Well since Divine Spirit is rotating, this can make Silence Priest more Control-oriented, since it comes down so late.
Probably a bit of the thief package for early game, control the board and drop this on turn 8 maybe even taunt it up (assuming you're not opposing a DH with Kayn Sunfury, and Unsleeping Soul on turn 10 as a finisher.
Just put in Flarefor APM Mage.
Well since Divine Spirit is rotating, this can make Silence Priest more Control-oriented, since it comes down so late.
Probably a bit of the thief package for early game, control the board and drop this on turn 8 maybe even taunt it up (assuming you're not opposing a DH with Kayn Sunfury, and Unsleeping Soul on turn 10 as a finisher.
Finally some Silence Priest support.