This is bad, and will not see play. Murloc decks close games on t5. After turn 5 they begin to lose the board and any chance to win. Even if you play this on 2 and the improved on 8, by turn 8 your opponent already has a big board to deal with your divine shield murlocs and and maybe big AOE.
You can play highlander Hunter without those. You may hav to try a different approach for the secret package cutting all the secrets except for rat and snakes, cutting also secretist and leaving only stalker. The mech is replazable by any card you like.
This is bad, definitely too slow. Sap, polymorph, freeze and you lost 7 Mana in a tempo class.
This is bad, and will not see play. Murloc decks close games on t5. After turn 5 they begin to lose the board and any chance to win. Even if you play this on 2 and the improved on 8, by turn 8 your opponent already has a big board to deal with your divine shield murlocs and and maybe big AOE.
The worst dormant minion. You play this on t1. Turn three this awakes, turn four you hit with this. Just for a 2/1 that spams two 1/1.
This stats on turn one are a medium deal, this stats on turn3 are not definitely a big deal.
You can play highlander Hunter without those. You may hav to try a different approach for the secret package cutting all the secrets except for rat and snakes, cutting also secretist and leaving only stalker. The mech is replazable by any card you like.