatar Dragon Scholar 365 289 Posts Joined 05/29/2019
    Posted 1 year, 6 months ago

    I have not played it, but I watched a few streamers play it. It's powerful but inconsistent. You have almost no heals, no board clears... weapons and murlocs with rush help a bit, but as others said, if you don't draw Alura or Nozdormu soon enough, that's bad news. Maybe it can still be refined.

    The pleasure is mine.

    My last standard decks: nothing special right now.

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  • iWatchUSleep's Avatar 1085 819 Posts Joined 05/28/2019
    Posted 1 year, 6 months ago
    Quote From PopeNeia
     

    Now THAT is a scary statistic. I believe that only Warrior can reasonably contest that board after playing a Brawl, but they’ll be hard pressed to survive the clown onslaught afterwards

    Not only that, they have to deal with (at least one) wave of murlocs, two waves of clowns, followed by two more, a N'zoth board and a bunch of big solo cards. The deck can put out a LOT of pressure against slow decks. 

     

    @Dapperdog: the deck OP is referring to runs both Alura + Tip the scales AND a Nozdormu + big package.

    This effectively allows them to highroll in two different ways and they also have tutors for Nozdormu in the 2 mana 2/3 draw a dragon card (forgot its name).

    Which is why it's been really consistent so far.

    -1
  • anchorm4n's Avatar 1690 1873 Posts Joined 03/13/2019
    Posted 1 year, 6 months ago

    Can anyone provide a list? I'm missing Nozdormu and both tip the scales and would be very hesitant to craft them, but I'd like to see how this thing works.

    Edit: Found it (Murloc Version). Do you think this will get nerfed?

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

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  • dapperdog's Avatar Dragon Scholar 1670 4231 Posts Joined 07/29/2019
    Posted 1 year, 6 months ago
    Quote From anchorm4n

    Can anyone provide a list? I'm missing Nozdormu and both tip the scales and would be very hesitant to craft them, but I'd like to see how this thing works.

    Edit: Found it (Murloc Version). Do you think this will get nerfed?

    Its just my personal advice, but if you dont have all the cards don't bother crafting them. Not only are they rotating in about a month and a half, the deck suffers from serious consistency issues, far more so than druid, which basically it intends to ape.

    Let's also not forget that Nozdormu grants the opponent 10 mana to play before you do, so on chances you face up against priest or mage, you're better off just playing the normal aggro murloc game. Yes its hilarious when you win with Alura or get a board full of clowns and your opponent happens to be aggro, but those are just moments against the many times you either don't draw the cards you need, or just die from aggro without playing a single card.

    Again, just my opinion, but I think this deck is held up mainly by Alura+tip the scales on 4/5. Nozdormu on 4 will likely just end with you dying more often than not.

    It won't be nerfed, for the same reason why druid still exist. The deck is nowhere near consistent enough and against value decks it might as well start praying.

    3
  • Zyella's Avatar Valeera 545 543 Posts Joined 10/16/2020
    Posted 1 year, 6 months ago
    Quote From iWatchUSleep

    Crafted it yesterday but didn't have much time to play with it. It seems pretty good, and I finally get to play with some new old gods. Heard from high legend players that it's quite a scary concept though.

    Apparently High Abbess Alura has a 93% mulligan winrate on coin. To put that in perspective: cards like Prince Keleseth and Barnes hovered around 70% mulligan winrate.

    Scary stuff, but we'll see how it pans out.

    And sint also relaly low data to poitn whe reit says it may be innacurate?
    So ti could still eb high mulgian winrate  but aslo still eb far from 93%

    -4
  • anchorm4n's Avatar 1690 1873 Posts Joined 03/13/2019
    Posted 1 year, 6 months ago
    Quote From dapperdog
    Quote From anchorm4n

    Can anyone provide a list? I'm missing Nozdormu and both tip the scales and would be very hesitant to craft them, but I'd like to see how this thing works.

    Edit: Found it (Murloc Version). Do you think this will get nerfed?

    Its just my personal advice, but if you dont have all the cards don't bother crafting them. Not only are they rotating in about a month and a half, the deck suffers from serious consistency issues, far more so than druid, which basically it intends to ape.

