Agreed! While I do appreciate team 5 changing up their reveal schedule to group cards to show whole synergistic packages etc, it is still a lot of cards to keep up with
This undead condition should be fairly easy to meet considering all the rush minions and the unholy archetype will need some extra value. Also the discover card pool will be relatively strong
Now this is a unique mind trick of an effect. You just better hope you have a taunt up for your opponent to ram their minions into so they can spawn more taunts for you 😅.... It'll happen...
Well least this crazy finisher has the 3 unholy rune restriction. This will definitely see play considering corpse generation isn't difficult this archetype. Unholy dk is looking quite aggro and op
Considering there's multiple ways to summon minions without triggering their battlecry, (looking at you big priest) I'm sure this rager will see a lot more play than... the other ragers 😁
I'm actually quite surprised how people aren't seeing this from Flux's point of view. A small amount of empathy should be warranted here. He's the owner of a news site, even if it's for a game. Misinformation damages the reputation of news sites and it wastes staff time.
Yes, Blizzard's fake post is in poor taste but it can also be seen as slapstick humor. This doesn't mean the whole OoC community should gang up on Flux if you don't agree with his opinion. Also view the bad language as being passionate about the subject 🙃
I'm assuming we'd also get any DK cards, even the ones with runes on them? Also keep in mind that the April standard rotation will reduce the card pool so The Sunwell could end up like a 2nd Deck of Lunacy. Luckily the only mana cheating is the spell's initial cost which is balanced by the reduction in value.
Oooo this is a nice big arcane spell for big mage. I'm sure nobody would be update getting this off of Magister Dawngrasp and it's pretty great stall for that deck. Sure you may still use Drakefire Amulet due to the tradeable aspect, but this isn't a bad card.
It's a simple damage spell to showcase the Manathirst mechanic. Will probably only see play after the Standard rotation when First Flame gets snuffed out to wild ;)
I'm not really sold on this legendary yet, just coz you need a lot of setup beforehand. It might work in a Cariel control paladin but you still need to buff this minions attack first, play the card then another minion to receive the divine shield and rush. Seems a bit too slow, unless you forego the hand buff and just slot this into an aggro list.
5 damage for 2 mana... where have I seen that before... but ofc this is better coz +3 damage is permanent till the minion is removed. This spell should see play in a new aggro list.
This spell will be good. A specific tutor with a mana discount, making this spell cost zero mana for 1 corpse will be relatively easy. We've only see Frostmourne so far, but I'm pretty sure there will be many more weapons to come.
Ok these cards have caught my attention. The 1 and 2 x blood rune cards from earlier were quite lackluster, but now my interest has peaked
Agreed! While I do appreciate team 5 changing up their reveal schedule to group cards to show whole synergistic packages etc, it is still a lot of cards to keep up with
We should take a moment to appreciate the irony of Arthas posting these cards for discussion.
Thank you Arthas bot ❤️
Ahem... Long live the scourge!
This is 3/9 in stats across 3 bodies in 1 card for just 4 mana. That's nuts. Unholy also have access to 2 board wide buffs so this minion is great
This undead condition should be fairly easy to meet considering all the rush minions and the unholy archetype will need some extra value. Also the discover card pool will be relatively strong
As long as hearthstone lives, there will always be giants.
Oh and it might suck for other classes generating this giant
Well to be fair, you'd probably want to play this mech in an aggro dk so most cases the grinder will shred a small minion. Most times.
Now this is a unique mind trick of an effect. You just better hope you have a taunt up for your opponent to ram their minions into so they can spawn more taunts for you 😅.... It'll happen...
I dno hey... There's just something about this card that just screams 3 stars...
Well least this crazy finisher has the 3 unholy rune restriction. This will definitely see play considering corpse generation isn't difficult this archetype. Unholy dk is looking quite aggro and op
This card alone will make full unholy archetype scary, especially when cast on turn 1.
Considering there's multiple ways to summon minions without triggering their battlecry, (looking at you big priest) I'm sure this rager will see a lot more play than... the other ragers 😁
I'm actually quite surprised how people aren't seeing this from Flux's point of view. A small amount of empathy should be warranted here. He's the owner of a news site, even if it's for a game. Misinformation damages the reputation of news sites and it wastes staff time.
Yes, Blizzard's fake post is in poor taste but it can also be seen as slapstick humor. This doesn't mean the whole OoC community should gang up on Flux if you don't agree with his opinion. Also view the bad language as being passionate about the subject 🙃
Oh Bonemare, how you've been powercrept :P luckily the keywords here are friendly Undead or this would slot into any midrange or control deck.
I'm assuming we'd also get any DK cards, even the ones with runes on them? Also keep in mind that the April standard rotation will reduce the card pool so The Sunwell could end up like a 2nd Deck of Lunacy. Luckily the only mana cheating is the spell's initial cost which is balanced by the reduction in value.
Oooo this is a nice big arcane spell for big mage. I'm sure nobody would be update getting this off of Magister Dawngrasp and it's pretty great stall for that deck. Sure you may still use Drakefire Amulet due to the tradeable aspect, but this isn't a bad card.
It's a simple damage spell to showcase the Manathirst mechanic. Will probably only see play after the Standard rotation when First Flame gets snuffed out to wild ;)
I'm not really sold on this legendary yet, just coz you need a lot of setup beforehand. It might work in a Cariel control paladin but you still need to buff this minions attack first, play the card then another minion to receive the divine shield and rush. Seems a bit too slow, unless you forego the hand buff and just slot this into an aggro list.
5 damage for 2 mana... where have I seen that before... but ofc this is better coz +3 damage is permanent till the minion is removed. This spell should see play in a new aggro list.
This spell will be good. A specific tutor with a mana discount, making this spell cost zero mana for 1 corpse will be relatively easy. We've only see Frostmourne so far, but I'm pretty sure there will be many more weapons to come.