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I really like the idea of this deck.
After playing a few games, I found that the second copy of Sigil of Silence wasn't very useful: on the combo turn, you can play only one of them and their most useful property is that they cost 0 mana when top-decked late. Maybe it's useful during the game if you run into a lot of Mine Rogue, but I only played a Thief Rogue and a Pirate Rogue.
The second copy of Tuskpiercer wasn't very useful either, since you typically have already drawn both Mailbox Dancers by the time you have used up both weapons and there are no other Deathrattles in the deck. I considered putting in Persistent Peddler, but as this deck cares more about the stage 1 and 2 discounts of the questline than about actually completing it, I don't think trading Peddler is as useful here as in the typical DH questline deck. Also it would weaken the tutor effect.
I replaced one duplicate with Sigil of Summoning, as the extra minions fuel card draw via Feast of Souls, can slow the opponent or can be playable on the combo turn if discounted to 1 or even 0 mana. The other duplicate I replaced with Eye Beam, as you can easily maneuver that into outcast position on the combo turn and you can use it to reduce the number of S'theno strikes that go into minions. I'm not certain these are the best replacements, but they were more useful than the second copies of the cards they replaced.
Interesting reasoning on those substitutes!
If you found the Deathrattles to be lacking, I was actually considering Loot Hoarder as an option.
That could be an option if you'd keep both copies of the weapon. However, with one Loot Hoarder, you are still likely to draw all your deathrattles before the second weapon is done and I'm not sure what to take our to fit in two Loot Hoarders. Maybe one of the Crimson Sigil Runners? As there are a lot of combo pieces, you can't always get them in outcast position.
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