    Let's also not forget that Nozdormu grants the opponent 10 mana to play before you do, so on chances you face up against priest or mage, you're better off just playing the normal aggro murloc game. Yes its hilarious when you win with Alura or get a board full of clowns and your opponent happens to be aggro, but those are just moments against the many times you either don't draw the cards you need, or just die from aggro without playing a single card.

    Again, just my opinion, but I think this deck is held up mainly by Alura+tip the scales on 4/5. Nozdormu on 4 will likely just end with you dying more often than not.

    It won't be nerfed, for the same reason why druid still exist. The deck is nowhere near consistent enough and against value decks it might as well start praying.

    Thanks for the advice, I am actually close to crafting it. I'm wondering if this wouldn't work in Wild as well, it reminds me a lot of the Darkest Hour deck before it got nerfed. But giving 10 mana to your opponent is probably an even worse idea in Wild

    I notice I am confused. Something I believe isn't true. How do I know what I think I know?
    Harry James Potter-Evans-Verres, hpmor.com

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  • iWatchUSleep's Avatar 1085 819 Posts Joined 05/28/2019
    Posted 1 year, 6 months ago
    Quote From Zyella
     

    And sint also relaly low data to poitn whe reit says it may be innacurate?
    So ti could still eb high mulgian winrate  but aslo still eb far from 93%

    I'm sorry, what?

     

    Saying Nozdormu on curve isn't great because the opponent has a 10 mana turn before you do isn't all that black and white. Generally, the opponent mulligans for their early game, which means they're not going to keep expensive cards. More often than not they have trouble even using all those mana crystals on turn 10, since they're not prepared for it. And why would they be, considering they'd have 5 mana in any other situation.

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  • Zyella's Avatar Valeera 545 543 Posts Joined 10/16/2020
    Posted 1 year, 6 months ago
    Quote From iWatchUSleep
    Quote From Zyella
     

    And sint also relaly low data to poitn whe reit says it may be innacurate?
    So ti could still eb high mulgian winrate  but aslo still eb far from 93%

    I'm sorry, what?

     

    Saying Nozdormu on curve isn't great because the opponent has a 10 mana turn before you do isn't all that black and white. Generally, the opponent mulligans for their early game, which means they're not going to keep expensive cards. More often than not they have trouble even using all those mana crystals on turn 10, since they're not prepared for it. And why would they be, considering they'd have 5 mana in any other situation.

     

    Im talkign abotu allura haivng 93% mulgian winrate; Not nozdormu.

    And  as far im aware; the data is low for the deck and it even says it may be innacurate due low sample size.  So im saying alleura could sitll have have a really higher mulgian winrate BUT STILL BE LOWER THEN 93%

    I wasnt talkign About Nozdormu AT ALL.

    -4
  • iWatchUSleep's Avatar 1085 819 Posts Joined 05/28/2019
    Posted 1 year, 6 months ago
    Quote From Zyella

    Im talkign abotu allura haivng 93% mulgian winrate; Not nozdormu.

    And  as far im aware; the data is low for the deck and it even says it may be innacurate due low sample size.  So im saying alleura could sitll have have a really higher mulgian winrate BUT STILL BE LOWER THEN 93%

    I wasnt talkign About Nozdormu AT ALL.

    The Nozdormu portion wasn't aimed at you, hence the multiple line breaks. Calm your pajamas. 

    Low sample size yes, but at the highest rank (top legend) too. Of course this percentage will drop as it gets played more, but that doesn't mean the number it's currently at isn't bizarre. 

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  • drfelip's Avatar Dragon Scholar 365 289 Posts Joined 05/29/2019
    Posted 1 year, 6 months ago
    Quote From dapperdog

    Let's also not forget that Nozdormu grants the opponent 10 mana to play before you do, so on chances you face up against priest or mage, you're better off just playing the normal aggro murloc game. Yes its hilarious when you win with Alura or get a board full of clowns and your opponent happens to be aggro, but those are just moments against the many times you either don't draw the cards you need, or just die from aggro without playing a single card.

    Yeah, I played a lot with Nozdormu when it was available and that's definitely a problem. I had some succes in decks with massive board clears (such as equality + consecration) to answer my opponent's board after he used the 10 mana to fill the board with scary stuff.  

    The pleasure is mine.

    My last standard decks: nothing special right now.

