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LazyKid

Joined 01/18/2020 Achieve Points 465 Posts 82

LazyKid's Comments

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    Barrel of Monkeys - 3 2-mana Silverback Patriarchs sounds decent.

    Jungle Jammer if naga hunter takes off this would probably be their first pick for a weapon, the wildseed package though might hurt it’s success though. Also beast hunter would much rather run Harpoon Gun.

    Arrow Smith is okay. Honestly not entirely sure whether or not naga hunter would rather play Rainbow Glowscale over this. I think unless the arcane stuff starts seeing play this’ll be prefered. Though it’s still rather underwhelming when compared to like 3-4 other cards.

    [Hearthstone Card (Bunch of Banana) Not Found] - is a bunch of bananas. A decent buff spell akin to (formerly) buffed Extra Arms that comes in 3 parts instead of 1. Does count as 3 separate spells for cards like Arrow Smith and Jungle Jammer and is 1 mana allowing you to flex it into turns easily

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    The riff cards are alright. We got a 2 mana Claw, a Call to Adventure that doesn’t tutor, and whatever you want to call Bridge Riff. Long story short their all 1 mana overpriced for a conditional upside. I’m not actually sure what happens if you activate the finale on your first riff, but I hope it just replays itself atleast. Regardless I think this is kind o a worse version of relic dh. Whether that’s better than what warrior is already doing remains to be seen but given their current state the answer is probably yes. Also I find the finale’s wording alittle weird personally.

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    Instrument Smasher while neat has the unfortunate caveat of being tied to dh weapons, which while they are all good cards are generally unfortunately not great weapons. In wild there’s 3 1/2 weapons + Dreadprison Glaive, [Hearthstone Card (Lion’s Frenzy) Not Found], and Trueaim Crescent. In standard atleast most of those are leaving standard so it might see play so demon hunters can turn their [Hearthstone Card (Calamity’s Grasp) Not Found]s into 4-5 attack weapons. If Umberwing is in core it probably cold be classified as deliberate sabotage. Either way I think it’s an improvement over Suckerhook.

    Going Down Swinging - Ignoring the fact that its name is a barefaced lie given that it makes you immune. Is a solid option for Dh. It shares a decent amount of utility with Warglaives of Azzinoth with the bonus of preserving your health total. Speaking of warglaives it probably enables some Gonk, the Raptor-style otk with those.

    Eye of Shadow is an okay card. It does suggest to me that Aldrachi Warblades are rotating. Maybe this makes the cut somewhere, but I’m not confident.

    Glaivetar - while I do like myself a 4/2 thanks to my fond memories of Hooked Scimitar I’m not entirely certain this is fast enough for dh. Especially in outcast demon hunter, a deck that the last thing it probablywants is a 4 mana card without much in the way of immediate payoff gunking up its plays. Is an incentive to run Instrument Smasher in unrelated decks though.

     

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    DJ Manastorm seems like a coold card. Given Kalecgos’s success (or lack there of) recently I don’t have amazing expectations, but this effect is probably just asking to be abused

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    [Hearthstone Card (Blackrock ‘n’ Roll) Not Found] is not what warrior wants or needs. Cool card I guess atleast. Second 5 mana song related to Blackrock mountain

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    Kangor, Dancing King is a nice card for big pally. A Blatant Decoy that pulls any minion from only your hand returns to your hand and offers a load of lifesteal.

    Annoy-o-Troupe is the ultimate protective barrier. A Voidlord for Annoy-o-Trons instead of Voidwalkers which was for the longest time warlock favorite card to cheat into play until Enhanced Dreadlord debuted I’m pretty sure. Easily summoned by Lead Dancer it just seems like an obvious inclusion in big pally.

    Lead Dancer is an okay card. It’s comparable to Cowardly Grunt and Possessed Lackey. It does hit specifically the 2 of the most defensive minions in big pally’s arsenal though

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    Drum Circle is a really nice big spell. Offers a wide board buff that makes Gift of the Wild and Wisps of the Old Gods look like jokes (which they kinda are). its summon effect is [Hearthstone Card (The Forest’s Aid) Not Found] without twinspell. Also it’s practically corruped Carnival Clown when you choose both. Not sure where else it’d see play though.

