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meisterz39

Joined 06/03/2019 Achieve Points 925 Posts 1200

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  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    I'm feeling bullish on Cheaty Snobold. The key thing about this card is that it reads "After an enemy is Frozen", so its damage can go face. Right now there's not a ton of effects that can take advantage of this in Standard Shaman (basically just Frozen Shadoweaver), but it means this effectively doubles the damage output of the Frozen Stagguard's you generate off of Bearon Gla'shear's battlecry. It also has obvious powerful synergy with Snowball Fight!, turning a solid stalling tool into a powerful (albeit somewhat random) board clear.

    Obviously it remains to be seen whether Shaman will get enough Freeze support in its other spells to make this package work, but even just the three cards we've seen so far make me think it's going to be solid. If nothing else, Wild Freeze Shaman is finally shaping up to be a real deck.

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    The take I'm seeing again and again here is that as powerful as Najak Hexxen is in the abstract, he's automatically bad because taking full advantage of him requires playing bad cards like Youthful Brewmaster or Focused Will. This seems like an incredibly bad take.

    For one, this reads a lot like the community falling into the Purify trap again. Synergy matters, and with enough support for self-silence or something of that nature then you might see a card like Focused Will rise in value and flip the script on the cost of supporting Najak to his fullest.

    But more to the point, he can stall your opponent considerably even without extra support. If you drop him on turn 4 and steal your opponent's biggest minion, they now have to kill off Najak to get their minion back with summoning sickness. So at worst he's effectively a "4 mana 1/4 Taunt. Battlecry: freeze an enemy minion." with a ton of upside if your opponent fails to address him. Played on curve that could easily mean you've just stopped three minions (a couple of 2-Attack minions and whatever you stole) from going face. Seems pretty strong. Toss in the fact that you get pick up extra copies from Raise Dead and Call of the Grave, and can easily generate Focused Will from other good Priest cards and I think you'll be seeing this disrupting a lot of games.

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    I'm not sure the comparisons to Deck of Lunacy are quite right. The way I read the text here, Cera'thine Fleetrunner swaps minions for totally random class minions (e.g. a 1 mana 1/1 could turn into a huge minion with a reduced cost), whereas Deck of Lunacy's transformation is anchored in the cost of the spells. If my reading is correct, then while this isn't particularly impressive in Standard, all you'd need is a few cards like Bloodsail Flybooter to turn a hand full of generated garbage into a hand of....well, probably still generated garbage, but it would be much better garbage with a huge discount.

    It's not a great card, but there have been cards like it (e.g. Elise Starseeker/Golden Monkey or Arch-Villain Rafaam) that see play in control archetypes and similarly swap your hand deck for some (potentially) game-winning value when a match-up calls for it. The fact that you're only swapping minions is actually probably a boon because you get to keep card draw and burst damage. So, you're probably not building a deck around her, but I wouldn't count Cera'thine Fleetrunner out.

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    How good this is will depend a lot on how many good Frost spells Shaman gets, but I doubt you'd need to play more than two Frost spells in a game before this is worth the cost, and if you can get to four this would be very powerful.

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    Undying Disciple looks a lot like what Chronobreaker should have been to be playable. Definitely a solid deathrattle that plays well into a Control Priest archetype, though maybe not in exactly the Shadow Deathrattle Priest we've seen lately, as Priest buffs are almost exclusively Holy spells.

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    Bouncing Blade with hints of Frost Nova. Seems like a great control spell, and exactly the sort of frost spell Shaman needs to make a Frost Shaman archetype work.

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    This seems great - similar to Kalimos, Primal Lord, but better up front and paired with long term value of the randomized hero power.

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    I'm not excited about Shadow Word: Devour, but I wouldn't count it out either. Priest has a ton of stuff you could pair with this for AOE effects like Void Flayer, Devouring Plague, and Condemn (Rank 1), and it has some useful synergy with minions you'd like to make stickier like Sethekk Veilweaver, Nazmani Bloodweaver, and even Devout Pupil. Maybe you don't main deck this, but I think there will be a lot of times you'll be happy to pick it up from Palm Reading or Renew or Wandmaker.

