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Whenever you summon a 1-Health minion, give it +1/+2.
The barking initially confused faire-goers, so he switched to words.
Odd Paladin seems to be getting a few fun little cards to try in this expansion. The idea that you drop this guy on T2/3, it means that your opponent HAS to do something about it because the next turn could result in some pretty un-fun things for them.
In standard, it could be just as much of a pain in the ass with Air Raid and the like being able to pump out dudes quick and efficiently
Well dudeading is coming together, but in wild oof it is odd...
turning silver hand recruits into river crocolisks seems pretty strong
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