I'm loving that a lot of these cards are repeat effect cards don't require they be played at the same time. Being able to play a libram on a minion, then getting another one for cheap is incredible.
Not bad. kinda slow, but if this were any cheaper it would be downright broken. I love cards that interact with board position so excited to see more of that.
This is huge value! A ton of potential discounts and can be activated for even more value with Bolnar. Makes an Elemental deck much much more powerful.
I like removing the Finalist Voting stage, however I also feel you would need to adjust how voting works too. Looking at the Transparency Reports, you see that some cards had 50 votes (those who submitted early) vs people who only have a handful (submitted at the end). The cards with more votes are more representative of how a card is received in the community than a card with only a handful of votes. The Finalist Phase currently fixes that as all cards can be seen when voting starts.
To fix this, no voting should be allowed until the Submission Phase is complete. This way, every card would be in when the voting commences and all cards could be seen by all who vote. Now, this would segregate people who only have time in the beginning of the week to cast their vote, but would give everyone equal footing.
Submission Phase -> Voting Phase -> Winner
As far as expanding the rating system, I don't think we need that. I can't speak for everyone, but I already take all three potential categories into consideration when I vote on a card. Are some people going to vote a 1 star to a good card? Probably, but they'll do that in an expanded system too.
TLDR: I think the only change that needs to happen is removing the Finalist Phase and separating the Submission and Voting phases into two distinct phases. If that happens, all cards that are in the comp will get equal representation.
This is too expensive. The reason you would want multiple big taunts is to hide something big behind it. Can't do that too well if 6 mana is spent for this. Questline Shaman could run it for 4 0/5 Taunts and annoy your opponent, but doesn't do much else.
I'm loving that a lot of these cards are repeat effect cards don't require they be played at the same time. Being able to play a libram on a minion, then getting another one for cheap is incredible.
This card is great! Not too much synergy at the moment, but this will be something to watch out for every expansion until it rotates out.
This is one of those cards that, while I can't think of anything broken off the top of my head, something broken will come about as a result of this.
This is really expensive, but the fact that it can go face is interesting.
Druid of the Scythe, but cheaper and better all around.
Not bad. kinda slow, but if this were any cheaper it would be downright broken. I love cards that interact with board position so excited to see more of that.
Insane card draw. Being able to draw 3 for 3 is broken, but you can also trade it into your deck if you cant justify spending 3 this turn.
There's a new card that's a dragon in disguise and has interaction with dragons and minions in deck.
Correct.
A little R&R can be healthy,
but if you're looking for something to do
The guy who gives tours is better,
even though ma-ma-mama says I'm good too!
Bug Collector
Thanks, good to finally win one. Looking forward to competing more next season!
This is huge value! A ton of potential discounts and can be activated for even more value with Bolnar. Makes an Elemental deck much much more powerful.
Kind of not very good. They gave it a lot of support, but Questline Hunter will be much better.
Another meme card, like Mogu Cultist, but has serious potential for a few classes like Hunter and Priest. Excited to see it in action!
I like removing the Finalist Voting stage, however I also feel you would need to adjust how voting works too. Looking at the Transparency Reports, you see that some cards had 50 votes (those who submitted early) vs people who only have a handful (submitted at the end). The cards with more votes are more representative of how a card is received in the community than a card with only a handful of votes. The Finalist Phase currently fixes that as all cards can be seen when voting starts.
To fix this, no voting should be allowed until the Submission Phase is complete. This way, every card would be in when the voting commences and all cards could be seen by all who vote. Now, this would segregate people who only have time in the beginning of the week to cast their vote, but would give everyone equal footing.
Submission Phase -> Voting Phase -> Winner
As far as expanding the rating system, I don't think we need that. I can't speak for everyone, but I already take all three potential categories into consideration when I vote on a card. Are some people going to vote a 1 star to a good card? Probably, but they'll do that in an expanded system too.
TLDR: I think the only change that needs to happen is removing the Finalist Phase and separating the Submission and Voting phases into two distinct phases. If that happens, all cards that are in the comp will get equal representation.
This is too expensive. The reason you would want multiple big taunts is to hide something big behind it. Can't do that too well if 6 mana is spent for this. Questline Shaman could run it for 4 0/5 Taunts and annoy your opponent, but doesn't do much else.
This is just a better Hooked Reaver, but harder to activate yourself.
That's a big boy for Handlock support. Really weakens the 10 drop minion pool though.