first off i wanna say i like so much to discuss this with you are so articulated and calm is like talking with a pillow { i sorry if you are against pillows is the most comfy thing my mind could think } on this modern world discussion on internet always becoming flame wars it feels so good to have a healthy discussion, i missed it so much well back to the topic, i agree with your point but, HS had MTG as a template so it should be more consistent from the start, right now it is pretty good but it take a long time to get there , runeterra had a bigger development time but if HS take so much time to make thing right and still make mistakes { like not using echo on witch brew or unstable evolution, that make me so mad it is so hard to put a keyword on a new card?} i think runeterra will take some time to iron those details and that okay. thank you very much for being so nice:D
if they do new spells that work this way i can see them doing a new keyword to clarify better but with final spark as the only case i dont see a point, besides HS is so inconsistent with keywords that i think your point about the other card games is only half right if it was so important HS team would make it right for the get go, i think you are being a little hard on riot on this it is a beta and a keyword just for one spell would feel superfolus IMO.
but lets analyze this for a sec: to do that you need to be at least in round 10 control lux and karma , use at least 6 mana on spells to get { if the spell wasnt dawn and dusk} a extra shot on final spark . dont you think after all these loops [ and the opponent didnt have removal for them after all this time] you should get something else instead of a fizzle? besides if riot do more overwhelm spells in the future this interaction would be the rule, and if they dont this will be inconsistent with other spells but will be such a fringe case that i dont think they would see it as a problem, its not like final spark karma is dominating the ladder and is a fun combo that take time and effort to do so they should let it slide :D also why dont we ask riot if is intended? they made the game after all they should know the answer and we would be more in peace with a confirmation.
i would make riders 2/2 and remove overwhelm from level 1 [ make you work a little for the keyword not having it since the start] i think it will be nerfed next big patch it is so much power for 6 mana.
woah i didnt know it could be so high , guess i should take more notes on my computer classes XD thanks pal will keep hoarding my shards without worrying about a cap.
i didnt too but i assumed it must have a cap right? i mean is impossible to program infinite shards , nothing is infinite, i was thinking it would be 10k or 100k but i happy the cap isnt low.
each new set will introduce a new region + champions for all other regions, right now there is now standard/wild modes any new card will be played in all modes: expditions, ranked,etc.
Hearthstone's first expansion was Curse of Naxxramas, released in July 2014. i guess you right maybe i overreacting a bit HS launched in march by the way.
thanks, guess fart jokes are never off the menu XD
can you explain it ? should portals smell bad in wow? XD
ok, i curious now what things you can force in EXPS ? i never forced my drafting to do nothing it run free like the wind XD
ok thanks, it is pretty rare right? i never seen a trade for champs but i will keep it in mind for now own.
i faced a deck with only zed as a champ in EXPS, do anyone know if it is possible or is a bug ? i cant find a way for this to be possible on my own XD
i made this thread https://outof.cards/forums/legends-of-runeterra/runeterra-general/2889-help-with-expeditions hope it helps also this vid helped me a lot. https://youtu.be/RfDjkOehk5k
good luck and have fun :D
first off i wanna say i like so much to discuss this with you are so articulated and calm is like talking with a pillow { i sorry if you are against pillows is the most comfy thing my mind could think } on this modern world discussion on internet always becoming flame wars it feels so good to have a healthy discussion, i missed it so much well back to the topic, i agree with your point but, HS had MTG as a template so it should be more consistent from the start, right now it is pretty good but it take a long time to get there , runeterra had a bigger development time but if HS take so much time to make thing right and still make mistakes { like not using echo on witch brew or unstable evolution, that make me so mad it is so hard to put a keyword on a new card?} i think runeterra will take some time to iron those details and that okay. thank you very much for being so nice:D
if they do new spells that work this way i can see them doing a new keyword to clarify better but with final spark as the only case i dont see a point, besides HS is so inconsistent with keywords that i think your point about the other card games is only half right if it was so important HS team would make it right for the get go, i think you are being a little hard on riot on this it is a beta and a keyword just for one spell would feel superfolus IMO.
but lets analyze this for a sec: to do that you need to be at least in round 10 control lux and karma , use at least 6 mana on spells to get { if the spell wasnt dawn and dusk} a extra shot on final spark . dont you think after all these loops [ and the opponent didnt have removal for them after all this time] you should get something else instead of a fizzle? besides if riot do more overwhelm spells in the future this interaction would be the rule, and if they dont this will be inconsistent with other spells but will be such a fringe case that i dont think they would see it as a problem, its not like final spark karma is dominating the ladder and is a fun combo that take time and effort to do so they should let it slide :D also why dont we ask riot if is intended? they made the game after all they should know the answer and we would be more in peace with a confirmation.
i would make riders 2/2 and remove overwhelm from level 1 [ make you work a little for the keyword not having it since the start] i think it will be nerfed next big patch it is so much power for 6 mana.
thanks i get it now.
sorry but i not a native speaker what give people a pause mean? is it good? i also like riot design choices hope they keep it after launch.
woah i didnt know it could be so high , guess i should take more notes on my computer classes XD thanks pal will keep hoarding my shards without worrying about a cap.
i didnt too but i assumed it must have a cap right? i mean is impossible to program infinite shards , nothing is infinite, i was thinking it would be 10k or 100k but i happy the cap isnt low.
thanks guys i will keep hoarding XD
i almost reaching 10 tousand shards sould i spend some to not hit the cap? how much is the cap anyway? thanks in advance.
each new set will introduce a new region + champions for all other regions, right now there is now standard/wild modes any new card will be played in all modes: expditions, ranked,etc.
he denyed it 3 times :]
Hearthstone's first expansion was Curse of Naxxramas, released in July 2014. i guess you right maybe i overreacting a bit HS launched in march by the way.
dont you think the game will become stagnant if they take 3 months after launch to make a new expac? maybe a month after the launch but 3?
the players will be bored if they take all that time.