DoubleSummon's Avatar

DoubleSummon

Ancestral Recall
Joined 03/25/2019 Achieve Points 1580 Posts 2271

DoubleSummon's Forum Posts

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 7 months ago
    Quote From minuano28

    I didn't have any issue but I saw lot's of people complaining about the same problem on reddit:

    https://www.reddit.com/r/LegendsOfRuneterra/comments/qf5726/its_been_almost_an_entire_week_with_lor_crashing/

    Edit: If the official twitter is be believed it looks like they finally found a solution to the problem:

    https://twitter.com/PlayRuneterra/status/1452704458392092676

    Yep, seems like it finally works (on mobile,) wonder why not all accounts got affected.. 

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 7 months ago

    Almost a week has passed since the patch and I still cannot login into my account, anyone else has the same problem here?

    Did the workaround on reddit worked for you? Idk I don't even feel like using a workaround anyway cause it's not my fault the game is unplayable for so long..

     

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 9 months ago

    Imagine being Darius right now.

    I think they really should rework Darius to do something more interesting.. and fit mroe with his league counterpart.. maybe every time he kills a unit he gets a free attack?(his ult reset mechanic)... dunno Darius feels like a champion that is just really easy to powercreep I think he needs to be more unique to actually be considered a real champion card..

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 11 months ago
    Quote From TheTriferianGeneral

    I am very certain the issue with elites is not the amount of support they get but their bland identity and lack of mechanics.

    This makes them easy to understand and playable at a basic level but in the end we deal with a bunch of semi vanilla units that do not do more than buff each other in cost and stats...

    And let's be real here: having elites viable would not be much different from dragon midrange now would it?

    Not really Elites play differently to Dragons, they affect each other, rather than being invidualy strong, also some of them have scout, dragons don't have scout units.

    The return of bannerman maybe.

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 11 months ago
    Quote From TheTriferianGeneral
    Quote From sto650
    Quote From DoubleSummon

    Quite strong ngl, seems like a big poro pay off, reminds me of a hearthstone card that adapted murlocs (gentle dinosaur or something dunno)

    sure different games but also here this statline is not as bad, also "adapts" itself.

    TBH I believe this is enough to make poro decks viable.

    Poros are already viable, they just aren't OP pieces of crap, like the 3-4 strongest decks are. Fabled Poro might just be enough to push it over the edge into actually good. Maybe.

    I'm holding out for them making Iceborn Legacy fast or burst (maybe with a cost increase) - if they do that, Poros will definitely be good.

    If they make Iceborn Legacy a thing again watch out for my pew pew turrets running you over :)

    Iceborn Legacy blade dance POG (hopefully also nerfed)

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 11 months ago

    https://www.youtube.com/watch?v=7eL5kj5FE4E

    Well it's well known Ekko and ZIlean are best buddies.

    They split up the set into 3 so there are some synergies that just didn't came up together.. like azir/irelia,taliyah/maphite and  zilean/ekko.

    They were intended to come up togheter in the beggining but they didn't

    that being said Taliyah's followers still make no sense in their terrible stat lines.

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 11 months ago

    I think this card is a really good  because it's so flexible, do you want scout? do you want just a cheap unit? do you need value?

    It's discover done right, no rng you know hat you get from this card, all options are viable, in the right situation, and the buff is really important cause it's kind of expensive otherwise.

    Also elite.. will elites hit a critical mass where they are finally viable?

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 11 months ago

    Jinx looks different today did she change her hair?

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 11 months ago
    Quote From minuano28

    6 mana slow to deal 4 damage, for the same price for the same mana and speed Targon has a spell that can obliterate both units and landmarks. It's also very clunky since you usually want to use removal on your opponent turn meaning that you won't take advantage of the sand soldiers. 

    Final verdict : Complete garbage 

    that "6 mana card" is actually 8 mana card cause it requires an invoke which costs at least 2 mana from most sources.

    That being said I think this card is not really good mostly cause it's slow speed.

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 11 months ago

    burst speed 2 2/2s seems interesting card, similar to rising mistBADCARDNAME although much less powerful cause no scalling or fearsome but being able to suddenly have a board without taking an action is powerful.

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 11 months ago

    Shen got a ship!

    seems like a fun card, and actually viable.

