it would be cool if stand united negates the spell but i agree with ya logically shadowshift should work like SU it would make more sense to me, but i guess the shadow is battle only right now.
if i use united standBADCARDNAME if one of my units would be recalled or damaged does the spell still resolves because it still on field or flizzes ? i dont have it to test it XD.
i didnt think of that, good combo bro, of course is a lot of mana and removal will leave you with nothing but it must feel good when it works keep up the good work :D
Well maybe thats it. But its a shame i couldnt see it in the log.
And my statements are true.
If there is something wrong then because i missed it and it didnt show in the log.
i had a similar thing happen to me my OP shuffled ezreal with the parade, after sometime he played a ezeral from hand while controling one the played ezeral didnt hit the field just mystic shot my guy [ like it was supose to do] then the log didnt show a mystic shot but a ezreal on it, beta bugs i guess.
me too :p, i really like her ability and design but the high cost and weak stats made me on the fence with her in EXPS but after i picked her once i fell in love , she is so much power after round 10 she is amazing for me but i never open her but get all the braums possible XD did you know that if the egg get destroyed she doesnt come back ? i learned that in EXPS when a OP mystic shot it i was under the impression she was imortal and there was no way she would really die but i was silly, the game devs wouldnt make her impossible to remove or she gets too OP.
Kharma works out really well in anivia enlight rush decks.
I've played 2 or 3 Expedition runs with Anivia so far, but I believe I've never been offered either of the game's mana-ramp cards. So the viability of an "enlightened rush" deck seems questionable to me. Which isn't to say that Anivia decks don't work at all - it had a decent amount of success with mine.
In the same vein, I don't quite get the point of the Freljord card bucket that's supposed to let you clone your units for extra benefits - I'm consistently getting offered Iceborn Legacy, but no cards that actually help me get more copies of individual units.
i get some ramp on my anivia Karma deck so it i think it can work if you get lucky enough.
do you think anivia is good in general ? I had sucess with her in EXPS but I rarely see her in constructed and after the nerf i was under the inpression the community consesus on her was that she isnt worth a slot, but i personally really like her even if I dont own any yet XD.
Back in the days of WoW Vanilla I was the first on our server to get the Benediction staff. Since it looks like a golden shiny spoon, guild mates started to make jokes about it and in the end I made a ticket to GMs in order to switch name into Lightspoon (since I was an Holy Priest) because it sounds nice and was also pretty unique.
do you mind if I ask what is your profile pic? it make me remember the milleniun eye from yugi-OH .
i not finding much sucess with Heimerdinger his high cost and small body make him a bad curve play, also it goes off the board like a brezze, i guess i still not a good pilot XD i will pick him when I get some better tips on him he is fun trough.
so I started to play open play EXPS for the XP but i having such a hard time against noxus agro decks if i dont draw my early game i get crushed by my OP non blockers and legion mauraders katarina is so hard to deal, and i dont feel like my non SI decks have the healing to keep up, so lets make this thread the EXP tips and tricks central , deck building and gameplay tips to survive agro, i need help but i sure other will appreciate it too.
thanks for the replies guys, i focusing on piltover now so I switched my detain for a Thermogenic Beam liking it versatility so far gonna go back for detain later, feel free to discuss the card i love to see other opinions on it.
I trying to make some demacia decks and since a get a detain from a chest i put it on all my decks but is it worth the slot? is the only removal that my OP can revive the unit, besides maybe i should use better removal like noxian guile or venge what you guys think , is it good? bad? one off or more?
just because magic has a lot of counters and you play around it doesn't mean it is the right thing, the game is already back and forth attacking and blocking is doesn't need a counterspell for one region that is wraping the meta around itself sometimes you need to vegenance your OP counter,you lose,
you use avalanche against agro he counter, you lose, it isnt possible to bait deny every single time, it isnt about power alone is about the feeling of hopeleness, you try to play the game but your OP counter your key moves for 3 spell mana, and can develop a board afterwards if every region had a counterspell it would be fine but right now it isnt fair that ionia is the splash into your deck for deny region. i am salty so take my opinion with a grain of salt XD.
