Mostly just a support card for inspire hunter, so I doubt it will be very good. And I hope its not good, cuz ultra aggro hunters are sooo annoying to play against.
I've heard people saying this is worse than the secret bow, but I think its the exact opposite. This card is much easier to satisfy the condition, since you don't ahve to rely on the opponent playing into your secrets.
Idk about inspire hunter. Other classes have hero powers that can actually help them survive or control the board, but hunter just adds a little reach at the end of games.
I rated it 3 stars, but after reading some comments here I feel like it should be lower. Free cards from deck are always powerful though so Im not sure.
I think that probably won't be happening, this set does another annoying thing where all the 'Cant be targetted by spells or hero powers' cards are called Elusive in their name, but they refuse to give them the keyword instead..
This is probably enough to make dragon druid work, although I don't think it will be the most powerful archetype. Perhaps making it reno dragon would work though.
I think the card is strong too, but Im not too sure it would really work in a full aggro deck. 1mana on EVERY card after this is pretty high price, and losing a card in hand hurts a lot too for aggro.
This card seems quite strong. Premium statline with a fairly nice effect. Essentially gives you upgraded mage power while its alive.
Its crazy because even with a 3 mana discount the card STILL isn't super crazy strong. A little above average at best
Just what I was thinking. Though cobra saw virtually zero play so that might not be enough.
1 mana for a 4/4 rush is great payoff, though it might be too slow to complete in most games.
Probably the strongest of the inspire cards. If inspire hunter is actually good it'll be mostly off the back of this card
Yea I agree this feels like an upgraded town crier pretty much
Mostly just a support card for inspire hunter, so I doubt it will be very good. And I hope its not good, cuz ultra aggro hunters are sooo annoying to play against.
I've heard people saying this is worse than the secret bow, but I think its the exact opposite. This card is much easier to satisfy the condition, since you don't ahve to rely on the opponent playing into your secrets.
Idk about inspire hunter. Other classes have hero powers that can actually help them survive or control the board, but hunter just adds a little reach at the end of games.
Yea the new Alex is neutral. And equality does look pretty bad compared to this XD.
I rated it 3 stars, but after reading some comments here I feel like it should be lower. Free cards from deck are always powerful though so Im not sure.
I think that probably won't be happening, this set does another annoying thing where all the 'Cant be targetted by spells or hero powers' cards are called Elusive in their name, but they refuse to give them the keyword instead..
This is probably enough to make dragon druid work, although I don't think it will be the most powerful archetype. Perhaps making it reno dragon would work though.
Yep 100% agree. Mulchmuncher can become an even stronger version of Dragonmaw Poacher , which is already insanely strong.
I think there's enough powerful dragons being added to make this work.
With all of the new treant support it will def be playable. Whether its actually 'good' is a whole nother story though lol.
I think the card is strong too, but Im not too sure it would really work in a full aggro deck. 1mana on EVERY card after this is pretty high price, and losing a card in hand hurts a lot too for aggro.
Gonk druid is my favorite and this actually makes the deck soooo much better. Still trash tier, but a little less so lol
I doubt this is enough to make the treant deck actually good, but I'll still be trying it out anyways ngl.
I think this card could work in a gadgetzan style deck. The sidequest helps that archetype as well.