Man, this minion was really cool. Maybe they could've made something like "After you sell this minion discover a buddy" to balance things out a little bit, but I guess the game is better without it.
An elf puts a naga to the bottom of the deck, kinda like elves turning into nagas after Azshara's deal and living in the depths afterwards. Cool flavour.
I remember almost always losing bgs in wow when playing for the Alliance, the Horde just always seemed stronger. However in epic bgs (Alterac Valley was one of them) the Alliance has won a lot more often. Cool stuff and great event.
Stats matter, especially in the earlier rounds. You won't live long enough to assemble your ultimate board simply because you lost that extra 6 health because your minion did not have that 2 attack to tie that one round. And this happens more often that one thinks.
Deathrattle DH is a very fun deck for me. I don't feel like it's that strong but it isn't weak either. I really feel comfortable playing this new archetype of (hopefully) never-ending deathrattle chains.
I wish they speed up animations for blood gems and cards that generate them. It's a little bit frustrating to play on mobile when your turns are cut down to 30 seconds and you can't even fully utilize them when your hand is cluttered by blood gems.
Just FYI. Only the new packs are entirely missing in shop. I have an android phone.
Small indie company did it again. I can't buy packs on mobile.
And yet Prep does not allow playing 8 cost cards on turn 3-4.
I'll let myself out
Actually provides Unity for mech mage decks
Combination of dredge and draw adds a lot of Precision
Simple and effective (Perfection?)
Pirate tag is OP it seems.
Man, this minion was really cool. Maybe they could've made something like "After you sell this minion discover a buddy" to balance things out a little bit, but I guess the game is better without it.
An elf puts a naga to the bottom of the deck, kinda like elves turning into nagas after Azshara's deal and living in the depths afterwards. Cool flavour.
I remember almost always losing bgs in wow when playing for the Alliance, the Horde just always seemed stronger. However in epic bgs (Alterac Valley was one of them) the Alliance has won a lot more often. Cool stuff and great event.
This is the "joy" of development
Stats matter, especially in the earlier rounds. You won't live long enough to assemble your ultimate board simply because you lost that extra 6 health because your minion did not have that 2 attack to tie that one round. And this happens more often that one thinks.
I miss seeing godly (cursed) thumbnails every week.
What a horrible deck to play against this is
Deathrattle DH is a very fun deck for me. I don't feel like it's that strong but it isn't weak either. I really feel comfortable playing this new archetype of (hopefully) never-ending deathrattle chains.
Deidara as Dr. Boom obviously, doesn't fit the warrior class though.
I wish they speed up animations for blood gems and cards that generate them. It's a little bit frustrating to play on mobile when your turns are cut down to 30 seconds and you can't even fully utilize them when your hand is cluttered by blood gems.
Godly thumbnail as always
The credibility of these reviews is unquestionable.