Even reading all the comments, I think it's a great card. Almost all rush minions ever were playable, and silence was run a lot even with subpar stats. And this can target elusive minions! And there is always the possibility that this lives for another turn.
A Plot Twist for 2 mana more, and possible reduction of handsize - if it's not in outcast position. You could possible even make an endless DH in wild with Ellek. Or if you are playing control against control (like 5 expansion from today that could be possible) you stave of fatigue by some turns.
If it is in outcast position, this most likely destroys your opponents turn.
While interesting, I suppose it will show up in tournament decks as a specific tech card, and nowhere else. For drawing 3 cards, there is already Skull of Gul'dan.
Weapons work best with spellburst I'd say, since they can only be removed by a few cards. Could be included in Big Paladin, (if that's a thing), to have early-ish boardpresence.
Surprsingly, this card barely powercreeps Cabal Shadow Priest- while it has full stats for a taunt, but it's effect is random, and it is part of a two-card combo, it is only a bit better than a classic card, so I doubt it will see play.
Most 2-attack minions are not worth stealing, and getting a random one is even worse. Sure, you could keep it alive for some time and don't play any spells, thus preventing your opponent from playing any valuable small minions, but how probable is that?
This is too weird to rate. But enjoy your meal Avalon!
Oh, come on! They're just trying to make DH as hated as possible! But I love the flavor.
Even reading all the comments, I think it's a great card. Almost all rush minions ever were playable, and silence was run a lot even with subpar stats. And this can target elusive minions! And there is always the possibility that this lives for another turn.
Elven Archer everyone? Maybe in Machine-Gun-Priest? But else I don't see potential.
This makes Playmaker playable, because warriors like their weapons big and sturdy.
It's the first time I consider buying the preorder, just because the cardback is so beautiful.
Haven't we already seen legendary warlock cards which did nothing but to (re-) summon demons?
Won't see play, just 100 dust right here.
There are legendary demons, are they? Because a 1mana get one good card gcard is definitely good enough to see play.
A Plot Twist for 2 mana more, and possible reduction of handsize - if it's not in outcast position. You could possible even make an endless DH in wild with Ellek. Or if you are playing control against control (like 5 expansion from today that could be possible) you stave of fatigue by some turns.
If it is in outcast position, this most likely destroys your opponents turn.
While interesting, I suppose it will show up in tournament decks as a specific tech card, and nowhere else. For drawing 3 cards, there is already Skull of Gul'dan.
Since most of the time an expansion means an archetype per class, will this be an entire totem expansion for shaman?
Weapons work best with spellburst I'd say, since they can only be removed by a few cards. Could be included in Big Paladin, (if that's a thing), to have early-ish boardpresence.
Very defensily statted, won't be taken out by single spells. Could make an OTK-deck possible.
The name is pretty on the nose.
Surprsingly, this card barely powercreeps Cabal Shadow Priest- while it has full stats for a taunt, but it's effect is random, and it is part of a two-card combo, it is only a bit better than a classic card, so I doubt it will see play.
Most 2-attack minions are not worth stealing, and getting a random one is even worse. Sure, you could keep it alive for some time and don't play any spells, thus preventing your opponent from playing any valuable small minions, but how probable is that?
Looks more like a priest card than a warlock one.
Priest mirror matches are terrible, match was decided by fatigue.
Wonderful reveal video, watch it!
Eggs fit in every meal.
Assassinate+1mana, on a 3/3 stick, while being able to kill elusive minions. Seems good! Especially for warlocks, who often uses their hero power.