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    This seems like it could be a solid choice for a control archetype in a class without ample AOE. Lots of cards like that have been printed, though, and none have ever really made that sort of thing work. Still, I like to see a neutral freeze that's playable.

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    This card is unreasonably good. The hero power is a huge upgrade on the Life Tap (which is already the best base hero power in the game), and the battlecry makes for a potentially ridiculous tempo swing.

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    Obviously this goes into a deck with very few, strong deathrattles (and probably with Wicked Shipment).

    Combined with Sacrificial Summoner, I could see a case being made for running this with Boneweb Egg, Nerubian Egg, and Burning Blade Acolyte. Sometimes you can use Sacrificial Summoner to cheat out Burning Blade Acolyte (from the Nerubian), and if that doesn't work then you still end up with a strong tempo deathrattle from Nerubian Egg for your minions.

    And of course, there's also a case for this in a slower control deck that wants to generate tons of Envoy Rustwix or Mo'arg Forgefiend or Enhanced Dreadlord procs. Toss in Vanndar Stormpike and you've got a super fun deck, even if it's not super competitive.

    Since it's legendary, I don't think this will become overpowered in token decks. In control it could easily tip the scales in the late game (or make a Control Warlock mirror go on for days...).

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    This curves perfectly off of Boneweb Egg and Nerubian Egg, which makes it stupidly powerful. In the case that everything goes to plan, you end up with 4 power from the egg, 3 from Sacrificial Summoner, and potentially another 3 or 4 from the summon (some interesting results include Injured Blademaster and Terrorguard Escapee - maybe even King Mukla). 10 power on turn 3 is nuts.

    Even if your opponent makes an effort to kill the egg ahead of this, you're looking at an opportunity to hit them in face for 4 (or value trade in the case of Nerubian) and then trade up on a token minion. There aren't as many exciting 5-drops if you end up in that spot on Nerubian, but Ogremancer could be a good grab, and there's plenty of good 2-drops for Boneweb Spider to trade up to.

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    You don't need to kill much to make this great stats for the cost, and it curves into Battleground Battlemaster nicely. So, maybe there's some "there" there, but only dealing one damage means you'll have to do a lot of work to set this up, and a lot of the time that will leave you vulnerable to single target removal.

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    This could be pretty nutty - bonus deathrattle triggers for Nerubian Egg, Loan Shark, Infiltrator Lilian, or a host of other good targets could be very impactful. Toss in Snowfall Graveyard and this can easily get out of hand.

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    I think this is the least interesting card in this Token Beasts package, but Druid looks like it has some room for 4-drops, particularly if they help ensure [Hearthstone Card (Compsting) Not Found] and Arbor Up targets. So, it's got real potential.

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    I'm not really sure this shores up the weak points of Token Druid in any way that's more impactful than Oracle of Elune or some token generation spells, but it's a lot of stats for the cost. Maybe the stealth means you can get a big Arbor Up turn, but 2/2's are super vulnerable to AOE (Rancor would be particularly savage here).

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    Tutoring is always great, so this should easily find a home somewhere.

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    Anything with cost reduction is worth thinking about, and because this is a summon trigger it could be particularly powerful with Vibrant Squirrel and Frostwolf Kennels. Toss in Wickerclaw and Park Panther and you could have the makings of a very strong Beast/Token deck.

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    Probably an auto-include in every Paladin deck out there (because they'll always have some kind of buffs). Particularly gross with handbuffs and the Lightforged Cariel's hero power

  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 2 years, 5 months ago

    It's a good value for the cost - basically Execute and Frost Nova in one (assuming you don't care about freezing your own board), but I don't see how it fits. Maybe there are some frost synergies in Neutral or Warrior that make this a good card, but Warrior already has a lot of good tools for removing enemy boards, so I'm not sure why they'd want to freeze it instead.

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