I think that C'Thun isn't worth at all, you run 7 really bad cards (in wild they are abysmally bad) to buff one card that only works post turn 9 (which is rare in wild) that you might never draw..
I think the C'thun part isn't worth at all, it's too weak.. you have to remember it's wild and C'Thun was only played in warrior and druid and that also only for 1.5 expansions after jades came out a successful C'Thun deck wasn't seen ever again.
Jades are good.. Shudderwock might be good enough if you can fend off aggro but C'Thun is bad.
Many keywords aren't anything new. Charged Devilsaur had rush before the keyword became a thing. Unstable Evolution was an echo card before that keyword was introduced, etc...
Whether the keyword will be interesting depends largely on the cards they will print for it. The warrior one so far looks decent.
Charged Devilsaur is the prototype of how rush should work one year before they actually realized how it works.. it's not exactly rush since if the card is cheated out it can go face.
decent? it looks really powerful when the card is coparable to both Zilliax and Militia Commander in terms of removal and stickiness you know it's a powerful card.
one year before they actually realized how it works ?
C'mon, Icehowl was already there since TGT in 2015 and Charge was there since 2016 with nerfed version (last version) so they "already knew" how it works, they didn't realize it with Charged Devilsaur and they knew charge was a problematic keyword they never denied that.
Forgot about Icehowl (that's how bad the card is lol).
I meant that it was there as another "rush" minion before they actually gone for that mechanic although they did want to make that mechanic for a while "healthy charge minions".
Charged Devilsaur is most of the time a rush minion but it's wording makes it a combo piece sometimes.. which was quite important with hunter and priest back then.
@Iwatchyousleep: I think it will replace Militia Commander since it's more flexible, but it might depend on meta I guess.
Many keywords aren't anything new. Charged Devilsaur had rush before the keyword became a thing. Unstable Evolution was an echo card before that keyword was introduced, etc...
Whether the keyword will be interesting depends largely on the cards they will print for it. The warrior one so far looks decent.
Charged Devilsaur is the prototype of how rush should work one year before they actually realized how it works.. it's not exactly rush since if the card is cheated out it can go face.
decent? it looks really powerful when the card is coparable to both Zilliax and Militia Commander in terms of removal and stickiness you know it's a powerful card.
@MurlocAggroB those are 2 cards that add a buff to a minion in play those effects mostly don't see play look at Charge in warrior it gives a minion rush(funny how stupid that card is, right?), rush minions are played, that card isn't.
I don't understand why blizzard keeps doing it, revealing a few cards, then wait 2~1.5 weeks and then reveal the rest.. Why is that gap necessary? Why announce an expansion and then have 2 weeks of nothing?
Then have 40+ cards being dumped in the end...
It's 135 cards and there are 34 days till the expansion (but who is counting? ) I mean.. Even a card a day is not enough.
Yeah you are right I wonder about it as well we will probably get it in a card reveal, we don't know yet what are the plans of rafaam and co. and if they get new allies that will ad their lackeys tot he pool (Like the undead in the desert could have a boss that joins rafaam)
I think cleave is the only card worth playing of that list, and it's a considerable buff to the card but it won't make the card suddenly good.. it's just too random.
Are you sure quests won't be draftable? I mean the 2 quests that we saw can be completed in arena.. if all the quests are of similar fashion (completed by doing something any deck can do) they might be included in arena.
Very disappointed about the change to Succubus. It was clearly done for puritanical reasons. Changes to the other sexy chicks bother me less because the sexiness is still here :D
The other, non-sex related are postive. The new arts are much better, even though these cards weren't the worst offenders.
Consecration: How is the art Warcraft-related? It looks like it comes straight from MTG. It's also very ugly.
Basic Totems specific to each shaman hero (in WoW, they have different skins depending on which race you play)
EDIT: Shit, I didn't notice the other arts were changed because of the gore. Well, at least the new arts are of better quality I guess.
Fun fact about Stoneclaw Totem in the dalaran heist when played from hand vesinna says "I thought it was a snake". like 99% of people.. I still can't see how it's not a snake unless you actually open the card art.
Maybe Hand Token Druid can do something with this? Basically neutral Acornbearer
This card is much weaker though.. it's a base 1/1 and not a 2/1 which is a big deal, leper gnome as a 2/1 saw tonnes of play, as a 1/1 never seen. same for abusive sergeant.. it's a big deal for aggro being able to trade up with 3/2 and 2/2 2 drops..
