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Gobas

Unicorn Reveler
Joined 06/08/2019 Achieve Points 410 Posts 122

Gobas's Forum Posts

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 1 month, 1 week ago

    This hero is in shop now but not free.

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 1 month, 1 week ago

    ?

     

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 1 year, 9 months ago

     Most bullshit cards for me right now are [Hearthstone Card (Incanter's Flow) Not Found] and [Hearthstone Card (Devolving Missiles) Not Found].

    And half on priest decks with their - "created by".

    I am OK with losin to Warrior who endured my minions. I am OK with bashing with Demon Hunter. I am OK with playing vs Warlock. All those games can be frustrating but I know their plan and can try to play accordingly.

    Playing vs priest is RNG fiesta when you don't have idea how many mirrors they still have.

    An mage with Flow mana chest is just absurd. I don't care about their win rate. Playing vs mage who cast Flow on turn two or one is not fun at all.

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 1 year, 11 months ago

    This card was not problem with old sets.

    Now like mentioned above there is small number of spells that means all 7 Mana spells (and Mage have couple of those) will turn into Nagrand Slam or Survival of the Fittest

    Cheating high mana Mage and Druid spells is problem.

    This card can turn to bad again (or at least worse) when we receive new spells.

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 2 years, 1 month ago

    Just as reminder, they are ways to change healing into damage.

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 2 years, 4 months ago

    Full support or not it will be easier to find any Mythgard news.

    <3

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 2 years, 4 months ago

    Hello

    Can we get Mythgard button on top of the site like we have for Hearthstone, Runeterra and MTGA right now?

    I (and probably other people) play more than one game and I also play Mythgard. With that fast click you can filter information about one game. There is no filter for Mythgard and in moments like this (big changes to Runeterra and Hearthstone) its hard to navigate and find news about Mythgard.

    I had just this situation today, I seen glimpse of information that there is something new about Mythgard but when I had time to read it couple of hours later it was harder to find it between all those new Hearthstone cards :)
    It's not big issue, I can use my eyes to find it sooner or later but this would be healpfull.

     

    Thank you for your hard work and awesome site.

    Have a nice day
    Gobas

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 2 years, 11 months ago

    Just want to say while I like to play with Highlander decks sometimes I hate to play against Zephyr.

    Being Highlander is not that much trouble. And it's really horrible to be at the o tj er side of Zephyr when your opponent draws lethal out of hat (or actually Zephyr) as he have answers for everything. Board clear, direct damage, remove taunt.

    And even more frustrating is when you play vs non Highlander decks and they still use bith Zephyr and Alexstrasa.

     

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 3 years, 4 months ago

    Rank 10 and climbing mostly with Highlander Quest Hunter that I find very enjoyable to play.

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 3 years, 5 months ago

    Warlock and Warrior are best for me. Sadly only class that I have over 500 wins (and still long road to 1000) is mage. All classes beside Mage I have around 300-400 wins. I will have to wait for this portraits.

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 3 years, 7 months ago

    I like the idea but some cards (notably Warriors) are absurd powerful.

    Rampaging Doomguard (5 mana 5/7 Rush, discard card on attack) - this totally should be Warlock card. Warrior never had interactions with card discard and it should not have.

    Fel Orc Raider (4 mana 6/3, hit opp face = random discard from opp hand!) - This card is not that powerful (because its easy to kill) but there should not be cards that Discard cards from opponent hand. This could burn cards from opponent deck after hitting face (like Gnomeferatu battlecry) and still this is much suited as Warlock minion.

    Mannoroth - absurdly OP. Its just "Battecry: deal 8 to all minions" reworded. And yes its absurd board clear with 8/10 Minion attached to it.

    God of War (10 mana, draw 10, gain 10 armor, gain 10 attack) - damn, that is beyond absurd. This deal 10 damage ( the same as Pyroblast) AND give you 10 Armor AND draws you full hand. Really? [Hearthstone Card (Ultimate Infestation) Not Found] was not OP enough?

    Pulverise (6 mana destroy minion + 3 damage to other minions) - Another OP card. Assasinate + hellfire in Warrior in one card... Warrior does not have "kill cards" without downside or prerequisition - like them being injured or you having tons of armor. This is another card looking like Warlock card (and still OP).

    Inferno Prince (6 mana 6/6 deal 6 damage to minion) - this is to strong as neutral rare card, this is like Siamat who took Rush and Divine Shield to deal 6 damage. Only 1 mana cheaper and rare not legendary. If this dealt something like 3 damage still would be powerful but not such OP.