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 11 months ago

    Nerf to Flash of Brilliance... now you can get this situational card instead of Progress Day!.

    I think it's overcosted, and tries to do too much stuff would be better if it costed like 5 but had no -1 cost.

    we saw cards that are "permanent" at 5 mana (Out Of The Way) and it's too slow to play a set up spell at THAT mana cost.. so at 10?

    the -1 cost reduction though makes it much more viable cause it pays for itself in like 2 turns in terms of mana but setting it up..

    another example is smooth soloist, which lowers costs...lowering costs late game is harder to justify.

    at least PnZ got plenty of card draw.

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 11 months ago
    Quote From TheTriferianGeneral

    Card efficiency is as important as cost efficientcy in aggro since you usually don't run any extra draw effects. 

    Elixir of Wrath might be way more cost efficient yet it is kinda the same case as it is with Decimate and Mystic Shot: Decimate is worse in the cost/effect ratio but it is the finisher of choice for aggro decks because it is more card efficient

    I see, but Mystic Shot is a stample card and Elixir of Wrath is rarely played (As far as I know).

    Also their ratios are much worse Decimate to Mystic Shot is 2* in damage to nexus, and 2.5* in cost

    while this card is *4 in cost and *1.66 in potential, besides Decimate being harder to counter while attack buffs are easier.

    I see your point but I think the power level of this card is much worse.

     

     

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 11 months ago

    I know, that's the meme.

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 11 months, 1 week ago

    Quite strong ngl, seems like a big poro pay off, reminds me of a hearthstone card that adapted murlocs (gentle dinosaur or something dunno)

    sure different games but also here this statline is not as bad, also "adapts" itself.

    TBH I believe this is enough to make poro decks viable.

     

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 11 months, 1 week ago

    Gladly this card seem to not be that good, slow speed is quite a downside, will was only good at 4 mana cause it was fast.

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 11 months, 1 week ago

    Elixir of Wrath exists

    you are paying 4 times the mana for +2 attack on a card that rarely sees play in the same region.. why?

    Seems like a card that is missing reputation: costs 1 or something..

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 11 months, 1 week ago

    Guys listen you read it here first:

    Taliyah Elise fearsomes.

    Master rank here I come.

     

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 11 months, 2 weeks ago
    Quote From Nifty129

    I guess...like getting to masters is a brutally difficult grind. Getting to diamond is easy breezy do it on your phone in your spare time.

    For me the issue is simple I want to play Heimer, and Riven, and Taric and Lux, and Yassao, and all these slow value Champs and you just can't right now and that's not fun as a deck builder.

    I agree, it sucks you can't play old champions when the meta get power crept too much.

    but people are too Doomsayers about the game.. it feels bad that it seems like people really easily just forget that it's a card game and they all have those bad metas, while at least in Riot they won't keep the meta that way for too long since they do have a working balance team(in contrast to Blizzard in mean streets of gadgetzan era).

    I really like the design of the game and the care put into it, I wish more people would play it and there were less "quitters" when things go wrong, I believe that if they return to monthly big balance patches they can make things right again.

  • DoubleSummon's Avatar
    Ancestral Recall 1580 2271 Posts Joined 03/25/2019
    Posted 11 months, 3 weeks ago
    Quote From Nifty129

    Thanks for the matchup tables I know Azir Irelia looses to aggro. That's why my overwhelm brew did so well against them and got me to diamond. 

    But the thing is what if you dont want to play aggro anymore?

    What if you want to experience the rest of the games champion selection?

    Then you're basically saying okay I am going to loose 70% of the time 1/5 matches.

    So you essentially can't climb effectively.

    That is the definition of a unhealthy and oppressive meta deck

    It should be at least less popular ATM cause it has a "nerfed archtype syndrome" where people will play it less cause it just got nerfed.

    Look at the bright side though it's not Blizzard we are talking about where they had Pirate Warrior around for 6 months and patches unnerfed for 1.5 years.. 3 weeks and it's fixed..

    Dunno why it seems like people playing HS can coup with bigger bullshit than people playing LoR in HS the meta is toxic AF for long period of time and nobody "leaves" but in LoR there are some unhealthy metas and everyone loses their minds, at least you don't get attacked to the face mindlessly and lose every game you miss a 1 drop.