idk, I had a lot of fun playing Odd Rogue and Paladin.
Though honestly yeah, they would've been way too good in this year's metas, like imagine Odd Mage when Conjurer's Calling was still 3 Mana: turn 10 and suddenly you're facing two random 7 cost Minions and a Ragnaros.
Even if this isn't really scratching the surface of the combo shenanigans, I'm going to play this in a Tempo/Togwaggle Rogue deck, if only because the Invoke/Hero Power and Galakrond's Battlecry could open up for massive Edwin VanCleef or Questing Adventurer turns.
Thanks for the guide!
I'd call it a buff then, since Effigy would create a higher cost minion from him.
Druid: Lunara
Rogue: Maiev
Paladin: Liadrin
Priest: Tyrande
All the others are the default heroes, though I wish I had Morgl for Shaman if only for my Murloc Shaman Decks.
idk, I had a lot of fun playing Odd Rogue and Paladin.
Though honestly yeah, they would've been way too good in this year's metas, like imagine Odd Mage when Conjurer's Calling was still 3 Mana: turn 10 and suddenly you're facing two random 7 cost Minions and a Ragnaros.
I watched so many Ads for this card back.
Bird deck is the word?
A nice cold glass of lemonade to go with the Murloc flood.
I wished it randomized every with every pack opening, rather than once per "session"
Even if this isn't really scratching the surface of the combo shenanigans, I'm going to play this in a Tempo/Togwaggle Rogue deck, if only because the Invoke/Hero Power and Galakrond's Battlecry could open up for massive Edwin VanCleef or Questing Adventurer turns.
I'm a simple man. I put Edwin in my deck, I give the deck this card back.