    0
  • OmarComing's Avatar 790 508 Posts Joined 05/28/2019
    Posted 1 year, 6 months ago
    Quote From iWatchUSleep

     

    The Nozdormu portion wasn't aimed at you, hence the multiple line breaks. Calm your pajamas. 

    Did you know that he wears pajamas because you watch him sleep? 

    3
  • Echo's Avatar Administrator Cupcake 810 297 Posts Joined 05/29/2019
    Posted 1 year, 6 months ago

    I've been playing the deck quite a bit, about 30~ games with it. The deck is probably the biggest high roll deck we've ever seen in the game but besides that it is not incredibly problematic. The power of the deck comes from 2 legendaries, with 2 cards that draw for one of them, which results in games where you steamroll your opponent turn 5 with a '''''ramp''''' deck, but also games where you opening hand has a total mana cost of 30+ and you just die before you ever get the chance of doing anything fun. The overall winrate of the deck is fine.

    The high roll potential is the biggest reason why this deck might get something touched on. Being such a polarizing deck leads to a lot of bad play experiences for the opponents, as well as the player, resulting in a similar situation that turtle mage caused last year in Scholomance. Alec Dawson mentioned that he and the team are keeping an eye on the deck to make sure it doesn't evolve into something more problematic, but as of right now it feels more like a flavor-of-the-week deck to them than an actual meta-defining must nerf deck. 

    For the time being, if you are facing against them a lot, I'd recommend trying to play a deck thats able to take advantage of Nozdormu as much as possible, since its the easier of the two highroll cards to draw/play and has an easy counterplay. I've had a very solid winrate with a quest Envoy Rustwix warlock deck running two Twisting Nethers, two Hysteria, and two Dark Skies, so if your in a pocket meta where everybody and their mother is playing the deck, I'd recommend trying it out.

    Absolute gamer.

    0
  • PopeNeia's Avatar Darkmaster 580 810 Posts Joined 07/06/2019
    Posted 1 year, 6 months ago

    Played a bit of ranked today and fought this deck quite a few times. They either play the combo on turn 5 or lose most of the time, but overall it wasn’t too bad. But some of them were running the Paladin quest to ensure they have a spell in hand, and I am curious if that could be explored any further

    This ain't no place for a hero

    0
  • PopeNeia's Avatar Darkmaster 580 810 Posts Joined 07/06/2019
    Posted 1 year, 6 months ago
    Quote From Echo

    I've been playing the deck quite a bit, about 30~ games with it. The deck is probably the biggest high roll deck we've ever seen in the game but besides that it is not incredibly problematic. The power of the deck comes from 2 legendaries, with 2 cards that draw for one of them, which results in games where you steamroll your opponent turn 5 with a '''''ramp''''' deck, but also games where you opening hand has a total mana cost of 30+ and you just die before you ever get the chance of doing anything fun. The overall winrate of the deck is fine.

    The high roll potential is the biggest reason why this deck might get something touched on. Being such a polarizing deck leads to a lot of bad play experiences for the opponents, as well as the player, resulting in a similar situation that turtle mage caused last year in Scholomance. Alec Dawson mentioned that he and the team are keeping an eye on the deck to make sure it doesn't evolve into something more problematic, but as of right now it feels more like a flavor-of-the-week deck to them than an actual meta-defining must nerf deck. 

    For the time being, if you are facing against them a lot, I'd recommend trying to play a deck thats able to take advantage of Nozdormu as much as possible, since its the easier of the two highroll cards to draw/play and has an easy counterplay. I've had a very solid winrate with a quest Envoy Rustwix warlock deck running two Twisting Nethers, two Hysteria, and two Dark Skies, so if your in a pocket meta where everybody and their mother is playing the deck, I'd recommend trying it out.

    Thanks for the insight! I agree that the big package, while fun, probably lowers the winrate of the deck a bit by making you brick a lot more than it should. 

    This ain't no place for a hero

    0
  • iWatchUSleep's Avatar 1085 819 Posts Joined 05/28/2019
    Posted 1 year, 6 months ago
    Quote From OmarComing
    Quote From iWatchUSleep

     The Nozdormu portion wasn't aimed at you, hence the multiple line breaks. Calm your pajamas. 

    Did you know that he wears pajamas because you watch him sleep? 

    Sir, that information is highly confidential and I implore you to not inquire about this subject any further.

    3
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