BasilAnguis's Avatar

BasilAnguis

Dragon Scholar
Joined 05/29/2019 Achieve Points 835 Posts 421

BasilAnguis's Comments

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 7 months ago

    Each player replays stuff from their perspective and with random targets. Longer you make the time loop, more chaotic it will get. Looped Time does not replay Time Loop so you can't go infinite with a single copy. But when you make a time loop in a time loop... xD

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 7 months ago

    Hello, I'm back. Here's my idea for this prompt

     I wanted to make a worgen that switches from light to dark but I couldn't quite fit in all the words. Hope it's OK like this.

     

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 9 months ago

    Seems to me Blizzard is really taking the word Skins literally. No alternate heroes, just... same character, different clothes. Starting to feel like League of Legends here. Just last expansion we got water Sylvanas. We have normal Sylvanas, fire Sylvanas, now blood Sylvanas. We got normal Tyrande, water Tyrande, ice Tyrande, fire Tyrande, now we get holy Tyrande. Its like pokemon evolution lmao.

    Morgl Holmes and Prince Renathal  are the only true new skins imo, and we already have several murlocs for shaman. Just wish we'd get other big characters from WoW as heroes, like the first skins. There's yet to be any worgen or goblin or pandarean skins!

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 9 months ago

    What happened? What did Thijs do?

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 9 months ago

    It seems that, despite it being druid's identity, the devs could not Choose One theme for this expansion.

    Seriously, what the hell is this set? Nature spells, treants, deathrattle support (with only 1 big deathrattle), big minions...? Convoke the Spirits was Arcane till last moment too if you can believe it.

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 9 months ago

    There is quite strong synergy here actually. Bibliomite can save a card you do not wish to discard and it reduces your hand by 1 so effects like  the glaive trigger fully more easily.

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 9 months ago

    ... what? This makes... 0 sense. The only possible scenario is they're about to give warlock some insane card draw option or discard synergy. Yeah yeah it's maybe busted in wild, maybe not. But only looking at standard and revealed cards this is Surrender to Madness levels of garbage, even more so.

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 9 months ago

    Idea is that you can either buff up your stuff or destroy 1 minion. if the minion has 1 gift from a previous cast of this spell, receiving another will kill them. issue is finding a mana cost/gift number balance. 3 mana destroy a minion felt ok since priest can do it for 2 but what do you guys think?

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 9 months ago

    This seems kinda meh...? infuse 8 to basically cast Call of the Wild. That's a very steep price. I think any infuse above 2 or 3 is not gonna be good because it's asking for so much. Have the card in hand and have 4 minions die on your side. Hunter doesn't really have much token generation. Sure we may get some, i hope we will, but as it stands now i don't think this card will be played for the same reasons Bolvar Fordragon, Blood Herald and Nethrandamus were not played. (and bolvar was in a class that has as hero power summon a 1/1!)

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 9 months ago

    Alright, who's the guy that keeps submitting 0 cost stone spells? xD

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 9 months ago

    Seems like a worse The Leviathan for warrior. Honestly it doesnt impress me much. Hit twice for 4, leave a 4/5 or 4/6 body at best on the board. 

    Could keep it as weapon to make it immune to usual removal but viper is still played a ton. 

    EDIT: Oh, you can attack with the minion a second time. Oops. So that's 4 damage three times. Definitely better but idk how good it will be in the end

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 9 months ago

    Honestly this to me seems like a worse The Leviathan. Deal 4 damage twice in a turn and remain with bug stats on the board. Only you will only have one 4/5 or 4/6 body realistically and you dont draw a card. You could attack with the minion and not with the weapon thus making it "immune" to conventional removal, but viper is around already cause of pirate rogue. It's a cool gimmick but I feel it's not that amazing in practice. Warrior will play it in control but that's it. And not cause it's amazing, but it's just good enough removal.

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 9 months ago

    Idk, reminds me of Biteweed too much. I could see this as being good if rogue gets miracle support but as of right now it will usually generate a 3/3 or a 4/4 with stealth. Good? Kinda. But enough reward to go through the trouble? Idk.

    We need to see the suspect that's supposed to synergies with this. I hope it will be more like kel'thuzad and his location level synergy, than what paladin got.

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 10 months ago

    Well this week i have only weak ideas. "Random" is something i always try to avoid on my cards and i feel it's kinda limited in scope. Majority of the cards will be "deal damage randomly" or "generate random cards (most likely spells)" i bet. Anyway, this is what i managed to come up with:

    Cascade is simple in concept but not sure how to make it less wordy. I followed the text format of Rolling Fireball.

