The only real question I have is in situations when someone had triggered cards like Dragonqueen Alexstrasza or Galakrond, the Nightmare, will those card remain a cost of (1), or will it get reset? I would imagine that it would have the same effect as [Hearthstone Card (Shirvallah, the Tiger) Not Found] as those cards directly state that they will change the cost of the card to (1). Guess we will find out.
Deck > Hand > Board. When cards go forward in that list (or stay at the same level), they keep buffs. When cards go backwards in that list, they lose buffs (unless otherwise specified on the card).
I thought dhunters was supposed to be weak to draw.
They specifically said that one of demon hunter's strengths is card draw. Their weakness is card generation. No discover effects, no thoughtsteals, stuff like that.
The fact that this is a 4-cost (edit: oops) dragon that can viably be dropped on turn 4 is not something to overlook. Something that most dragon decks would love is dragons that don't clog up your hand all game, because they're either situational or expensive. There are very few dragons in standard, especially neutral ones, that you don't mind playing on turns 3-5.
No deck restrictions, weaker stats, same effect most of the time....
Meteorologist hits face. That's a huge difference. Knowing that it's going to deal exactly 10 damage to minions is a huge difference, when meteorologist can come up one damage short by hitting fac far too often.
Deck > Hand > Board. When cards go forward in that list (or stay at the same level), they keep buffs. When cards go backwards in that list, they lose buffs (unless otherwise specified on the card).
They specifically said that one of demon hunter's strengths is card draw. Their weakness is card generation. No discover effects, no thoughtsteals, stuff like that.
The fact that this is a 4-cost (edit: oops) dragon that can viably be dropped on turn 4 is not something to overlook. Something that most dragon decks would love is dragons that don't clog up your hand all game, because they're either situational or expensive. There are very few dragons in standard, especially neutral ones, that you don't mind playing on turns 3-5.
Wild Pyromancer and Shrink Ray does the trick just as well, or even just Shrink Ray alone.
Meteorologist hits face. That's a huge difference. Knowing that it's going to deal exactly 10 damage to minions is a huge difference, when meteorologist can come up one damage short by hitting fac far too often.