Hoo boy. This could be frightening with Zilliax, Mechanical Whelp, and a whole slew of others. Onyx Bishop saw quite a bit of play, and this is far better than that.
Got it in 35 flat on my second try. Garr was a nightmare on my first run with Dr. Boom, but the rest of the bosses were relatively easy with Togwaggle. This Brawl is an awful lot of fun, and I'm eagerly awaiting part 2!
As long as you're playing Warleader, wouldn't Murloc Tidehunter be at least decent? Nimbus seems pretty good in that slot though, with quite a few good elemental pulls possible.
While I agree with you that the power level of these two quests is low, we still have yet to see the other seven — assuming of course that the other classes all get one.
Kills two 3-health minions or one 6-health minion immediately. In Arena this will practically always be a huge value play, and should easily be a top-tier card for the currently bottom-tier Warrior.
Last time around, the first player got two turns to start the game and had a massive advantage. This time around the advantage just goes to whoever draws their two-turn combo first. Either way this tavern brawl is more than a little busted, but the concept itself is good.
I literally just use my first name, though in cases where that's not available, I usually do something related to Sylveon because that's my favorite Pokémon.
Quite possibly the one card from Rise of Shadows that has caused me the most anguish. A turn 4 Mountain Giant is hard enough to deal with; staring down four of them after my opponent plays Khadgar and Calling makes me want to uninstall. At least it doesn't happen every game... but when it does, hoo boy.
Hoo boy. This could be frightening with Zilliax, Mechanical Whelp, and a whole slew of others. Onyx Bishop saw quite a bit of play, and this is far better than that.
More like 5 or 6, given that this won't start counting until after you play it.
You get ten spells out of this guaranteed. How often did Yogg immediately kill himself? Often enough that this will usually get you much better value.
Got it in 35 flat on my second try. Garr was a nightmare on my first run with Dr. Boom, but the rest of the bosses were relatively easy with Togwaggle. This Brawl is an awful lot of fun, and I'm eagerly awaiting part 2!
As long as you're playing Warleader, wouldn't Murloc Tidehunter be at least decent? Nimbus seems pretty good in that slot though, with quite a few good elemental pulls possible.
While I agree with you that the power level of these two quests is low, we still have yet to see the other seven — assuming of course that the other classes all get one.
Kills two 3-health minions or one 6-health minion immediately. In Arena this will practically always be a huge value play, and should easily be a top-tier card for the currently bottom-tier Warrior.
Last time around, the first player got two turns to start the game and had a massive advantage. This time around the advantage just goes to whoever draws their two-turn combo first. Either way this tavern brawl is more than a little busted, but the concept itself is good.
Kinda miffed that she doesn't have the Faerie Dragon ability.
[plays Snake Eater in reverse]
At 8 mana? I doubt it. Maybe if this were a 5 mana 2/2 or something along those lines.
Compare to Kezan Mystic, who steals the secret but is only a 4/3. Your call on which one is better.
I literally just use my first name, though in cases where that's not available, I usually do something related to Sylveon because that's my favorite Pokémon.
Quite possibly the one card from Rise of Shadows that has caused me the most anguish. A turn 4 Mountain Giant is hard enough to deal with; staring down four of them after my opponent plays Khadgar and Calling makes me want to uninstall. At least it doesn't happen every game... but when it does, hoo boy.