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Alucard3598

Joined 06/03/2019 Achieve Points 125 Posts 38

Alucard3598's Comments

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 4 months ago

    Amber Watcher has decent stats and strong healing, and Antique Healbot still sees play in Wild.
    It may be for Paladin only, but it makes for a good Dragon in Dragon decks and heal decks.
    You can heal your opponent with it, too.

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 4 months ago

    A decent buff pay-off for Dragon paladin decks, which traditionally have lacked good pay-off cards.
    Also a cheap buff in general for decks that care about cheap spells.

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 4 months ago

    The fact that this is both cheaper and less restrictive than Inkmaster Solia, as well as being a two-of makes this look incredibly powerful.
    Mage has always been a class that cares about big spells, and I think the effect is strong enough to justify having multiple dragons in your deck.

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 4 months ago

    This seems like a scary "must kill" card that rewards you for doing something you already want to be doing as hunter by dealing more damage.
    Might struggle against wild boards, but this seems very powerful.

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 4 months ago

    I think this card is insane.
    You're already playing a well-statted aggressive minion, but shuffling 1/1's into your opponent's deck just makes the card that much better by diluting their deck. This is very good against decks like Reno decks, too.
    Add on the Beast and Deathrattle synergies and you have one hell of a card.

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 4 months ago

    The battlecry at first glance seems terribly inconsistent at giving you any sort of decent swing, as there are a lot of mediocre demons you can get.
    The Hero Power, on the other hand, looks pretty powerful.
    This card definitely looks more like a card you'd use to apply pressure then one you'd use to control the board due to the nature of the hero power and Warlock's Invoke cards.

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 4 months ago

    This version of Galakrond looks to be much more Control-focused than the others so far.
    It reminds me of Deathstalker Rexxar, but I don't think it's as powerful. Despite that, generating extra value each turn makes it a lot easier to grind your opponent out of resources. I definitely think Galakrond Priest will have a home as a control deck in Standard, but I'm not entirely sure how strong it's going to be.

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 5 months ago

    This version of Galakrond has a lot of potential to create a massive board swing late in the game with multiple 0-Cost cards.
    Rogue is a class that loves to cheat mana, and Galakrond accomplishes this to a stunning degree.
    The main hurdles I see with this card are consistency and the forced Invoke build-around.
    I can imagine this being very good in a deck with a high-curve with midrange and Invoke cards to fill in the early and mid-game.

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 5 months ago

    This new version of Ysera seems very hard to evaluate at a glance, but it could have potential in greedy decks looking to out-value their opponents and create big board swings.
    The main issue I see with this card is that a lot of dragons are primarily Battlecry minions, so she'll probably be giving you stats and maybe a keyword most of the time.

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 5 months ago

    While infinite Sn1p-Sn4p decks tilt me considerably, I don't think this card is very good.
    It can allow for you to use magnetic effects to an almost guarantee the following turn, but It's unclear whether an effect like this will actually make those decks better, especially considering that it costs 6 mana, and an isolated but cheaper card with the Stealth mechanic already exists for Mech decks.

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 5 months ago

    While I don't think it will be meta-defining, I absolutely adore this card.
    This card allows rogues to deal with problematic boards, such as a board full of Jades, limit your opponent's value, or kill one of your things to deny your opponent from using it.
    It is a very flexible removal effect and I appreciate that it exists, though it would be crazy bonkers if it was neutral.

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 5 months ago

    An interesting card that rewards you for attacking with your hero, but seems to fair and niche to be all that good.
    It could be okay for filling in turns and to power hero-attack effects like Gonk.

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 5 months ago

    This is very nice value for a 2-mana minion with premium stats.
    If you're playing a dragon deck or just run powerful dragons, you're almost always getting something you want. 
    If you're under pressure, you can play it as a defensive minion. Very good.

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 5 months ago

    As a 1-mana 1/3, it's a decent turn 1 play for early board presence, but comes with the extra versatility of being able to shoot minions with your hero power, turning it into a 2 damage Fireblast of sorts like Steamwheedle Sniper did back in Goblins vs Gnomes.
    It seems better because you can immediately curve into a Hero Power after you you play this on turn 1.
    I'm excited to use this in Odd Hunter decks.

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 5 months ago

    Emerald Explorer is not only a solid defensive minion for keeping you alive, but also generates you an additional resource for free, one which can further empower and enable dragon synergy cards.
    Overall, the pool of dragons you can get is fairly strong, especially in the classic set. I can easily see this being a staple in any sort of dragon deck, and very good in other contexts as well.

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 5 months ago

    In a vacuum, this is extremely good.
    Druid heroes have been using two mana Wild Growth for years before it got nerfed, and it was an extremely strong part of their class identity.
    The question will be whether it's worth building a deck around dragons to get it's effect? One can even just run it as cycle.
    Just a very good card.

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 9 months ago

    There's so many good ones! My favourite card revealed so far though has got to be Murmy.
    It's one of the best art this expansion for me; So much energy and character!

  • Alucard3598's Avatar
    125 38 Posts Joined 06/03/2019
    Posted 4 years, 10 months ago

    Oooh, cool! A new hero.

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