I think that C'Thun isn't worth at all, you run 7 really bad cards (in wild they are abysmally bad) to buff one card that only works post turn 9 (which is rare in wild) that you might never draw..
I think the C'thun part isn't worth at all, it's too weak.. you have to remember it's wild and C'Thun was only played in warrior and druid and that also only for 1.5 expansions after jades came out a successful C'Thun deck wasn't seen ever again.
Jades are good.. Shudderwock might be good enough if you can fend off aggro but C'Thun is bad.
Forgot about Icehowl (that's how bad the card is lol).
I meant that it was there as another "rush" minion before they actually gone for that mechanic although they did want to make that mechanic for a while "healthy charge minions".
Charged Devilsaur is most of the time a rush minion but it's wording makes it a combo piece sometimes.. which was quite important with hunter and priest back then.
@Iwatchyousleep: I think it will replace Militia Commander since it's more flexible, but it might depend on meta I guess.
Charged Devilsaur is the prototype of how rush should work one year before they actually realized how it works.. it's not exactly rush since if the card is cheated out it can go face.
decent? it looks really powerful when the card is coparable to both Zilliax and Militia Commander in terms of removal and stickiness you know it's a powerful card.
@MurlocAggroB those are 2 cards that add a buff to a minion in play those effects mostly don't see play look at Charge in warrior it gives a minion rush(funny how stupid that card is, right?), rush minions are played, that card isn't.
I don't understand why blizzard keeps doing it, revealing a few cards, then wait 2~1.5 weeks and then reveal the rest.. Why is that gap necessary? Why announce an expansion and then have 2 weeks of nothing?
Then have 40+ cards being dumped in the end...
It's 135 cards and there are 34 days till the expansion (but who is counting? ) I mean.. Even a card a day is not enough.
I hate this brawl cause opponents take forever to pick a card won on 2nd try, till next time.
I never dust any legendaries.. at all.. the dust value from them is so low..
It is actually quite competitive.. if you pressure warrior enough..
thunderhead is now an auto include in most shaman decks definitely worth crafting
I really like the changes.. all look positive for the enjoyment of the heist..
dr. boom's sheme is just a terrible card can be buffed by 3 mana and still be just ok..
I don't know why it doesn't cost 1 mana.. it's ok since it's a dead card whole game and it's just armor gain in the end..
hmmm no? I mean there are tonnes of people who beat khadgar on heroic with many different decks you just need to have a broken deck..
Yeah you are right I wonder about it as well we will probably get it in a card reveal, we don't know yet what are the plans of rafaam and co. and if they get new allies that will ad their lackeys tot he pool (Like the undead in the desert could have a boss that joins rafaam)
I think cleave is the only card worth playing of that list, and it's a considerable buff to the card but it won't make the card suddenly good.. it's just too random.
Are you sure quests won't be draftable? I mean the 2 quests that we saw can be completed in arena.. if all the quests are of similar fashion (completed by doing something any deck can do) they might be included in arena.
Well mage used to use Reno in karazan and gadgetzan(as one of the kabal classes). The other kabal classes are EVIL classes.
That"s my reasoning anyway.
You can rate it in the card page btw
Yeah was wondering what status they were at as they are wild basic cards.
I am keeping all since I am a horderer
Fun fact about Stoneclaw Totem in the dalaran heist when played from hand vesinna says "I thought it was a snake". like 99% of people.. I still can't see how it's not a snake unless you actually open the card art.
Sorry for bumping but I think it will be an important issue in the end of the month if cards don't get rated well..
Turns out.. I was wrong you can't ask for more wishes.
https://twitter.com/Realz_HS/status/1145760241239220224
need to stop underestimating them they have become more aware of the game balance.
btw it's a nerf to Mana Cyclone in that you are getting spells you can't actually play unless you are losing.
Oh damn... now mage can win unwinnable games with kalecgos without even having this card in the deck....
E sports lol.
We found the voice of the dead lady banker.
This card is much weaker though.. it's a base 1/1 and not a 2/1 which is a big deal, leper gnome as a 2/1 saw tonnes of play, as a 1/1 never seen. same for abusive sergeant.. it's a big deal for aggro being able to trade up with 3/2 and 2/2 2 drops..