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DrGoodie

Joined 04/07/2019 Achieve Points 185 Posts 73

DrGoodie's Comments

  • DrGoodie's Avatar
    185 73 Posts Joined 04/07/2019
    Posted 4 years, 9 months ago

    Whirlkick Master would be so good, if it wasn't for the fact that the Combo pool in standard is really small; now, that would normally be a good thing. Unfortunately, in this very small pool there's also Kidnapper. A card that consistently adds to your hand bad cards is unfortunately not that good.

    Edit: Full list of the card pool in Standard; Cold Blood, Defias Ringleader, Eviscerate, Cutthroat Buccaneer, EVIL Miscreant, Edwin VanCleef, Headcrack, Hooked Scimitar, Perdition's Blade, SI:7 Agent, Raiding Party, Crazed Chemist, Kidnapper. So the pool is actually pretty large

  • DrGoodie's Avatar
    185 73 Posts Joined 04/07/2019
    Posted 4 years, 9 months ago

    Okay, Blizzard, I got it, you want me to play Wild this exp, fine

  • DrGoodie's Avatar
    185 73 Posts Joined 04/07/2019
    Posted 4 years, 9 months ago

    But why though?

  • DrGoodie's Avatar
    185 73 Posts Joined 04/07/2019
    Posted 4 years, 9 months ago

    Also, copying minions is supposed to be a Priest strength, following the sheet they provided us when they banished Mind Blast to HoF. Apparently they already changed their mind about it, huh?

  • DrGoodie's Avatar
    185 73 Posts Joined 04/07/2019
    Posted 4 years, 9 months ago

    Yeah, I was thinking the same thing, since when the Paladin class identity has been copying your own minions? If I remember correctly, it was listed as a Priest strength at the time. Welp

  • DrGoodie's Avatar
    185 73 Posts Joined 04/07/2019
    Posted 4 years, 9 months ago

    While surely an interesting card, this is the clear example why calling "Plagues" a new mechanic is just pointless. The reason? Last year we had Weapons Project, a card that was part of a brand new mechanic, the "Projects". Both cards have the exact same mechanic, but they call them differently and both of them were considered by the team as brand new. Welp.

     

     

  • DrGoodie's Avatar
    185 73 Posts Joined 04/07/2019
    Posted 4 years, 9 months ago

    So if you finish the run before 1 hour, you get gold Bronze Herald; if you finish under 40 minutes, you get gold Recurring Villain , just to leave it here

  • DrGoodie's Avatar
    185 73 Posts Joined 04/07/2019
    Posted 4 years, 10 months ago

    They literally removed [Hearthstone Card (Succubus) Not Found] as a card and replace it with a random demon. LMAO

     

    And Headcrack looks like hot garbage now. Come on, Blizzard

  • DrGoodie's Avatar
    185 73 Posts Joined 04/07/2019
    Posted 4 years, 10 months ago

    Alrighty, so... Elise is a Druid, Sir Finley looks like a Paladin - he brandishes a golden fish, that's 100% what a paladin would do, right? - Brann is a Hunter, so Reno is a Mage? Here's me hoping Reno keeps his 1-copy only rule so in Wild you can play both Renos AND Kazakus

     

    Moreover, I like the ideas of quests, and I like the fact that they change your Hero Power this time. I've always enjoyed the chance of changing hero powers, and working for it from turn 1 seems much more fun that just having it thanks to Genn or Baku or just waiting to draw the DK in order to get it. I just hope this time around one Quest will be given out to all players for free, to not repeat the f2p sadness of Un'Goro. 

     

    I won't say anything about how good the cards are, because it's way too early to do so, but the 2 mana questing explorer is already a great step in the right direction for Quest decks - and in Wild Exodia Mage will be saying thank you. Let's see, I'm for once very intrigued about this expansion. I love LoE and its characters, and I love Uldum's atmosphere, so I'm excited. Now I just need to know a bit more about the PVE content released this time around - since they said a while back that they wouldn't always make dungeon run style content, let's see what happens.

     

    Oh, and gg on the prediction, you were spot on!

  • DrGoodie's Avatar
    185 73 Posts Joined 04/07/2019
    Posted 4 years, 10 months ago

    I'd say Sir Finley will be the Hunter one, he's the one I'm most sure about - even though Hunter murloc? The only other alternative would be murloc pally, but that has no place in standard right now

    Reno would be Paladin? Elise mage? Brann druid? Or maybe Elise druid - her name is Starseeker, so why not? 

    In the end, Brann is the odd one, at least for me

  • DrGoodie's Avatar
    185 73 Posts Joined 04/07/2019
    Posted 4 years, 11 months ago

    The full dust value principle is: "You crafted this card because it was strong and you wanted to build a deck around it, but now we nerfed it, so here you go, you can disenchant them for full price". Why would they give refund treatment to buffed cards? "You disenchanted these cards because they were bad, but now we buffed them, so now you can disenchant them again...?"

    About the F2P player. I am one of those, and I'm glad they're doing this; it allows for more decks to be decent, and opens up a lot of design space. This is something that I've learnt since I started playing the game - back in Beta - that is don't disenchant legendaries or epic unless you really don't like their effect or are a part of a class that you don't care about playing. You'll never gain anything by disenchanting a legendary for 400 dust, especially nowadays, when once you have a legendary you'll never open it in a pack again. Hell, I still have Duskfallen Aviana in my collection, and that card is utter garbage.

    It's the usual game of resource management; you choose whether it's worth it or not. But a game with more playable cards make for a more diverse game. Not doing so because players will have to be more cautious about their resource management isn't a good enough reason

  • DrGoodie's Avatar
    185 73 Posts Joined 04/07/2019
    Posted 4 years, 11 months ago

    Never been really happy with the way Curse was handling the original site, so you will only find a supporter in me! Good luck! Can't wait for the evolution of this site!

     

    P.S. Remember that you still have to edit some of the RoS cards since their reveal, they could use some face-lifting since they still are in their "spoiler" version

  • DrGoodie's Avatar
    185 73 Posts Joined 04/07/2019
    Posted 5 years, 1 month ago

    I guess the title says it all: when I use the deckbuilder most of the times it's just theorycrafting or building up ideas before I get to implement them into the game. For that reason, most of the times I prefer to keep the decks to myself, to just have a private list of decks I'm working on. I remember on the HPwn site there was the possibility to turn the "Unlisted" option on. Is it possible to have it here in the near future as well? Because I really find this site much snappier and mobile friendly, but I really can't save wip decks like this.

    Thanks for the consideration, and a really good job for the site, I find it has a really big potential!

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