    Timber Tambourine can be a really scary board dump. It seems pretty good if it’s not too slow.

    Summer Flowerchild is a decent draw card for druid. It being a 5 drop is the only problem I could imagine with it.

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    JIVE, INSECT! seems pretty good. Technically an overload card and the number of other options all but guarantees this makes the cut there. Honestly just seems like a great card for aggressive decks. Also I think this alongside Brass Elemental suggests that shaman’s other archetype this expansion is elementals in which I think this also makes the cut.

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    [Hearthstone Card (Idol’s adoration) Not Found] is a card that normally I’d say is unplayably bad citing it’s usually the worst option off Yoink! on a guarantee, but with overheal it does get much more interesting. Not to mention its synergy with Shadowform and hero cards.

    Dreamboat is more or less exactly what its deck wants on a 2-drop from what I can tell. A follow-up to Northshire Cleric and/or Crimson Clergy or similar card that heals them to full and can be used to heal your entire board on later turns for a large swing.

    Heartthrob is the card I’m most uncertain about. It is the only heal synergy card that doesn’t want to take trades and be healed back up as it hurts the overheal. Honestly I’m not sure the deck even would want to summon a bunch of minions off this, but it is pretty good for the cost usually. I think I’d still prefer Injured Blademaster so I still get the draws off my Northshire Clerics and stuff.

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    Still only bouncing one thing in your example, but yes I do agree it does have the potential to enable some nutty combos. Though even in stuff like the scenario you described it does have a tendency to need other cards for such shenanigans (Preparation, Record Scratcher, and Shadow of Demise in your example). Also I think rogue already did a similar combo during barrens meta with Tenwu of the Red Smoke + Shadowstep. Honestly that combo was probably much easier than most things with Bounce Around (ft. Garona) will be.

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    Rin, Orchestrator of Doom is a very disruptive card for both players usually. Ideally you play this in a deck that either doesn’t care about havingspecific cards or in a deck that already wants to do what she does (self mill or discard).

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    Bounce Around (ft. Garona) - Neat bounce effect. I think it’ll rely on Preparation to be played considering how Tenwu of the Red Smoke did during its time in standard.

    Disc Jockey Is a neat combo card. If combo rogue is good in standard this is played in it.

    Breakdance seems nice. It’s a Seance that gives rush usually. Really solid bounce card. Has some Devouring Swarmesque utility.

    Rhyme Spinner Is a strong payoff for combo rogue.

     

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    Inzah could be a really powerful card, but it depends heavily on the cards around it being good. Stormwind and most of the support for overload shaman is leaving this rotaion though. Honestly, he’ll need a few more cards before I think he’s worthwhile in standard. I’m no frog shaman expert, but I think he might be too slow for wild, though since [Hearthstone Card (Drek’Thar) Not Found]’s probably gonna stay dead for the foreseeable future this card isn’t hopeless there.

    Altered Chord is a really nice spell once again held back by a lack of overload in rotation. Not to mention it competes with Tidal Surge right now. I do think it’s a good card though.

    Jazz Bass Is a really solid weapon. Honestly if overload is good in standard this usually makes the cut. Has a decent curve with Command of Neptulon letting you squeeze in Lightning Bolts and Novice Zappers alongside it.

    Pack the House - Does not look like what overload shaman needs right now. Does curve with Inzah and is a decent card on its own. Also Jazz Bass could probably do something neat with it.

    Flowrider is a solid card. If overload shaman somehow makes it this sees play. There’s currently no naga support for shaman to make this more interesting.

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    Tradeable as an evergreen keyword seems neat

    Concert Promo-Drake is pretty bad honestly. The card would seem mediocre even if the finale was a battlecry. Maybe some dragon deck would use it in standard mostly for the tradeable. In wild maybe Deathwing, Dragonlord/Necrium Apothecary Rogue uses it (I’m not sure if anyone still plays that deck though)

    Photographer Fizzle looks like what you’d get if Elise the Trailblazer and [Hearthstone Card (Dead Man’s Hand) Not Found] had a baby. The snapshot is probably worth as much as prime usually. Seems like a neat value card.

    Rolling Stone Is a decent card. I don’t think it’s quite good enough to see generic play, but elemental decks probably love this.

