- Pure Prelate Paladin
- Unknown Paladin
I have been playing and refining different versions of prelate paladin for the past few months, and it has become my favorite paladin archetype to play. One of the main parts of the deck is Immortal Prelates, which keep growing and getting stronger with buffs. There are multiple cards which either draw you the prelates or put them into the board, so you can get them out multiple times per game. In addition to the prelates, it has a board based playstyle of buffing minions and gaining board control with other minions that benefit from buffs such as Wickerflame Burnbristle and Shirvallah, the Tiger . Finally, it has a variety of enjoyable finishers in addition to huge prelates such as Lynessa Sunsorrow and Murgurgle Prime. This version of the deck has slightly less prelate synergy than Prelate Paladin but has powerful pure cards that help you gain board control in the midgame and comeback against aggressive decks.
Righteous Protector - Good mulligan keep, it gives you a turn 1 minion to play that can also protect an Immortal Prelate after Call to Arms.
Hand of A'dal - Keep this if you have First Day of School or a 2 mana minion and the coin, this is a great buff and card draw in one.
Immortal Prelate - The most important card in this deck, try to buff both prelates as much as you can and then use other cards to get them into play. The reason it's usually better to split buffs between your two prelates is to hedge against silence. However, do not hoard your buffs, and if a good tempo situation arises from using buffs on other minions, use your buffs on those. You will have plenty of buffs for your prelates based on the plethora of buffs in the deck and Lady Liadrin giving even more buffs to hand.
Lightforged Blessing - This is a one of in the deck, you can use it on prelates or other minions and it can often give you a large heal.
Murgur Murgurgle - It's good as an early drop to survive a turn so you can then buff it due to its divine shield. It's also a good minion to get from Call to Arms. In addition, it gives you another late game threat in Murgurgle Prime.
Potion of Heroism - Provides card draw and favorable trade potential.
Shielded Minibot - Similarly to Murgur Murgurgle, it has good survivability due to its divine shield so you can buff it next turn.
Alliance Bannerman - Good card draw and the buff helps a lot of minions in this deck with lifesteal and divine shield.
Wickerflame Burnbristle - This is good with buffs and especially good against weapon decks to get a large heal.
Blessing of Kings - Generally good buff, gives a lot of tempo from sudden favorable trades and bursts of face damage.
Call to Arms - This is good early for getting a board of minions including your prelates so you can buff them next turn, and is also good later in the game to pull out your prelates from the deck.
Cariel Roame - Can help with board control and reduces the cost of many of your buff spells.
Lightforged Zealot - One of the biggest payoffs for playing the pure version, he gives a lot of tempo with his body and weapon.
Blessing of Authority - Amazing buff for the cost, you can use it to favorably trade with a minion and then go face with your now huge minion the following turn.
Spikeridged Steed - This is good both because it gives a lot of health and taunt and because a large taunted prelate that keeps coming back can often win you the game against aggressive decks by itself.
Lady Liadrin - She will give you a ton of buffs so you can keep buffing minions and prelates.
Lynessa Sunsorrow - In this deck she will often have close to 30/30 in stats, often more, and taunt and lifesteal. If your opponent used up their silences and removals on your earlier threats, she can often win the game by herself.
High Exarch Yrel - Good card to comeback against aggressive and midrange decks.
Shirvallah, the Tiger- Given the amount of spells in this deck, this is often free by turn 8. Playing this for tempo or as a massive heal and clear against aggro decks when combined with buffs can cause a huge swing in your favor.
Conclusion and other Prelate Deck Varieties
I hope this guide was helpful. You can comment below with any questions or comments about it.
If you like this deck, I have been playing two other prelate paladin decks that are somewhat similar but have slightly different playstyles and strengths and weaknesses so you can check them out too. I think they are generally of similar power level, winrate with each will depend on what deck archetypes you face. I have a positive winrate with all of these decks in platinum mmr level, but Prelate Paladin does the best against slower decks, Pure Prelate paladin does slightly better against aggro and slightly worse against control, while Reno Prelate Paladin does even better against aggro but worse against control.
Prelate Paladin (most similar playstyle to Pure Prelate Paladin but with some synergistic neutral cards taking the place of some paladin cards): https://outof.cards/hearthstone/decks/23220-prelate-paladin
Reno Prelate Paladin (this deck has the most different playstyle from the other two decks, with a highlander build and a single copy of Immortal Prelate making the deck have a lot of strengths that the others don't but losing a lot of cards that synergize with prelates specifically): https://outof.cards/hearthstone/decks/23218-reno-prelate-paladin
Vote On This Deck!
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- 1 Righteous Protector x 2
- 2 Hand of A'dal x 2
- 2 Immortal Prelate x 2
- 2 Lightforged Blessing x 1
- 2 Murgur Murgurgle x 1
- 2 Potion of Heroism x 2
- 2 Shielded Minibot x 2
- 3 Alliance Bannerman x 2
- 3 Wickerflame Burnbristle x 1
- 4 Blessing of Kings x 2
- 4 Call to Arms x 2
- 4 Cariel Roame x 1
- 4 Lightforged Zealot x 2
- 5 Blessing of Authority x 2
- 6 Spikeridged Steed x 2
- 7 Lady Liadrin x 1
- 7 Lynessa Sunsorrow x 1
- 8 High Exarch Yrel x 1
- 25 Shirvallah, the Tiger x 1