    Feedback:

    Demonxz95

    cool idea, seems balanced enough. Not sure how good the effect might be in practice but it's certainly novel.

    linkblade91

    It's balanced and kinda cool. The shrinking/weakening aspect of shurikens is a bit forced in flavor, but it's a decent card.

    Wailor

    Bit of a Gazlowe powercreep, but it's better than the witness.

    AeroJulwin

    Honestly best card here, 5 stars from me and already a winner in my book.

    R

    Marin is a cool callback and works great for this comp. Lady Sarevess is a bit too complicated and weird.

    Demonxz95

    Location, bold move. We can't quite tell how strong or bad they will be, but this seems alright, on the weaker side. 5 mana for a random Sap and Shadowstep is kinda costly but it can't be too cheap either. In the end the random part kinda makes this unplayable imo but it's a good concept otherwise.

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 10 months ago

    I hope we will see them more often than quests and heroes though. Those ones are legendaries with often game warping effects, so of course they cant be overused. But locations should be viewed more like weapons than quests and heroes. And I think we can see a couple of locations every expansion without much issue.

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 10 months ago

    This new site update has some issues, which are quite severe imo. The new video ad at the top of the page is obscuring all menus on all platforms i tried. Bellow you have several screenshots which prove what i mean.

    Firefox

    Top of the page without me hovering over anything.

    Top of the page with me hovering with my cursor over the "HS" dropdown menu, which is the only way to access game portals since you removed the big buttons.

    As you can see all options are obscured. Next one is me hovering over the "Expansions" dropdown menu which shows only the video ad is covering up everything. the other ad to the right is covered by the menu as it should be.

    Edge

    Don't have chrome on PC, so i tried the only other browser i have. As expected, same bug.

    Not sure why on Edge i only have 2 dropdown menus. Perhaps because i am not logged in. Video ad still obscures everything.

    Chrome on Mobile

    On phone i use chrome, and same issue!

    Page without me touching anything, its as it loads in from google search.

    Page after i tap the menu button in top right (the 3 horizontal lines). Ad didn't move or get covered by the menu, it covers the menu. Btw, why is the menu button on the right but the menu slides in from the left?

    I hope this is enough evidence. Now for a more general feedback on the update, removing the game portal buttons is imo a mistake. It makes navigating the site confusing and not easy at all.

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 10 months ago

    Actually the curses do keep increasing in damage even if the enemy hand is full. But yes, in 99% of the time it's wasteful to throw away a curse.

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 10 months ago

    Well, never make cards at 2 in the morning folks! Here's some ideas that actually respect the rules xD

    Cauterize works just like old Alexstrasza does, meaning it's 20 "injured" health.

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 10 months ago

    Not sure if Buried in Ice is allowed. It does freeze, but i'm certain it's not the kind of freezing the rules forbid.

  • BasilAnguis's Avatar
    Dragon Scholar 835 421 Posts Joined 05/29/2019
    Posted 1 year, 10 months ago

    Still very silent here...

    • BloodMefist - Efficacious Inqusitor seems a bit too derivative to my liking. The added left most condition makes it slightly more interesting but at the end its still a spell on a stick. Witty Witchdoctor harkens back to the big shaman archetype blizzard forgot about for some years now. Sadly I think it's anti synergistic with itself. If you have 2 of them in the deck you risk transforming into the second copy. And this itself is a rather bad minion to get off Eureka! or Muckmorpher so it wouldn't be played in those decks. 
    • Demonxz95   -   Wave of Evolution strangely would probably be more played in an agrro deck. A weirder Embiggen for shaman. 3 drops for 1 mana, but you keep your card draw spells and burn. Well that's besides the point of the feedback. It's a decent card, might get downvited because of Deck of Lunacy PTSD. Faceless Envoy is strange to evaluate. Mostly it is the same as Flobbidinous Floop, but you dont get battlecries off. You probably meant it to be used in big minion combos which would work, and in that case it's a more restrictive Eternal Servitude.
    • anchorm4n - They aren't from WoW no. This is a legendary I created for a custom class which is themed around dragonborns and people with dragon ancestors. Funnily enough its super close to the Dracthyr that were revealed recently in WoW. Yara and Balgruf in my invented lore are a human and a dragon that fell in love and are one of the couples responsible for the existence of half dragon hybrids. I dont strive much, or at all to have hearthstone-like card art, mainly cause I dont like hearthstone card art in general lol. It looks like the cartoony art on the cardboard packaging of plastic action figures at the supermarket. Not that it's all bad, some is cool. I'll should stop ranting about this probably.
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