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LazyKid

Joined 01/18/2020 Achieve Points 465 Posts 82

LazyKid's Comments

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    Audio amplifier looks to be the “wink wink” death beetle mentioned. As for the card itself, well I think it’s alittle too low impact for most decks, but with guff gone maybe druid is okay with it, also I’m not sure but I think this card might override guff/valadris and I think that’s funny.

    Static waveform is probably the best silence card that doesn’t need to be silenced can allack on its own and it’s downside while random is surprisingly minor given the stats, not enough to see play outside of silence though, it more or less replaces package runner for the deck not that it was ever around.

    Metrognome seems really neat. It might make the cut in decks with early curves and I think mech decks could really like it. If this card works based on original cost and not current cost it’d be even better but I don’t think it does.

    Stereo totem is a good totem (I think?). I could be very wrong but I think this slots into totem decks and handbuff decks rather nicely. I think totems are probably decent handbuff targets and this card is pretty cheap with the potential to snowball. I think this makes the cut in totem shaman and handbuff dk if they arise this expansion.

    Frequency oscillater is a kindling elemental for mechs, will see play if mechs do, maybe even if they don’t if amalgams and menagerie are really good.

    Amplified elekk is a decent big beast. If there’s a deck looking to cheat those out it might like this, there’s not much that does post rotation though so unless hunter or druid get alot of support for it this expansion this card is kinda useless

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    Pozzik, Audio Engineer is probably pretty good unless mechs are good this expansion which I think is a possibility sadly for him, particularly against mage he could be a liability by fueling their mechashark turns. Otherwise he can be a neat 4 drop making it more annoying for your opponent to clear your board the following turn, your opponent isn’t going to want to play a 3/3 instead of a board clear on 5 especially since you just played a 5/4.

    Worgen Roadie is probably the worst card so far, his main application is lockout strategies if I had to guess by flooding your opponent’s board with 0/3. Not very good 

    Pyrotechnician is probably not too good, maybe priest could do something ridiculous since radiant elemental is still 2 mana unlike sorc, in wild there’s enough junk to bog down the card, and all the highroll in standard, particularly hot streak is leaving. I might toy with it regardless as it seems fun.

    Festival Security is probably a handbuff card, if handbuff dk takes off it might make the cut to swing back boards. I don’t see much purpose for it outside of handbuff though.

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 1 month ago

    Honesty, outside of Myra’s shenanigans tony looks really weak, I think togwaggle’s probably the better effect usually. Very well could be wrong I guess. Hopefully the myra’s combo isn’t too good, atleast they’re both 5 mana legendaries that aren’t the same card type so finding both consistently and cheating them out early sounds alittle difficult atleast

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 5 months ago

    A rather neat package for rogue.

     

    Concoctor -

    A slightly understatted 1-drop that gets you a slightly below average card. Might be good enough on it's own but gets a bit better if you can add another concoction to your hand and it does curve with ghoulish alchemist which is nice.

    Potion Belt -

    The best of the the Concotion generators and very well may be strong enough to quite a bit of play in rogue. Lets you discover an above average card for your current situation, and the pool is small enough that you should usually get just what you want. Kinda like a weaker kazakus.

    Potionmaster Putricide -

    A really strong value generator for rogue, it just requires minions on board. I'd imagine you could pretty easily get a mixed concoction on curve by trading 1-drops. Is rather random though and I could easily see this getting stuck in hand for turns.

    Vile Apothecary - 

    Easily the worst of the concoction cards. It is the only one I can't see making it on it's own merit, maybe the other support is good enough to make this good though

    Ghoulish Alchemist - 

    One of the greatest reasons to play concoctions. If not enough of the other cards are played though this card will suffer quite a bit. You don't even have to have one in hand to reap value off this card.

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 5 months ago

    Cool cards, it does bug me though that the legendary costs 2 more than tess and loses the ability to replay minions, and no added functionality as far as I can see, I get that mage is generally better at going late but still. Also still not sure why they decided vast wisdom needed to cost 3 mana

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 5 months ago

    Cool card, but I’m not actually sure it is even that great right now. The pool of beasts while much smaller is also lacking alot of the incredible highrolls like stonetusk boar and vicuous scalehide meaning the pool loses both burst and healing. Also I’m not sure if alot of the stronger beasts you’d like off this are even options, stuff like rat king and stonebound gargon. This card is also probably dead if hunter is all out aggro this expansion as zombeasts are often ti

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 5 months ago

    I’m assuming this is the deck they had to nerf scourge rager for

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 5 months ago

    Vision of darkness looks fun with radiant elemental still in core, I don’t know if there’s a good way to clone them right now though. The one drop also seem good but I’m pretty sure aggressive shadow priests haven’t been a thing in standard since the illucia change and I don’t think an above average one drop is gonna make it a thing again

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 5 months ago

    Honestly these cards are strong enough that they could be paladin staples for the entire time they’re in rotation.