    Paparazzi will of course not see play in wild. But in standard this has a really nice chance to shine in a post rotation meta with a reduced discover pool.

    Freebird is a cool card. In standard most of the stuff that would synergize with this is rotating though and it’s obviously too slow to see legitimate play in wild. Does seem fun to mess with at least

     

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    Annoying Fan is a Glacial Shard for mechs more or less. If your opponent can kill it immediately it has no effect but if they fail to kill it for multiple turns it's a better freeze. Though Glacial Shard was everywhere back in the day, I think this only makes the cut in mech decks.

    Candleraiser - I'm not sure if it's good enough to see play but I think it might in standard. It gives your minions a decent amount of stickiness and has a decent body. It's no Fungalmancer or Battleground Battlemaster but it looks like a decent tempo card.

    Party Animal is a decent menagerie card. If warrior still had it's stuff from Darkmoon faire I think it'd slot in perfectly. If there's a couple more cards that push menagerie decks this expansion maybe this does see play.

    Mish-Mash Mosher is an okay big undead minion, it functions as a newer Batterhead, maybe if warlock or someone gets more big undead support this card sees play but, I don't see it right now. I'm not even certain if it's better than Batterhead and Hulking Overfiend

    Crowd Surfer is probably not good enough to see play. It kind of sucks to play it on turn 1 without coining out something else and it could relatively easily work against you. Is probably really annoying for some decks at least.

    Rowdy Fan is a okay 3 drop. The body while not amazing does ensure it sticks usually and you usually are using it to hit for an extra 4 damage immediately. 

    Obsessive Fan is easily the worst card of the bunch. Maybe if this was a 1 mana 1/3. I could humor it, but as a 4 drop this probably never making the cut. Maybe if you wanted to protect a naga giant or similar card, but probably not.

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    Unpopular Has-Been is basically Cairne Bloodhoof but random, I don't think anybody wants that right now, currently just a good evolve target and is an undead. I think this is just signaling that Cairne Bloodhoof is leaving the core set this year.

    Cover Artist is Prince Taldaram but trading the deck restriction for increased cost, unless Carnivorous Cube is in the core set or something similarily powerful to copy shows up probably doesn't see play

    Cowbell Soloist is a slightly above average 3 drop with a requirement. Maybe there's a deck that want's it post rotation but given Lone Champion's success (or lack thereof) in core I don't have high hopes for this

    Audio Medic is a neat 2 drop, I think it'd might make the cut if handbuff takes off in standard given Chillblade Champion's success in the archetype. It costs 2 less and loses charge for an identical statline, still might not make it though.

    Air Guitarist is a neat card for decks that like weapons which I think they're pushing this expansion. There haven't been a lot of cards that buff only weapon durability before (Literally just nerfed Corsair Cache) but I think it's a worthwhile effect.

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    I think they’re gonna be giving weapons to classes that don’t normally get them this expansion as instruments , if I recall correctly

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    Can’t believe they actually printed a dragon soul tutor.

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    I’m not sure what they’d be comboing with now that brann is almost certainly rotating. And this is a turn 11+ card unless you’re playing druid. Of course there’s control decks but I think most of them aren’t interested in 3+ card combos that I’m not sure even exist right now assuming brann leaves (as he should).

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    Tony is a really hard card to be certain on but I don’t think he’s breaking anything right now, there’s some reason the be concerned in wild but I don’t think it’s pushing anything over the edge, yet, hopefully. Myra’s rogue is a concern but I think the hoops rogue’ll have to jump though for what’s not even an otk are too much. It might make the cut in mill druid as a tech against less draw heavy decks to kill opponents with your fatigue, but it hopefully isn’t enough to break the game, yet, hopefully. Will probably never see play in standard atleast atlest outside of funny inclusions in thief priest.

    Merch seller is a decent naga, maybe it makes the cut if naga decks resurface but it’s never gonna be the reason they do. At worst it’s a neat discover option in usually mage. People probably aren’t going to be running this in their decks solely for the disruption, but it does make predation cost 0.

    Outfit tailor is a neat handbuff payoff, it’s already usually a better silvermoon portal, and getting any handbuff on this card is amazing. If handbuff dk (or any handbuff deck) is good this could be a reason why

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