correct, patch notes in 1 hour and a half more or less if riot keep the same time of last patch.
it would be cool if stand united negates the spell but i agree with ya logically shadowshift should work like SU it would make more sense to me, but i guess the shadow is battle only right now.
thanks guys, it would be cool if it negates but atleast now i know not to use it against recall it will be good against challangers trough.
if i use united standBADCARDNAME if one of my units would be recalled or damaged does the spell still resolves because it still on field or flizzes ? i dont have it to test it XD.
kay thanks, and sorry if i was invasive , having a blast with this game too but never was much of a LOL guy loving the lore i discovering trough.
if you dont mind me asking why were you permabanned? my curiosity know no bounds XD
i didnt think of that, good combo bro, of course is a lot of mana and removal will leave you with nothing but it must feel good when it works keep up the good work :D
i had a similar thing happen to me my OP shuffled ezreal with the parade, after sometime he played a ezeral from hand while controling one the played ezeral didnt hit the field just mystic shot my guy [ like it was supose to do] then the log didnt show a mystic shot but a ezreal on it, beta bugs i guess.
me too :p, i really like her ability and design but the high cost and weak stats made me on the fence with her in EXPS but after i picked her once i fell in love , she is so much power after round 10 she is amazing for me but i never open her but get all the braums possible XD did you know that if the egg get destroyed she doesnt come back ? i learned that in EXPS when a OP mystic shot it i was under the impression she was imortal and there was no way she would really die but i was silly, the game devs wouldnt make her impossible to remove or she gets too OP.
i get some ramp on my anivia Karma deck so it i think it can work if you get lucky enough.
do you think anivia is good in general ? I had sucess with her in EXPS but I rarely see her in constructed and after the nerf i was under the inpression the community consesus on her was that she isnt worth a slot, but i personally really like her even if I dont own any yet XD.
thanks gonna search for it
do you mind if I ask what is your profile pic? it make me remember the milleniun eye from yugi-OH .
i was crushed at my final battle against a jynx/draven deck believe me agro finds it way.
i not finding much sucess with Heimerdinger his high cost and small body make him a bad curve play, also it goes off the board like a brezze, i guess i still not a good pilot XD i will pick him when I get some better tips on him he is fun trough.
thanks for the vid it is really informative, i feel more confident with expeditions now :D
so I started to play open play EXPS for the XP but i having such a hard time against noxus agro decks if i dont draw my early game i get crushed by my OP non blockers and legion mauraders katarina is so hard to deal, and i dont feel like my non SI decks have the healing to keep up, so lets make this thread the EXP tips and tricks central , deck building and gameplay tips to survive agro, i need help but i sure other will appreciate it too.
thanks for the replies guys, i focusing on piltover now so I switched my detain for a Thermogenic Beam liking it versatility so far gonna go back for detain later, feel free to discuss the card i love to see other opinions on it.
I trying to make some demacia decks and since a get a detain from a chest i put it on all my decks but is it worth the slot? is the only removal that my OP can revive the unit, besides maybe i should use better removal like noxian guile or venge what you guys think , is it good? bad? one off or more?
just because magic has a lot of counters and you play around it doesn't mean it is the right thing, the game is already back and forth attacking and blocking is doesn't need a counterspell for one region that is wraping the meta around itself sometimes you need to vegenance your OP counter,you lose,
you use avalanche against agro he counter, you lose, it isnt possible to bait deny every single time, it isnt about power alone is about the feeling of hopeleness, you try to play the game but your OP counter your key moves for 3 spell mana, and can develop a board afterwards if every region had a counterspell it would be fine but right now it isnt fair that ionia is the splash into your deck for deny region. i am salty so take my opinion with a grain of salt XD.
thanks i was wondering this exact question.