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Cleef2

HearthStationeer
Joined 04/02/2019 Achieve Points 355 Posts 206

Cleef2's Comments

  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 4 years, 11 months ago

    When on mobile I can not scroll the side menu. It just scrolls the main page. This makes accessing all the content of the website impossible for me on mobile (well at least in an easy way). 

     

  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 4 years, 11 months ago
    Quote From EndlessTides
    Quote From Cleef2

    Well if it weren't for Blizzards new deck helper those would be valid points, but the new deck helper makes you able to finish your "deck idea" with some decent choices.

    At least that's my opinion.

    Not saying netdecking is bad per se, but I think there is another solution for the arguments given.

    I don't think that's how it works though? I'm not sure but I think it works by picking the very best deck available with the cards that you have. There are a couple of different 'layers' that the Deck Helper uses. The first one being the 'Meta Layer' which is an algorithm that looks at the most popular decks being played at your Rank. Then it proceeds to create a deck built around that.

     So in effect you are creating a Meta Deck. Just with the cards you have. True its not 'Netdecked' per se but it is as close to a Tier One deck as you can get.

     Which wasn't really the point of my OP.... 

    I think that happens when you just hit the deck helper button without any cards. If you put in 10-15 cards (in your op including the treasure cheat) and have no idea on how to continue the deck helper will give you other synergetic cards (where the winrate is not horrible). At least that's how I understood the deck helper works.

  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 4 years, 11 months ago

    Well if it weren't for Blizzards new deck helper those would be valid points, but the new deck helper makes you able to finish your "deck idea" with some decent choices.

    At least that's my opinion.

    Not saying netdecking is bad per se, but I think there is another solution for the arguments given.

  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 4 years, 11 months ago

    I like most of the heroes actually. I also find the evil league members and their comments at times hilarious. I have to laugh every time dr. Boom says something about the townspeople even fighting them and that calling their group evil was bar pr ..

  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 4 years, 11 months ago

    Yeah i really like it and also that they added new bosses for the 4th chapter. I also like the gimmicks and "chats" here and there. Still need to win heroic for violet hold and latest wing though ;-)

  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 4 years, 11 months ago
    Quote From Starscream

    As a follow up question, I would like to know everyone's thoughts on including Scargil. I'm surprised most of the pro decklists I see online don't include this card. I am using it and find it can be great for a powerful swing turn on 5 or 6 (i.e. drop Scargill plus one or two other murlocs for a tempo swing).  But I rarely see it in these lists... rather I'm seeing 2 x Hogsteed for example or other smaller minions.

    Am I wrong for including it?

    I think you don't want/need a temposwing on t5 or t6 you want to close out games around those turns. And you want to keep board control and that means less expensive minions, for example with rush. Scargil  is "only" good when combo-ed with another murloc and even than murlocs are not expensive so you only discount them with 1 or 2 mana. 

  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 4 years, 11 months ago

    Hello there 

    In reply to Hello everybody
  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 4 years, 11 months ago

    Also scrolling in the menu doesn't work for me. It just scrolls the main window but not the menu.

    In reply to Mobile concerns
  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 4 years, 11 months ago

    Thanks for the heads-up! I'll be sure to start an arena run somewhere ;-) 

  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 4 years, 11 months ago

    Good luck and I'll be sure to check on the forums and maybe post some priest stuff here and there ;-)

  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 5 years, 1 month ago

    Ow man too bad. But good luck on the needed work!

    In reply to Thank You
  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 5 years, 1 month ago
    Quote From Chimera
    Quote From Cleef2

    I am doing the same as op.

    I had a similar idea on post nerf otk priest but I would do -2 seance (can't copy enemies anyway) -1 stegodon (why instead of infiltrator), -1 vivid nightmare (don't need 2 I think) and I would do +1 zilliax ( will save you so many times) +1 infiltrator and +2 scheme (gets you to the late game and combo with the power word)

    Well this was some of my thought process i guess when i put the cards together:

    • i haven't actually played cloning gallery before so i am unsure if it summons only one copy if you have two copies in your deck, or not, so i wanted to include 5 minions. otherwise i would probably swap it for infiltrator, although it's nice to have high health minions in priest sometimes.

