No I 100% agree. It is never good game design to incorporate into a game the ability to grab a card from a stack where that stack has a counter to every strategy. To do so should have an extreme cost, and we just don’t see that right now.
This game used to let every deck be competitive at times- this unfortunately isn’t the case anymore, between Hush and celestials, most decks were kicked down a tier. lol
Just because something isn’t winning all high level competitive play doesn’t mean it isn’t healthy for the game overall- the game is meant to be played and enjoyed at all levels- casual and competitive. Celestials are demolishing casual play much worse than the old Demacia burns or Ashe midrange used to
No I 100% agree. It is never good game design to incorporate into a game the ability to grab a card from a stack where that stack has a counter to every strategy. To do so should have an extreme cost, and we just don’t see that right now.
This game used to let every deck be competitive at times- this unfortunately isn’t the case anymore, between Hush and celestials, most decks were kicked down a tier.
lol
Just because something isn’t winning all high level competitive play doesn’t mean it isn’t healthy for the game overall- the game is meant to be played and enjoyed at all levels- casual and competitive. Celestials are demolishing casual play much worse than the old Demacia burns or Ashe midrange used to