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 3 years, 7 months ago

    You can easy change Micro-Squad to summon 3 Rush 1/1 mechs.

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 3 years, 7 months ago

    I love what Kibler proposed for [Hearthstone Card (Dr. Boom, Mad Genius) Not Found] - Change Battlecry to: "Battlecry: Mechs in your hand and deck gain Rush" and remove +7 Armor Hero power.

    That way he still will be 7 mana 7/7. But changing into it will makes you more vulnerable (no more armour gain) and only Mechs you actually have in deck will have rush. That way all those discovered ones will not have Rush and would be much less problem. To benefit from this Battlecry you would have to actually put Mechs into deck.

    Also [Hearthstone Card (Luna's Pocket Galaxy) Not Found] and [Hearthstone Card (Conjurer's Calling) Not Found] could be nerfed by one mana.

    Luna played on 4 with coin is absurd. And 4 Mana Conjurer's Calling is much less oppressive (harder to play twinspell, no chance to be generated from Magic Trick.

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 3 years, 7 months ago
    Quote From NightCrawler

    I'm afraid to get too hyped because video game to movie/show adaptations are notorious for turning out terrible.  Maybe I'll be pleasantly surprised :)

    But you realise that Netflix series its not game adaptation but book adaptation? And game was adaptation of book?

    In reply to The Witcher (Netflix)
  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 3 years, 8 months ago

    You could change Warsong Commander to useful minion. I would not go back to any previous iteration of it. Giving all minions charge is damn OP. Giving small minions is less OP but as mentioned above it would be quite OK if just worked on small attack minions and stop when they gain higher attack.

    But generally Charge is much more oppressive and prone to being problematic than Rush.

    That's why I would like to see Warsong going in this way.

    It could be something like: "Your minions with 3 or less attack have Rush" or if this could be problematic than maybe something like "Your minions with Rush have +1 (or +2) attack."

    If Warsong interact in some way with Rush instead of Charge he will be much more useful as there will be more and more Rush minions.

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 3 years, 8 months ago
    Quote From Kovachut

    In other words we all have to admire Reno for his intense fitness training. He is really muscular for a mage.

    Who say Mage cant be muscular? :)

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 3 years, 9 months ago

    Right now (Rise of Shadows release) there are 64 beasts in standard.


    Average cost of Beast minion is 4.
    Average attack and health of Beast minion is 3/3.
    This means in average this is something like 7 mana 7/7 in two bodies. Looking that way is quite meh. In arena is quite ok.
    But average is not telling us that much

    31/64 Beasts have attack lower than 3. (0-2). So half of the time you will have no more than 2 attack.
    44/64 Beasts have attack 3 or lower. So almost 70% of time you will have meh or worse result.
    37/64 Beasts have health 3 or lower. Again more than half of the time (58%) you will have mediocre or worse result.

    Ok so maybe not stats but some utility.

    Taunt
    Only 6/64 of Beasts have Taunt. So that's lousy 9%.
    And from those Taunts only Witchwood Grizzly and Amani War Bear are good.

    Rush
    Its little better, as 11/64 (17%) of Beasts have Rush.
    But again most of them are have lousy stats, only 4 are Good (Shirvallah, the Tiger, Oondasta, Akali, the Rhino, Amani War Bear) and Vilebrood Skitterer can be counted as ok one.

    Charge
    Only 3 of all 64 Beasts (3/64 5%) have Charge. One of those is awesome (King Krush), one good but only if you have other Beasts, alone is just ok (Tundra Rhino) and one is joke (Stonetusk Boar).

    Deathrattle
    Its not affecting board right away but at least it's some value. But only 5/64 of Beasts have Deathrattle. And even worse those are not good deathrattles. While Savannah Highmane is good one and Shimmerfly is ok (but low stats) rest are not doing much or even worse are good for your opponent (The Beast, but at least it have big stats)

    Overall.
    Chance to roll something at least 5/5 (or higher) is low 12/64 (19%). Chance to have something decent being 1/5 is bad. And chance to high-roll into powerful 4 (Savannah Highmane, King Krush, Shirvallah, the Tiger, Oondasta) is even worse (4/64, 6%).

    Right now sadly this minion is damn bad. In Arena it becomes quite ok something like 7 mana 6/6 in two bodies with low chance of high-roll and then being outstanding.

     

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 3 years, 9 months ago

    I actually will try it in Muckmorpher Eureka shaman deck (aka Big Shaman) as one off. This deck have many small cheap spells.

  • Gobas's Avatar
    Unicorn Reveler 410 122 Posts Joined 06/08/2019
    Posted 3 years, 9 months ago

    Love it. I need it.