    • cloning gallery summons each minion, so if you have 2 infiltrators it will summon 2 of them. 
    • vivid nightmare is extremely good for pulling off clutch otk combos, especially with more limited options for copying minions in standard without using other minions to clutter your graveyard. it costs only 3 mana so you can get yourself an extra Prophet Velen or Malygos before playing your Mind Blasts for example. also great if you want to multiply Archmage Vargoth for whatever reason (mind blast artillery)

    • yes vivid nightmare is very good. But you generally only use it for combo (and 1 is than generally enough) However now that I think of it I would probably swap one cloning gallery for vivid nightmare (also great to copy an infiltrator and/or zilliax
    • I wanted to include only the minions that can enable an OTK with mind blast and a couple taunt minions to make removing them more costly. i am thinking now however that i don't want to have too many variables because can only resurrect 3 minions, and it could all be the same one potentially. I want to have a very high chance of summoning Vargoth with that card, so it will be cast twice. I'll probably remove the stegodon.

    • yes I understand. However you will need enough early game to survive.
    • seance seemed worth running at the time with options being limited not for copy spells but now that you mention the Lazul's Scheme i realize i completely overlooked that card and it could be very good to have, especially since i expect to be holding cards a while

    • my thoughts exactly
    • i probably still won't run Zilliax for now to limit different minions in my deck but i really have no idea how the meta is going to play out tomorrow =D
    • yes I understand. I have found that zilliax alone has saved me so many times when playing otk priest I would probably even switch an infiltrator for him if you need a spot. Agro and especially heal is very important. But as you said you never know what the meta will become ;-)

    I totally forgot about the new priest legendary that summons a minion that died at the end of turn. That will most likely be worth an inclusion. I would probably swap out power word shield. Earliest you can play it is t6 anyway

  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 5 years, 1 month ago

    I am doing the same as op.

    I had a similar idea on post nerf otk priest but I would do -2 seance (can't copy enemies anyway) -1 stegodon (why instead of infiltrator), -1 vivid nightmare (don't need 2 I think) and I would do +1 zilliax ( will save you so many times) +1 infiltrator and +2 scheme (gets you to the late game and combo with the power word)

  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 5 years, 1 month ago
    Quote From JARVlS

    I would not buy the adventures with golden unless you really enjoying playing against the bosses. 

    spending 2800 gold on 12 packs is really bad, you are losing 16 packs, to get zayle, and a golden pack. so unless you think that zayle and the golden pack are worth 1600 gold, then I would not buy it at all.

    Yes I know, but I assumed 3 free packs. Now if this will be 12 I will have an additional 9. If I would just count this toward the adventure it means I pay 700 gold for a golden pack and solo content. The solo content (fun aspect) is worth enough to me to spend that. I'll complete the first chapter first before making a real decision ;-)

  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 5 years, 1 month ago

    If we get 12 packs for free I will probably buy the wings for the solos content with gold. I'm f2p so it's hard to justify for me otherwise. But 9 more packs than usual will be enough roi for me to enjoy ;-)

  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 5 years, 1 month ago

    Congrats all!

  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 5 years, 1 month ago
    Quote From Lightspoon

    For Standard, considering what they're revealing right now in the final stream, Silence Priest will be something: overstated minions with bad effects and new interesting silence effects to make them able to attack.

    Nothing too new, but still better than the Ress archetype.

    Yeah that seems to be the case, but still quite slow (high mana costs). We'll see if the meta will be slow enough, but I feel priest didn't get a lot of great cards this expac. 

    I hope I'm wrong though ;-

  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 5 years, 1 month ago
    Quote From CherryChill

    As a wild player I'm really concerned about big priest now. This deck is getting more resurrect tools and it might become really oppresive.

    As of standard I'm pretty sure that wall priest still will be played.

    Well I also play wild priest (but reno) but I'm not yet sure if big priest will use the ros tools.

    Wall priest  loses shadow visions and that makes the deck a lot worse. Also the spellstone and the 4 mana resurrect as well as psychic scream. Just try to play a wall priest without those tools (keeping the spellstone because of the new 9 mana resurrect) and you will notice how weak it is

  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 5 years, 1 month ago

    I might not have been 100% clear. My biggest concern/question is that I only see late game win conditions for priest (standard) but that with the one remaining board clear we will not be able to reach that stage consistently.

    My question would be if people see another direction for priest and/or if my concerns are not valid at all (and yes we don't know all the cards meta yet so it's more contemplating about this with the current information we have).

  • Cleef2's Avatar
    HearthStationeer 355 206 Posts Joined 04/02/2019
    Posted 5 years, 1 month ago

    Does anybody have any idea on what priest will become after the rotation? 

    At the moment I only see a "value"/control direction with the spirits, the 7/8 taunt and some other big(ger) stuff. However I don't see how priest would survive in standard without the board clears. Would we use healing circle again as a 2 card board clear?

    Anyway for me it's still very unclear if priest would be any good. If you have a good idea/direction let me know :-)

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