As a super casual player I’m feeling more pressed than the last event simply because some of these cards feel necessary. Personally it feels grindy but like I said I’m a super casual. I don’t like that if I am unable to finish I might be handicapped but if you can buy the cards with shards and wild cards after the event it won’t matter.
i play enough to have a large amount of wild cards and shards.
A 10/10 teemo is a show stopper. Card is a heavy finisher. Feels like whoever plays it first wins unless their opponent ha one or the few counters in their hand. A Ruination or a swiftfoot are about the only thing stopping this.
Can anyone see a reason to not run three of these in their deck? Landmark removal or a wounded unit killer as a fast spell. It’s an absolutely fantastic card I guess Nox was hurting. I don’t think they were but this fabulous card should be really helpful to balancing things out. It’s just like crumble as a landmark removal except it’s fast. It cost less mana and it doesn’t require you to burn a unit to use it but just like crumble.
I did not like this expansion when it first dropped and struggled to find what I wanted to do with it after losing countless games with the deck that carried me to gold last season, I nearly quit. Then I built a deck specifically to deal with star spring bullshit and I’ve won 70% of the games against star spring since then. I feel comfortable against every deck if I draw the right cards I can beat every match up. Most loses are still to aggro but there are less of them. I have howling abyss in my deck I didn’t think much of it at first but the free extra card per turn just pushing me over the top my goal is to stall my opponent and then grind them down. Had to add some aggression to my deck after getting 3 +20 round games but now I am able to knock down deep and Sol decks and live long enough to mostly stall aggro. I built to fight star spring didn’t think I would enjoy that but i am.
very thankful for the Hush and Bastion nerf.
Landmarks feel very powerful to me. But with star spring reducing the appearance of aggro decks I guess I’m ok with it
This gonna be played with lee sin so he has even more of a chance to one shot you. How no one seeing this? With a deck that blocks vengeance and frost bite....
Sometimes spells don’t show up in the move list which I find odd. I don’t know what all things don’t show up in the move list but I’ve had this happen a few times where I was like the “WTF just happened
Yes spellshield can counter frost bite but I normally have more than one in my hand. Also seeing them buff spell shield is f ing hilarious
Hmm the buff to bastion yap that seems about right. /Considers quitting
I tried burning him with vengeance they used a burst spellshield with spell mana. I tried buffing a follower to drop him they used two cheap spells to give him barrier with the draw engine they have I just found it impossible to kill him with my deck. I’d say vengeance needs a buff but it’s fine against everyday that does’t have spellshield which leads me to believe once again spellshield is just to damn useful.
Glad to see I’m not alone in wondering how to kill him. I’m glad the are trying to balance underused cards so they are useful but damn he is strong
When playing a deck with frostbite though he isn’t that much of a proble
Anyone played against a really good Lee Sin lately? 22 damage in one turn is kinda ludicrous. Especially considering the protections he has spell shield and deny do an excellent job rending him unmovable. And the card that fills your hands with gems works wonders with him. I’m just not sure how to deal with him Deny and spell shield strong.
Was own a losing streak built a Sej & GP now
9-1 in my last ten games my favorite was dropping dreadway then dropping a leveled GP that blew up their broad and nexus. Close second was triggering Sej on turn 7 to waste my opponents attack phase with a bunch of 0s then rallying and murdering those 0s that survived he immediatelysurrendered.
Sej and GP feel totally fine and not the slightest bit broke .......................
cant beat em .................. join em and help push up the win rate until the nerfs roll and you can go back to playing what you want.
This game certainly isn’t pay to win. It’s so incredibly generous to anything I have played. Especially digital card games
I think a lot of the older decks that are aggro heavy don’t have a problem with Targon but if you are slow deck or midrange Targon is kind of a huge problem their ability to eat almost all the damage you throw at them while gaining cards just allows them to out resource you unless you are aggro is just ridiculous. Maybe what’s needed is the bigger the aggro damage be reduced a bit coupled with a reduction to Targon’s healing however this might make midrange decks overly powerful. I consider my deck midrange and I fear Targon and Yasou.
Lawls @ the above post. Really what the breakdown will be did he make more people quit playing than he made start playing. You piss enough casuals off you get a game with no updates. Still pellshield feels very strong making it a one turn buff would be massive adjustment.
+1 to cheap aggro you need something that can push out 40 to 50 damage before turn 8 it wouldn’t be so ridiculous if they didn’t have all that damn healing. So much freakin healing, done 65 damage by turn 9 and they still have the over 10 hp
They certainly do feel OP maybe not to well constructed rush aggro. But anything that tries to outlast them is doomed. Anything that takes awhile to get rolling is most likely doomed. Slightly quick will probably get them if they get the right draws. And very quick will push their shit in most likely unless they get unlucky.
Hopefully either their healing or spellshield gets nerfe
Feels Rock Paper Scissors to me.
I guess I’m ok with Sol being what he is but I think a change to spellshield is really what is needed. I thinking making it last one turn like barrier would be go a long way to making everything other than face aggro a lot more effective at dealing with these damn dragons. You burn my vengeance with a burst spellshield fine ...... you sit there with a spellspell for 3 turns while I have a vengeance sitting in my hand that’s bull and weakens big spells like crazy.
I just had a bomb dropped on me. There needs to be a way to read the celestial cards or they need to fucking show up in the list to see what the hell happened. I thought there was a deal 15 damage to all units spell about to go off. So I wasted two spells knocking off his spell shield and then used barrier on my buffed Garen. Then that shit went off and it only damaged my units. Is this really the spell? Because that is light years better than the Ruination feels super balanced. RNG wins ................... impressive this game killed the aspect that made it a fast paced strategy game and replaced it with luck draws.
I got to gold with a Teemo / Hec combo I found it hilarious ( great karma killer oh you gonna draw 4 cards guess what you drew 24 mushrooms you dead you B and they ain’t jack you can do about it) Sadly the deck no longer works after the expansion. Personal best was 320 mushrooms. Once I made it gold I got more relaxed I’d like to make it to gold every season but I have no desire to climb higher
Played 4 games I won’t be playing more until Nerfs roll. Spell shield should be a one turn thing right now it’s just to powerful unless they add more low cost AoE spells to pop it. Also seems like normal Riot, drop the newest thing overpowered and hope people will spend real money on it I don’t know why I expected different I’ve been a league player for years.Damnit riot I spent money on this game during spirit blossom because I WANTED to I felt you earned my money this ...... this just makes me feel cheated.
Seriously do they even play test? some things have felt strong even overpowered but I felt there was at least something I could do I don’t feel like that now
Early burn has definitely been nerfed but Yasuo / Swain combo just keeps popping up it’s like every 3rd match. Now I only see Karma every 15 games or so. What are people using to deal with them? Maybe once the new cards drop they will be easier to deal with. I dropped a ruination to wipe the broad after he was out of mana next turn dropped Hec who immediately got stunned. And then he summoned Legion General.
Nox just feels very strong.