    Feast and famine -

    This card seems amazing for any aggressive paladin and maybe some control ones, offers burst, recovery, and gives paladin an answer to early annoying threats, only problem I have with it is it’s less than ideal to draw off of stonehearth vindicator.

    Sanguine soldier - 

    A premium one drop for any aggressive deck, not much more to say

    Seal of blood - 

    Personally the least impressive one in my opinion but, since it is a holy spell between this and for quelthalas! knight of annointment finally has good targets for aggressive decks and you should be pretty happy to get them off of stonehearth vindicator. Maybe kotori lightblade finally has a chance to shine.

    Blood crusader - 

    A really powerful card that comes down right after your lightray turns I’m pretty sure making it an impressive follow up with any 4+ cost card. I think all sorts of paladin decks would love to have this especially with how the leviathan has slotted into most variants of paladin. 

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 5 months ago

    Nice to see blizzard’s still trying to make dragon pally work, and this stuff looks like it might be good enough to finally make it happen, time warden is incredibly powerful especially on curve with the neutral from onyxia’s lair. Anachronos looks good enough to fit in all sorts of pally decks and daring drake isn’t as bad as people are making it out to be, a 4 mana 5/5 rush while not groud breaking is not bad and is probably on the higher end in terms of dragon quality. And lastly flight of the bronze is good enough that I think pure pally might even run it to have a good dredge target post order in the court.

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 5 months ago

    Does umbral geist add from any class? There are a total of 3 hits in rogue and all of them are pretty good.

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 5 months ago

    Tenacious sanlayan looks so out of place here, every other card here has its obvious merits, meanwhile it’s a big dumb lifesteal idiot that’ll ever so slightly burns face in the unlikely scenario it attacks

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 5 months ago

    You telling me I can spend 5 health to get 5 health on board? amazing.

    He’s probably an okay card

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 5 months ago

    Seems okay, legendary volatile skeleton isn’t that interesting though

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 5 months ago

    Personally I’m not sure what 2+ frost rune’s win condition looks like without the 3 rune stuff right now so I think it’d take something ridiculous to give this up

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 5 months ago

    You spend as many as possible, you don’t get to choose anything

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 5 months ago

    And finally the big payoffs for pure frost, and they both look pretty impressive

    Lady deathwisper - 

    A war master voone for frost spells something that unlike dragons are cards you can easily leverage a large number of. Looks to be an incredibly powerful way of generating alot of resources and just incentivizing pure frost in general

    Marrow manipulator - 

    A powerful way to leverage corpses in a deck that appeared to have been lacking compelling ways to do so, might not make the cut though unless there is a really nice means of generating corpses introduced though as you probably care more about having the corpses for defrost, even so since there isn’t anything else you care about there might be just enough minions for it to work out.

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 5 months ago

    More powerful cards for frost death knight

    Deathchiller - 

    A 2 mana flamewaker is of course really good, especially with cards like horn of winter and glacial advance in death knight’s arsenal, it might want alittle more card draw/generation than what we currently see, I still can’t imagine this not seeing play atleast eventually

    Harbinger of winter - 

    A nice 2 drop that tutors a spell is as good in death knight as it is in every other class

    Rimefang sword - 

    A really nice weapon for frost death knight, let’s them discount their spells and is a nice target for runeforging

    Might of menethil - 

    Seems like another nice weapon for frost death knight, it might be kicked out by rimefang, if they want the discount or it’ll kick rimefang out if they want the efficient stall, maybe both will make the cut

  • LazyKid's Avatar
    465 82 Posts Joined 01/18/2020
    Posted 1 year, 5 months ago

    Frost deathknight actually looks to be pretty solid.

    ymirjar frostbreaker -

    It’s a really powerful one drop if you’re running frost spells, having just one in hand makes it a blazing battlemage, a card that saw play the entire time it was in standard

    Howling Blast - 

    It’s a 3 mana swipe/frostbolt, it looks to just be a good burn spell

    Remorseless winter - 

    Consecreation has been feeling awfully sad lately and this doesn’t help, this is like if mass dispell was a board clear, will probably be a strong option mainly for frost/blood hybrids, pure frost might have better spells for its game plan at this rate though

    Bonebreaker - 

    a nice aggressive weapon akin to dh’s  deadprison glaive, I think aggressive death knights will really like this

    Rime sculptor - 

    actually surprisingly efficient if you were to compare it to cold case in mage, it still looks alittle unimpressive for a 5 drop though since it lacks rush and doesn’t necessarily build a wincon like mage’s kt, so it might be mostly for frost+unholy builds.

    Repulsive gargantuan -

    Considering frost’s bursty nature and atleast the current prevalence of big denathrius heals(this might not work against it if it dies but I think it does) it might actually see some play as a tech, don’t expect to see too much of it though as 4 mana is still an unappealing investment for a card can easily just be a vanilla 3/6

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