The weird part about Lunacy mage is that when you leave out Lunacy (which I do because I don't like casino mage) it's still incredibly overpowered and easy to level with.
My other two cents, both mage and paladin are fun to play right now, so it's basicly all i did, just like most.
The Pride's Fury explanation makes sense. The Dunk Tank explanation too considering it has water in it, tho there is nothing about that tank that's natural. All fabricated.
I think there is also a bit of poo in the tank which is nature
Penflinger. Really that card is so terrible to play against. Not because I lose to it, but because it takes 15 minutes to play it out, one damage at a time.
I reached Legend once. First I tried to stick to a deck that I liked and played a lot, but you have to keep an eye on the meta. I ended up playing one of the strongest in the meta, but with something unique in it so I had an element of surprise. that worked well, but it took me ages, I played hours a day to reach it.
Recently i got one win of Legend, 3 times in a row, with a face hunter. It seemed a bit luck based, I skyrocketed up with an 80% win rate, failed to reach legend and dropped right back to rank 3 after it. the prob with the deck was that it relied on the opponent, some were free wins, others were impossible. So i'd stick with the above plan.
This deck is better and more versatile than the previous version. I kept Commencement in mulligan every time and it's often a concede when you play it.
This deck is more fun than the usual zoo. And I must say the Envoy did win me a game against a murloc paladin, I got the 10/10 warrior rush minion so I could finish his taunt from hand.
Pen Flinger can die in a fire. Not because it's super strong but it's agonizing to watch it being played.
I was a bit bored with another single player mission. I hope this is not the promised new Mercenary mode?
The weird part about Lunacy mage is that when you leave out Lunacy (which I do because I don't like casino mage) it's still incredibly overpowered and easy to level with.
My other two cents, both mage and paladin are fun to play right now, so it's basicly all i did, just like most.
Connect your accounts so Google knows even more about you and you will be payed with packs. Hmm. I dunno really.
Fixed a bug where the play button lights up forever
Fixed a bug where minions in battlegrounds have weird edges on their graphics
Fixed a bug where it is annoying as hell to find an accomplished achievement to get a lousy 10 points
I think there is also a bit of poo in the tank which is nature
No minion mage is really strong. I like C'thun, however I only got to play him once, usually the game ends in a different way.
Nice one, got a game this way eventually.
Did you find Mankrik's wife by any chance?
Warrior resurrection? wow, how does that even work. Is he just yelling to corpses to stop being lazy or something ? ;)
Weird art. What is that guy, a forsaken?
That's just very cool. I always liked Paladin's secret, even while they weren't really worth a card.
Indeed, loved the ending
The primordial protecter just screams Druid, for example with Clowns.
Tavern Brawl is just outdated and newer modes are a lot better, they might as well get rid of it. I only do it for a pack.
Penflinger. Really that card is so terrible to play against. Not because I lose to it, but because it takes 15 minutes to play it out, one damage at a time.
Nice job. Finally a use for Maxima, mine is golden even, had thought about dusting her.
I only dare to play this casual but it's fun nonetheless.
King Krush is just clumsy though, especially if Maxima pulls him out. Waste of charge and no deathrattle.
Barrens chat, the 15 minute walk to Southern Barrens (there was only one flightpath, in Crossroads). Sweet memories :)
I reached Legend once. First I tried to stick to a deck that I liked and played a lot, but you have to keep an eye on the meta. I ended up playing one of the strongest in the meta, but with something unique in it so I had an element of surprise. that worked well, but it took me ages, I played hours a day to reach it.
Recently i got one win of Legend, 3 times in a row, with a face hunter. It seemed a bit luck based, I skyrocketed up with an 80% win rate, failed to reach legend and dropped right back to rank 3 after it. the prob with the deck was that it relied on the opponent, some were free wins, others were impossible. So i'd stick with the above plan.
This deck is better and more versatile than the previous version. I kept Commencement in mulligan every time and it's often a concede when you play it.
This deck is more fun than the usual zoo. And I must say the Envoy did win me a game against a murloc paladin, I got the 10/10 warrior rush minion so I could finish his taunt from hand.