Many streamers are saying that the best quests are Rogue's and Shaman's...., I tend to think that Druid will be the OP class this expansion. One does not need (specific) cards to compplete it, it's basically done at turn 4. Does anyone agrees with this or have strong arguments against?
Amazing article, very good job! Keep on going, this (site) is a true example of how some apparent losses in life can be turned into into great successes. This kind of content, the cooperation with hsreplay, atention to the community and constant improvement (credits to the unreferred corrections to mobile UI/UX), congrats!
The recipes will always exist, regardless of Whizbang. The problem will be, after he rotates, you will only be able to test recipes in Wild, or against friends. I don't recall if I crafted it or if I got it, but it will always be cool to see new cards and I recommend these type of cards to everyone, especially low budget/ f2p players, to try on new cards they wouldn't normally have access.
They didn't change Sonya's effect, but it's interaction with the quest. And also, if there is this change, a minion summoned by Mechanical Whelp will be a 7-7 or will it be a 4-4?
Bit concerning that, despite being effectively nerfed, no dust refund is given for The Caverns Below
Second time they pulled the "Oh, it's not a nerf, it's a fix, which makes this entirely different!" schpiel.
except it is buff not nerf... the minons cannot be silence
It is effectively a nerf, since Sonya was part of the last iterations of this archetype. No more charge 4.4's being pulled when Sonya is on the board! Unfortunate that Rogue is still being nerfed month after month after month after month....
I would like that to happen, and think that nonetheless I will craft it. But I'm not very hopeful for Rogue in the next months, prep, vanish, raiding party... Huge blows to the class!
I don't think it will be powerful enough with the new mechanic of reborn. The meta will be flooded with sticky taunts. Printed before, it would be great!
But with Darkest Hour one is getting some ridiculous high minions, hopefully. Plague of Flames is destroy your minions and the same amount of the opponents, it's defensive. I still preferred that some health regeneration would be printed, but that doesn't seem very likely to happen. Maybe this works, but I just see new cards that sacrifice others, not anything to generate or worth destroy being released, so, it doesn't seem as op as made believe.
Should have been 6-Mana like its cousin, Darkest Hour, for the sake of balance. Just saying.
And why would that be balanced? How many sacrifices does a warlock have to do more? One will many times sacrifice an entire board just to kill some reborn minion buffed with taunt or whatnot, but still it has to cost 6 mana.... Are you aware that warlocks don't have any "destroy enemy minions" or "give x damage to your oponnent characters"? It's always, "deal damage to EVERYTHING" including yourself. Let warlocks at least have some mana advantage, it's still a 30card deck as every other clas
Another fun card for deck builders! Could pull this off with Glinda if she survives the turn.
I think that with Glinda Crowskin and Dark Pact there's a possibility. Since they've showed it with warlock, at least in wild I can see it working for meme decks.
Edit: can anyone help me on how to put the cards names/pictures correctly?
At first, I read Totalitarian Pilgrim and was wondering why on Earth would Blizzard print a card about a fusion of Adolf Hitler and the bassist of Sex Bob-ombs.
Rogue: Rogues hide in the shadows, planning for the perfect time to strike. They may be sneaky and nimble, but they lack strong defenses and regeneration, forcing them to act quickly to incapacitate an opponent. Their innate ability to generate, draw, and burgle cards allows them to build up and execute on many synergies.
With all due respect, I think they could stop beating rogue down, It's been what, 5 to infinite hits last year? Cold blood, vanish, the draw pirate/weapon card, evil miscreant, and prep, which makes an uncountable nerf to all of the big spells and combo cards... Can't be happy seeing another fun class getting destroyed, forcing me to go and play more hunter :(
Why?Why do blizzard wants to erase Rogues completely? Not enough yet? And the class identity is just for laughs. Rogues HAD combos, now prep is useless, and vanish was a BASIC card, since release... I'm very disappointed
54
Many streamers are saying that the best quests are Rogue's and Shaman's...., I tend to think that Druid will be the OP class this expansion. One does not need (specific) cards to compplete it, it's basically done at turn 4.
Does anyone agrees with this or have strong arguments against?
Amazing article, very good job!
Keep on going, this (site) is a true example of how some apparent losses in life can be turned into into great successes.
This kind of content, the cooperation with hsreplay, atention to the community and constant improvement (credits to the unreferred corrections to mobile UI/UX), congrats!
The recipes will always exist, regardless of Whizbang. The problem will be, after he rotates, you will only be able to test recipes in Wild, or against friends.
I don't recall if I crafted it or if I got it, but it will always be cool to see new cards and I recommend these type of cards to everyone, especially low budget/ f2p players, to try on new cards they wouldn't normally have access.
They didn't change Sonya's effect, but it's interaction with the quest.
And also, if there is this change, a minion summoned by Mechanical Whelp will be a 7-7 or will it be a 4-4?
Quests in KotFT???
What?
It is effectively a nerf, since Sonya was part of the last iterations of this archetype. No more charge 4.4's being pulled when Sonya is on the board!
Unfortunate that Rogue is still being nerfed month after month after month after month....
I would like that to happen, and think that nonetheless I will craft it. But I'm not very hopeful for Rogue in the next months, prep, vanish, raiding party... Huge blows to the class!
I don't think it will be powerful enough with the new mechanic of reborn. The meta will be flooded with sticky taunts. Printed before, it would be great!
Anka, the Buried since Rogue needs more fun cards like this to compensate the extreme nerfs over last 2 years. And, because deathrattles :)
Good luck everyone!
But with Darkest Hour one is getting some ridiculous high minions, hopefully. Plague of Flames is destroy your minions and the same amount of the opponents, it's defensive. I still preferred that some health regeneration would be printed, but that doesn't seem very likely to happen. Maybe this works, but I just see new cards that sacrifice others, not anything to generate or worth destroy being released, so, it doesn't seem as op as made believe.
And why would that be balanced? How many sacrifices does a warlock have to do more? One will many times sacrifice an entire board just to kill some reborn minion buffed with taunt or whatnot, but still it has to cost 6 mana.... Are you aware that warlocks don't have any "destroy enemy minions" or "give x damage to your oponnent characters"? It's always, "deal damage to EVERYTHING" including yourself. Let warlocks at least have some mana advantage, it's still a 30card deck as every other clas
I think that with Glinda Crowskin and Dark Pact there's a possibility. Since they've showed it with warlock, at least in wild I can see it working for meme decks.
Edit: can anyone help me on how to put the cards names/pictures correctly?
You Sir, you deserve many upvotes!
@0:30
Tell me again where do combo cards and draw enter after the nerf to prep. And the act quickly, how will that be?
With all due respect, I think they could stop beating rogue down, It's been what, 5 to infinite hits last year? Cold blood, vanish, the draw pirate/weapon card, evil miscreant, and prep, which makes an uncountable nerf to all of the big spells and combo cards...
Can't be happy seeing another fun class getting destroyed, forcing me to go and play more hunter :(
Why?Why do blizzard wants to erase Rogues completely?
Not enough yet? And the class identity is just for laughs. Rogues HAD combos, now prep is useless, and vanish was a BASIC card, since release...
I'm very disappointed
Many thanks, much time searching for this kind of guide!
Best class, hands down! Everyone starts with mage, but for real fun, Warlock and Rogue for me.